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heazhan

heazhan

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Manami Yoshikawa's Hanging Dream v1.1 update


Manami Yoshikawa's Hanging Dream_1.1

Finally finished my hanging game version 1.1. I was adding and changing various elements, so this update took a lot more time than I thought.


Here are the changes:

- Added 2 new characters. You can play in custom mode.

- Completely reworked hanging physics.

- Added realistic ropes and chains...

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Hanging game update schedule

Originally, the update was already finished and should have been released, but it took a lot of development time because there were a lot of bugs. I hope to release an update within this week.


The contents of this update (version 1.1) are as follows.

- Added 2 characters: Azusa, 1 name undecided

- Added custom mode: You can freely select a character in the custom mode, and you can hang 3 characters at the same time.

- Changed the physics calculation method: ...

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Update plan and next project plan

Thank you so much for enjoying my game. And thank you so much to those who support me. I would like to share information about my development plan.


The next game I will develop will probably have a much larger volume than the games I've made so far. So, before I get into the project, I'm going to do some big or small updates to existing games first. Please look forward to.


Next, I am thinking about the genre of the next game project between two.


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Manami Yoshikawa's Drowning Dream v1.0


Yoshikawa Manami's Drowning Dream


Hi. I am heazhan.

My second project, the drowning game, has been completed.


This time, I'm giving players more choices of control. This allowed the player to control the water level in real time, and it was difficult to implement the character's movement to work in almost any situation.

Th...

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About the drowning game's system

I am currently developing a dynamic drowning system. All movement of the character is controlled by script.


In the game, the player can raise or lower the water level of the bathtub in real time. You can also control the character trying to breathe with her head up by changing the position of the machine.

Because the above elements are included in the game, the character will breathe and then pause and repeat. This will be more difficult to develop than continuing to ...

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About the next project

I'm currently developing a mini-game on the theme of drowning. It is expected to be completed in February or March. I will post the development status in the middle.

Thank you!


私は現在、溺死をテーマにしたミニゲームを開発しています。 2月~3月に完成しそうです。 途中で開発状況を公開させていただきます。

ありがとうございます!

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Manami Yoshikawa's Hanging Dream v1.0 has been released!!

Finally finished the work! Since I had studied Unity engine beforehand, I was able to create it in a week. I received some opinions, and I reflected them in consideration of the parts that would be good to include in the game and technical parts. Hanging is performed using physics calculations and an algorithm I made, so you can enjoy her different struggles every time you play the game. I'm thinking of my next project. You can think of the current game as a demo for the next game. Thank you! ...

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Hanging Game Development #1

This is the progress of development. If you have any suggestions, please give me feedback. これは開発の進行状況です。 もし提案があれば私にフィードバックをお願いします。This is the progress of development. If you have any suggestions, please give me feedback. これは開発の進行状況です。 もし提案があれば私にフィードバックをお願いします。
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