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Flipbook UVs for Blender

.blend file with the Geometry Node GN_Flipbook_UVs that you can add as an Asset or simply link/append to your working file.

This is a Flipbook UVs for blender tool using geometry nodes.

It takes a flipbook sequence image texture and dynamically changes the UV's to match your sequence.

You can use any array of sequence for your animation, re-time the speed, and offset the animation.

Test your VFX meshes that use Flipbook animations before you put them in your game ...

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Mosaic Fieldstone Wall Material

This is a stone wall practise material, I decided to go with the mosaic fieldstone look, something you might find on some older castle walls before they started using modular stone. I decided to give it more of a weathered look so the mortar has been smoothed out and the tops of the stone have some sun bleach highlights.

The material has dust and dirt additives. The material workflow was made for a game ready substance file, and the dust and dirt can be removed easily.

More imag...

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Stylized Stone Floor Substance File

What you get:

PBR "Hand Painted" Stylized Stone floor sbsar file
Changeable attributes:

Dirt:

>Level slider - amount of overall dirt

>Contrast slider - contrast of the dirt mask

>Height slider - Where the dirt starts to appear based on height map info

>>Colour - Control the colour of the dirt through HSL sliders

Bricks:

>Warp Amount - Control the edge warp of the bricks

>>Colour - Cont...

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