As you may know (if you're subscribed to Xaljio's Patreon), we are introducing gameplay novelties, some of which were planned from the beginning, and some were suggested by you in the demo's wake. The first one is that the hero's weapon, clothes type and their condition will be shown not only in the inventory, but also on the combat mode sprites.
The attached picture shows three types of knives and clothes, but more have been drawn. Clothes will affect the char's HP, so hardcore players will have more than just erotic incentives to undress their party)
We are not planning to have this extend to dialogue, to avoid mix-up when a hero is wearing not what the story requires, but what the player had him wear.
This isn't the only novelty, of course.
There is one (actually, two) feature(s), the prototype of which was already present in glorious Princess Trainer and worked well for both gameplay and atmosphere purposes.
So check back for more news!
p.s. Sorry guys, I'm not very active at replying to comments. I can speak English only with the help of a translator.
Joseph
2015-08-21 05:51:15 +0000 UTCDAHR
2015-08-20 14:08:39 +0000 UTCAKAMAN
2015-08-20 13:47:24 +0000 UTC