Hello everyone! Welcome to the first devlog of the 0.1.5.9 update.
みなさん、こんにちは!0.1.5.9アップデートの最初の開発ログへようこそ。
Alarm system
警報システム
Yes! You thought i was finished with stealth gameplay huh? Ha! I'm actually working on making more stealth mechanics and will be working on the detective mechanics soon after that as well.
そ...
2025-09-26 18:43:37 +0000 UTC
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Hello everyone!
みなさん、こんにちは!
I'm releasing this hotfix with the much needed fixes for the issues brought by the 0.1.5.8.
0.1.5.8で発生した問題に対する待望の修正を盛り込んだ本ホットフィックスを公開します。
The game engine was upgraded to it's latest version, bringing various features, improvements and fixes. The game should feel better to play for people who can run it over 60 frames per se...
2025-09-22 14:47:17 +0000 UTC
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Hello everyone! Welcome to the first devlog of the 0.1.5.8.hotfix.
みなさん、こんにちは!0.1.5.8.hotfixの最初の開発ログへようこそ。
Game Engine update
ゲームエンジンの更新
So, i thought i should be a little more transparent on the work happening behind the scenes, this week i have upgraded the version of Godot to the newly released 4.5. Every major update of the...
2025-09-19 10:38:24 +0000 UTC
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Hello everyone! THEg 0.1.5.8 is finally released with armbinders, cloth gags and blindfold, gag harnesses and more! :)
みなさん、こんにちは!THEg 0.1.5.8がついにリリースされました!アームバインダー、布製ギャグ&目隠し、ギャグハーネスなどが追加されています! :)
New restraints:
新たな拘束:
- Armbinders will prevent characters, including yours to take items, is a lo...
2025-09-12 21:17:33 +0000 UTC
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Hello everyone, i hope you all are doing well. As usual when i can't release the update, i do these subscribers exclusive posts to inform you all on the state of the next update.
みなさん、こんにちは。お元気でお過ごしでしょうか。いつものように、アップデートを公開できない時は、次回のアップデートの状況についてお知らせするために、購読者限定の投稿を行っています。
First of all, i wante...
2025-09-05 14:49:30 +0000 UTC
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Hello everyone! Welcome to the second and hopefully last devlog of the 0.1.5.8 update.
みなさん、こんにちは!0.1.5.8アップデートの開発ログ、第2弾(そしておそらく最後の)へようこそ。
This week, I have decided to put the armbinder and gag harness work on hold in order to concentrate on AI behavior and improvements. I will resume work on these next week.
今週は、AIの挙動と改善に集中す...
2025-08-29 14:33:27 +0000 UTC
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Hello everyone! Welcome to the first devlog of the 0.1.5.8 update.
みなさん、こんにちは!0.1.5.8 アップデートに関する最初の開発ブログへようこそ。
Restraint: Armbinder
拘束具:アームバインダー
2025-08-23 09:00:00 +0000 UTC
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Hello everyone! THEg 0.1.5.7 is now released!
みなさん、こんにちは!THEg 0.1.5.7 がリリースされました!
I would like to apologize for the delay this update had for it's release. These past two weeks had a lot of bumps in the road making this update harder to release at the desired date, i will try to not give an estimated release date until i'm sure i will be able to.
このアップデートがリリースされる...
2025-08-18 19:26:20 +0000 UTC
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Hello everyone! I wanted to write a quick post to keep you all updated while i'm still working on the update.
みなさん、こんにちは!現在アップデート作業中ですが、その間も皆様に最新情報を共有するため、簡単な投稿をさせていただきます。
Fixed restrained positions movements
固定された拘束姿勢の動作
In this update i wanted to add some minor movements abili...
2025-08-09 08:58:59 +0000 UTC
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Hello everyone! Welcome to the hopefully only devlog of the 0.1.5.7 update.
みなさん、こんにちは!0.1.5.7 アップデートに関する、おそらく唯一のデベロッパーログへようこそ。
First of all i would like to apologies for the slow work this week, i wasn't feeling well and wasn't properly able to work on the game as i would have been. That being said let's get into it.
まず最初に、今週の作業が...
2025-08-01 11:50:59 +0000 UTC
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Hello everyone! The 0.1.5.6 update is now released!
みなさん、こんにちは!0.1.5.6 アップデートがリリースされました!
In this update, NPCs can now hear and react to footsteps, moans and projectiles hitting the environment.
今回のアップデートでは、NPCは足音、うめき声、および環境への弾丸の着弾音を聞き取り、反応するようになりました。
They can als...
2025-07-25 16:32:34 +0000 UTC
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Hello everyone and welcome to the first devlog of the 0.1.5.6 update.
皆さんこんにちは。0.1.5.6アップデートの最初のデブログへようこそ。
This week i don't have anything to show as i'm still in the middle of implementing sound detection for AI.
今週はまだAIの音検出を実装している最中なので、お見せできるものがない。
The idea is to get them to react to voices, footsteps, hit so...
2025-07-18 10:17:20 +0000 UTC
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Hello everyone! Here is a hotfix release that addresses the major issues spotted by you all in th 0.1.5.5 update.
皆さんこんにちは!0.1.5.5アップデートで発見された主な問題に対処したHotfixリリースです。
First of all, the hogtie issue is an issue i personally can't reproduce despite having a lot of you reporting the issue. However after some testing i think it is simply a build issue with the Windows version of the game. H...
2025-07-14 19:13:21 +0000 UTC
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Hello everyone! THEg 0.1.5.5 is finally released!
みなさんこんにちは!THEg 0.1.5.5がついにリリースされました!
Happy to be back on working on adding more behaviors to NPCs and more stuff to do in general in the game.
NPCの行動を増やしたり、ゲーム全般でできることを増やしたりする作業に戻れてうれしい。
In this update, NPCs will now undress their captives, possib...
2025-07-11 14:08:37 +0000 UTC
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Hello everyone! Welcome to the only devlog of the 0.1.5.5 update. Yes, i would like to release this version next week.
皆さん、こんにちは!0.1.5.5アップデートの唯一の開発日誌へようこそ。はい、来週このバージョンをリリースしたいと思います。
AI
Let's start with the two biggest additions i have been working on this week.
まずは、今週私が取り組んできた2つ...
2025-07-04 12:04:24 +0000 UTC
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Hello everyone. THEg 0.1.5.4 is finally released.
皆さんこんにちは。THEg 0.1.5.4がついにリリースされました。
This updates finally adds tape restraints and missing breast restraints with leather straps and zipties.
今回のアップデートでは、テープによる拘束と、レザーストラップとジッパーによる胸部拘束が追加された。
I would like to apologize for the time i...
2025-06-27 02:32:07 +0000 UTC
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Hello everyone! I wanted to write a quick post to keep you all updated while i'm still working on the update.
皆さん、こんにちは!まだアップデートに取り組んでいる最中ですが、皆さんに最新情報をお届けするために、簡単な記事を書きたいと思います。
I wanted to release it this week in the hope i would have fixed the issues and made a couple of tests versions. That aged like milk. *sigh* I still hope to get this ...
2025-06-20 07:56:15 +0000 UTC
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Hello everyone! Welcome to the first devlog of the 0.1.5.4 update.
皆さん、こんにちは!0.1.5.4アップデートの最初の開発日誌へようこそ。
This update will focus on fixing the character skeleton, bringing missing restraints, preparing the restraints layer system and fixing current issues.
このアップデートは、キャラクターのスケルトンの修正、不足している拘束具の導入、拘束具...
2025-06-13 19:28:02 +0000 UTC
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Hello everyone! THEg 0.1.5.3 is finally out!
皆さんこんにちは!THEg 0.1.5.3がついにリリースされました!
Clothes are now items you have to get in the world to be able to wear them. For example, you will have to find (or buy in store later) clothes you want to wear, they need to be in your character’s inventory for that to happen.
服はワールド内で手に入れなければ着ることができな...
2025-06-06 18:02:45 +0000 UTC
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Hello everyone! Welcome to the second and hopefully last devlog of the 0.1.5.3 update as i would like to release this update next week.
皆さん、こんにちは!0.1.5.3アップデートの2回目、そしてできれば最後の開発ブログへようこそ。
I'm finishing up the features of this update and i will try to release it as soon as it's ready.
このアップデートの機能を仕上げているので、準備ができ次第リリースする...
2025-05-30 18:04:32 +0000 UTC
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Hello everyone and welcome to the first devlog of the 0.1.5.3 update.
皆さんこんにちは。0.1.5.3アップデートの最初のデブログへようこそ。
Clothes
衣類
In this update clothes are now items you can get in the world and with that a new Clothes panel has been added to the Inven...
2025-05-24 14:16:35 +0000 UTC
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Hello everyone! THEg 0.1.5.2 is now released!
皆さんこんにちは!THEg 0.1.5.2がリリースされました!
Once again this update focuses on the improvements of the AI. They now have personality traits and preferences on how they tie their captives.
今回もまた、AIの改良に焦点を当てたアップデートとなっている。AIには性格的な特徴があり、捕虜をどのように結びつけるかについて好みがある。
...
2025-05-17 21:41:52 +0000 UTC
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Hello everyone! THEg 0.1.5.1 is now released!
皆さんこんにちは!THEg 0.1.5.1がリリースされました!
Let's continue the 0.1.5.x updates with other AI changes, this time is about making guards a little more aware of your actions.
0.1.5.xのアップデートの続きで、他のAIの変更を紹介しよう。今回は、警備員に自分の行動をもう少し意識させることについてだ。
You now have to struggle when...
2025-05-11 12:59:55 +0000 UTC
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Hello everyone! Welcome to the only devlog of the 0.1.5.1 update which i would like to release next week.
皆さん、こんにちは!来週リリース予定の0.1.5.1アップデートの唯一の開発ブログへようこそ。
Let's start by the new things done so far for this update.
まず、今回のアップデートのためにこれまでに行われた新しいことから見ていこう。
I wa...
2025-05-02 23:59:54 +0000 UTC
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Hello everyone! The 0.1.5 update is now released for subscribers!
皆さん、こんにちは!購読者向けに0.1.5アップデートがリリースされました!
A brand new "Inspect" interaction has been added when you go in front of a restrained NPC, this interaction allows you to look, take and transfer items in the inventory of the NPCs but also change their clothes!
拘束されたNPCの前に行くと、全く新しい「検査」インタラクシ...
2025-04-25 19:13:40 +0000 UTC
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Hello everyone and welcome to the last devlog of the 0.1.5 update!
Yes, last devlog! I am hoping to release the 0.1.5 update next week with the features i am talking about here.
Bags
I made this ...
2025-04-18 16:23:11 +0000 UTC
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Hello everyone! Welcome to the first devlog of the 0.1.5 update.
皆さん、こんにちは!0.1.5アップデートの最初の開発日誌へようこそ。
In the 0.1.4.x updates i mainly focused on implementing the first version of the dynamic position system with the introduction of restraints links. 0.1.5.x updates are going to focus on the interactions with characters and improving the AI along with improvements to the cha...
2025-04-11 16:58:45 +0000 UTC
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Hello everyone! The 0.1.4.6 is finally released!
皆さんこんにちは!0.1.4.6がついにリリースされました!
In this version, you will be able to tie or be tied in a strappado and suspension position.
このバージョンでは、ストラッパドやサスペンションのポジションで結んだり、結ばれたりすることができる。
To tie characters in a strappado or suspension position, you will have to a leash from a ceil...
2025-04-07 17:32:53 +0000 UTC
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Hello everyone!
皆さん、こんにちは!
I am happy to finally release this new version of the game. This was a lot harder that i was expecting to, making leashes a thing in the game made me rework the linking system to make it much more robust and versatile.
このゲームの新バージョンをついにリリースできることをうれしく思う。リーシュをゲームに登場させることで、リンクシステムをより強固で汎用性...
2025-03-28 19:16:05 +0000 UTC
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Hello everyone! Welcome to the third and hopefully last devlog of the 0.1.4.5.
皆さん、こんにちは!0.1.4.5の3回目、そしてできれば最後の開発日誌へようこそ。
Since the last devlog, the game had a lot of changes, i couldn't make last week's devlog simply because i was in the middle of a lot of changes and didn't want to show an unfinished mess.
前回の開発ブログ以来、ゲームには多くの変更があった。先週の開...
2025-03-21 17:27:41 +0000 UTC
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