Hey guys!
Yesterday I posted a video on instagram showing a geometry nodes setup I've been experimenting with in Blender 4.3. It's not that advanced of a setup, but I thought it was extremely powerful!
It uses simulation nodes and was initially inspired by this tutorial by Blender Path, where I've added some noise that is added over time of the simulation. So it looks a bit like a zero-gravity effect! It can be rendered in real-time in EEVEE, and it's surprisingly fun to play around with.

I also just did a livestream on YouTube where I'm showing how this was created from the beginning, and also where you can continue if you're watching the tutorial mentioned above. (The segment starts at 43m30)
Hope you're having a great weekend!
Thank you for the support!
- Polyfjord 🌊