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Forest Update

Download Link:

https://mega.nz/folder/VM5ziDpZ

Key:

BMqkLWM-eRWXOOEhM_h6RQ

Hey yall,

Phew, finally have an update to put out

There is a ton of changes so I'm just going to list the big ones

  • There is a new attacking mechanic letting you defeat all non static enemies

  • Like 7 or 8 new levels

  • Shopkeeper NPC Yanessa that let's you gamble your curren...

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Blackjack Jungle Teasers

Here is a little teaser of the new shop area and blackjack mechanics, lot's of ways you can find yourself in steep debt with only one way left to pay ;)

As well as the other plant enemies and how they are looking

The little snap trap guy is in and ready to make some fun little platforming puzzles with

The shop and blackjack interactions and dialogue trees are all created with little tweaks to make all the dialogue make sense and play not too little and not too much, it's ful...

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Progress Teaser Trailer

Here's a video showing off the new things I've added to the game so far! I'm shooting for a early June release of the new update with a lot more content than this. Slime wall boss fight/chase sequence, Grifo (bird enemy), and man eating plant to all be in as well as some new Jungle levels :3. But this is a lot of what I have so far.

List of additions


-New combat mechanics, slimes, wolves, birds, and bats are all defeatable enemies

-New little bat enemy that swoops down ...

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New Bird Animations

Just got the new bird movement animations!

Waiting on the vore one's now

Going to work on the movement script for them :3

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Some more teaser stuff :3

New bird enemy

Snake enemy animations

And some clothing entrapment animations for Kira :)

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Forest Wolf Preview :3

Just got the early version of the wolf presentable. I'm thinking of having the character get knocked to a stunned state and then eaten. Let me know if you'd like that or if you think it should stay how it is :3

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Version 0.0.27 Update!

Hi everyone!

Long time no see! :3

Binaural Audio! I developed a new system that shifts the audio from one ear to another to make things sound much more immersive and interesting. I also made lots of sounds pitch shift to keep them from sounding repetitive.

Been spending lot's of time creating and sourcing new audio for the game to breath a little life into it. I've been learning a lot in terms of audio manipulation and creation. Lot's of time spent in FL Studio learni...

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Quick Little Tease

Quick tease of the new NPC Ayla <3

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Two New Enemies!

Pretty big update!

Getting lots of things set up for building out a proper game now like a saving and dialogue system!

Added two new characters that you can interact with! They are in a sort of demo state right now since they don't have the new area to be placed in but when the new tileset is done they will be in the new levels :3


You can interact with the new characters in the new level select menu. I like the audio for them a lot more than the original enemies, to the ...

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Wolf Sneak Peak ;)

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New player model, new energy level, and game story outline

Lot's of new things in the works! New characters being designed and animated. Lot's of new systems being implemented. Added saving, dialogue, and a new sticky trap element as well as fixing lots of little bugs.

Have been spending lots of time outlining the main story levels and conflict of the game, I've outlined all of it here if you'd like to check it out!

https://workflowy.com/s/main...

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Total Overhaul & Slime Enemy New Level

Hi!

Thanks for checking out the project.

I've let this update bake for a while. I took lots of time to thoroughly debug and really fine tune the new content. If I missed any bugs please let me know!

This update was a total revamp of the vore systems.  Smoothed everything out and fixed the bugs with the swallowing and struggling happening at the same time. I listened to the advice I got and changed the struggle buttons to be much more visible brightness wise and put them...

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Decadent Deity Feel Update 0.0.17

Fun little update!

Had planned for more to be done but life got in the way a bit.

Got very positive feedback on the game's audio so I gave it some love.  Made the rest of the game's audio muffle when you're swallowed, and implemented binaural audio shifting for the stomach and vore sounds.

Refined the stomach part of the vore minigame. Added a passive health drain while you're in the stomach digesting you quicker. Now when you're vored and run out of health your charact...

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Decadent Diety Demo 0.0.15

Happy October everyone!

Lots of work done cleaning things up and adding in new features

List of changes

New health and mana mechanics with a new healing ability

Updated character sprite UI animations!

Lots more expressive and all slobbered up ;3

New sounds for walking and jumping, not perfect but much better

Some new platforming areas and tweaked the jumping

New health pickup

Spikes

New worm enemy

Cleaned up the m...

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Decadent Deity 0.0.12

Fun gameplay update!

The focus has been polish of vore mechanics and the addition of health and stamina systems which really flesh out the vore gameplay. Makes it much more interesting and gives much more player choices and feels much more fun to play now.

New difficulty options tab so you can tweak it to be as difficult as you would like.

Awesome art from ~garu1009 check them out on FA 2024-09-19 02:32:30 +0000 UTC View Post

Decadent Deity Demo Vore Game Update!!!

Pretty big update!

Starting to feel like a real game, I'm really liking how things are taking shape
Cleaned up with rough animations and core mechanics I am happy with minus a few little kinks to iron out.
From here I just have enemies, abilities, and level design to work on so after this game jam I'm going to do this week I'll be plotting out the map design and future features.
New abilities I have in mind are hanging off a ledge with icon qte minigame, an unlockable double j...

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Vore Game Update 7/30/24

New art and sound effects!

Full range of audio for every action in the vore minigame which feels so much better!!!

The old demo scene and character assets has finally been replaced with shiny new ones!

The new character model is in with idle breathing and jumping animations in

The walking and running animations are in the works after the other two are finalized which is exciting

Lots of time went into bug fixing which helped me learn about a lot of useful to...

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Welcome!!!

It's been an exciting first week of game development so far!

I'm loving making a vore game with fun mechanics.

I'm exclusively developing new mechanics and discovering the direction of the game.

I'd love to hear your thoughts and see what you'd like to see in the game!

Should it have relationships, enemies, lots of dialogue, fighting, alt vore, ect.

This is the perfect time to make suggestions since things are so fresh.

If this is something you'd like to se...

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