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KarmaLegends
KarmaLegends

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Lust Quest Update #2

Greetings fellow kin! I've been working on some updates to the game, the biggest being Japanese language support. I'm not a native Japanese speaker myself, but I met with a few of the developers for Tokyo Afterschool Summoners at Anthro Northwest last week. They were very kind and had difficulties speaking English, so we used translation software and had a small conversation about our games and about how indies differ from here and japan. That inspired me to try to translate the game to Japanese!

I'm planning on releasing this Japanese language update along with the combat music, an update to the art assets including a climaxed pose for when enemies are defeated and an nsfw image I illustrated of Cannie that you'll be able to find! Here's a sneak peak at the climax poses:

But That's not what you're here for, you want to know more about Lust Quest: ICE right?

I've been reworking the dialogue system so it can do something a little different for you when you play the main game. Mostly, I want to make it so that with each character you add to the party, the dialogue will change. Have party member A join your party and then help you defeat the Ice dragon and you'll get different dialogue and a different ending slide. Have characters B and C join in and things will change too!

I needed to rework the dialogue system so I could accommodate for this change and given the small scope of the adventure (10-15 minute average play times) that means I can do more with branching choice than a AAA in a compact experience.

I'll be able to give more concrete examples of this in play over the coming week, so stay tuned!

Thanks for reading!

-The World Building Mage Edmang

Lust Quest Update #2

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