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heazhan

heazhan

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heazhan posts

Double peace on the gallows



Hello, long time no see!

I wanted to tell you the news earlier, but it was late because there was a problem with the video production. Originally, the video project I had in mind was a story video with a large amount of various realistic animations added with the cooperation of motion capture. Thankfully, I was going to be provided with motion ca...

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DSS v0.3 beta released!


(frame embed)


I've told you about the major updates in the last news, but I have a few more to add.

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DSS Beta Plan News!


Long time no see! The beta update will be pre-released on FANBOX for a week on June 22nd. It will then be published for free on itch.io on June 29th.


Major updates include:

1. Physics: will probably be updated forever. Character movement presets have been added. They will show movements that are more appropriate to the situation.

2. Hangi...

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Pilot videos of new video content!


movie_002


movie_003


movie_004


2023-05-23 14:29:08 +0000 UTC View Post

About my new content!

Last month we had the last alpha test of DSS (Dream Select Studio) on FANBOX. I'm currently working on bug fixes, physics adjustments, and new swimming animations. I think it's still too early for a beta release this month, and it's scheduled to be released in June.


So, this month I want to show you my new content. Since DSS is being developed as a commercial game, there are many limitations. However, it is different in video production using DSS's physics engine.

This ...

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Version 0.25 Alpha Released!

Version 0.25 Alpha ↓

Dream Select Studio v0.25alpha


* 04 / 23 / 2023

- Fixed a bug where the Toggle Equipments tool could not be applied in the standing animation state. (Also added guide description)

Version 0.251 Alpha ↓

D...

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DSS Devlog - Part 2



This time, I'm going to focus on the characters in this game.


The characters of DSS were created using VroidStudio. Export the character worked in this program as a .vrm file and import it into the Unity engine. Afterwards, I do post-processing in the Unity engine and the character application is ready.

“How about making a user-cre...

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DSS Devlog - Part 1

Hello! This time, I'm going to talk about the details of the game.

The title of the game is "Dream Select Studio". It contains the meaning of decorating as desired like a select shop. There were other candidate titles, but I felt that this was the easiest name to remember and suited the game's content. (Titles considered included "Dream Turnkey Studio", "Suicide Chamber", etc.)


The synopsis of the game is as follows. You will start a new business in the dream world. It'...

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Version 0.2 Alpha Released!


Dream Select Studio v0.2alpha


Hello! This is the v0.2 update. Maybe things will get better with regards to game development in the future. I will develop harder, so please believe and wait!


Major updates in this version:

- Physics: As you know, I'm still working on improving it.

- Friction: The friction between the charact...

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Version 0.15 Alpha Released!


Dream Select Studio v0.15alpha


Hello everyone.

I urgently moved to another house this month. Currently, it is not an environment in which I can work well. So I worked on another laptop and rushed to create a playable version for you. I wanted to release v0.2 of the "Water" theme in February, but inevitably finished the work with v0.15.

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Version 0.1 Alpha Released!


Dream Select Studio v0.1alpha


This game is in alpha state. Please note that most features are currently incomplete. I distribute a playable version so that you can experience the overall atmosphere of the game.

Hope you enjoy! Feedback is always welcome.


このゲームはアルファ状態です。 現在、ほとんどの機...

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Version 0.1 Alpha Release Plan



I'm currently aiming to complete the development of a free alpha version that you can play.


The theme of this version 0.1 is "Neck". Neck related simulations such as hanging and strangulation are updated in this version. If you have any other simulation ideas related to the neck, please feel free to let me know.


Version 0.1 alpha w...

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News of a new beginning!



I'm almost done with my graduation preparations, so I'm giving you news. I am currently developing a sandbox type simulation game. The development goal is to incorporate all the elements of previous games, further improve the quality, and increase the freedom for users to customize.


Development is the Unity engine that was used previously. I tried ...

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Small bug fixes and...


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Girls' breath holding competition v1.1 released!


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Long time no see. Important news.

Hello. I am very late with my news. There were a lot of things that happened and I had to spend a lot of time thinking about it because there were things I had to decide about my future. I've compiled my thoughts, so if anyone is interested, I'd appreciate it if you could read them.


First, let me tell you about my present life. I'm a college student now, and I'm in my 4th year. I'm preparing for graduation, so I've been busy these days. Graduation preparations are expected to...

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Girls' breath holding competition v1.0 released!

itch.io:

https://heazhan.itch.io/girls-breath-holding-competition

DLsite:

https://www.dlsite.com/home/work/=/product_id/RJ411221.html

Booth:

https://heazhan.booth.pm/items/4106679


I finally released the full version of my game! After releasing the beta version, I reflected the feedback I received and fixed the bugs.


Major changes:


- Added English and Japanese language selection buttons to the main screen.

<...

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Breath Hold Game Beta Released!

https://heazhan.itch.io/girls-breath-holding-competition

It's a pity that I have schedules from today, but I've released a beta version. You can download it at itch.io! There are many shortcomings, but I hope you enjoy it.

It will be released on Dlsite at a later date.


I'm not feeling well these days and I'm worried because I have a lot of other things to do. I'll try my best though. thank you!

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TPS game, breathing hold game, and various other news

Long time no see. It was a busy time with other things, so there were few activities. I have put together my thoughts on my future plans.


1. Girl vs Machine TPS game

This game is being developed step by step. And this game has a different atmosphere from the simulation games I usually make. Since I'm aiming to release this game on Steam, there will be few...

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Strangling Manami has been released!


Strangling Manami


At first, I was going to make a really simple mini-game, but as I continued to add various functions, it became like this. It's still a small game, but I hope you like it.


It is simply a game to stran...

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Strangling Manami will be released tomorrow

Sorry for the continued delay.

From now on, I will notify you by setting a longer period of time to complete the work in consideration of your waiting. It took quite a while as I continued to add various functions while making it.

See you tommorow!


仕事がずっと遅れてすみません。

私はこれから皆さんの待ち時間を考慮し、作業完了期間をもっと多めに決めてお知らせします。 作ってみると、いろいろな...

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WIP strangulation game



I'm almost done with my strangulation game and I'm going to release it this week. It's a very, very simple game.


Let me explain the parameters of this game. You can increase power by holding the key. Power is reduced if the key is not held down. Depending on the power, the parameters of Manami are affected.


The stronger t...

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TPS game alpha released!


GIMM alpha

Move: WASD key

Aim/Fire: Right-click / Left-click

Roll: Spacebar

Jump: F key


Sorry for the delay. As bugs occurred and fixed, day by day passed. I don't want to delay any longer, so I'm releasing it now.

I think it would be appreciated if you play with the thought of checking the feel of the controls and the ga...

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WIP Third-Person Shooter#3


Long time no see. Currently, I am investing a lot of time in system development. One of my big tasks has been completed, since I've fin...

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Development Progress & Feedback

I have completed recruitment of robot modelers for Girl vs Machine game. The currently implemented system is not much different from the previous video, but I am aiming to release a demo version in mid-May.


As for the plans so far, the game is divided into chapters like the Half-Life series, and you will play a scenario map. Robots that look like humans will also appear, and giant robots will appear as bosses. And there will be scenes where the girl characters are rather brut...

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Additional minigame plans

Currently, the system development of Girl vs Machine (temporary title) is taking a long time. This game is being worked on more elaborately because it will be sold for profit. (Steam or DLsite release)

In order not to get bored of those who are waiting, I will continue the above project and try to develop mini-games at the same time.



The mini-games I'm currently thinking about are:


1. Strangling Manami (Manual strangulation): A simulation gam...

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WIP Third-Person Shooter#2


movie_002

This time, I made a friendly AI and a simple enemy shooting AI.

Characters receive different damage for each part such as the head, torso, arms, and legs, and when they die, they become ragdolls.

I haven't been able to make any body amputations yet. I have to make a mesh for each body part one by one, but it's difficult because I don't have...

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WIP Third-Person Shooter#1

I've finished building the basic system for a TPS game. (Movement, shooting, animation) I am satisfied because the result is better than I expected. Next I'm going to work on the body amputation element when attacked. 私はTPSゲームの基本的なシステム制作を完了しました。 (移動、射撃、アニメーション)予想したよりも結果が良いようで満足です。 私は次に攻撃されたときの身体切断要素を作業しようとしています。

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3rd project plan

I'm trying to make war games with girls. Girls use modern warfare weapons and fight under the command of the player.

The opponents are robots that have invaded from space, and the girl's body is torn to pieces if hit, shot, or bombarded by them.

I plan to develop in the 3D third person shooter genre, and I want to improve my skills while developing this game because I will be making a lot of games in this genre in the future.


First of all, it's normal for my game ...

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Manami Yoshikawa's Drowning Dream v1.1 has been updated


Manami Yoshikawa's Drowning Dream_1.1


Update details

- Added character: Usagi

- Added custom mod

- Improved character bone flexibility

- Added resistance moves

- Added realistic shackles chain, the position of the shackles can be controlled with a specific key

- Added incontinence element for character

- Fixed...

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