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vrengames
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LR2 Sneak Peak: Comparing New versus Old

My automation script turned out the first batch of rendered images from my new rendering platform - Daz Studio - last night. I've got a set of clothing scenes I'll set to render tonight and will trim up tomorrow and get inserted into my working prototype so that I can show off the same models but dressed. Hair will receive the same treatment very soon, so I'll be able to replace all of the features that use to be rendered in HS with a Daz equivalent.

Seeing the results from Daz side by side with the old HS renderings I'm very happy with my decision to make the switch. More realistic highlights and lowlights, along with much more accurate self shadowing, make the models look far less cartoony than they use to. Daz has also proved to be much better at calculating soft transparent edges, giving a smoother edge to the model.

Now that I've got a basic model set up I can start checking off a number of other features for the girls sprites: first up is a set of representative clothing (shirts, pants, skirts, underwear, shoes, socks) and a few hair styles. After that I'll be looking at adding facial elements (eye colour, makeup, expression) so that there's a little more character in the characters. Once all of that is done the character sprite system should be in a good enough place to put down for a little bit and shift focus to generating art assets for menus, backgrounds, etc.

LR2 Sneak Peak: Comparing New versus Old

Comments

hey when kissing this happens ... oh and i take girl on left....[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6128, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 6315, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6315, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6578, in script call call fuck_person(the_person) from _call_fuck_person File "game/script.rpy", line 6641, in script call call sex_description(the_person, position_choice, object_choice, 0) from _call_sex_description File "game/script.rpy", line 6653, in script call $ the_position.call_intro(the_person, mc.location, the_object, round) File "game/kissing.rpy", line 12, in script $ blowjob.redraw_scene(the_girl) File "game/kissing.rpy", line 12, in <module> $ blowjob.redraw_scene(the_girl) File "game/script.rpy", line 3160, in redraw_scene the_person.draw_person(self.position_tag,emotion = emotion, special_modifier = self.current_modifier) File "game/script.rpy", line 1428, in draw_person displayable_list.append(self.expression_images.generate_emotion_displayable(position,emotion, special_modifier = special_modifier)) #Get the face displayable File "game/script.rpy", line 1935, in generate_emotion_displayable return Image(self.position_dict[position][emotion]) KeyError: u'happy_kissing' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6128, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 6315, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6315, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6578, in script call call fuck_person(the_person) from _call_fuck_person File "game/script.rpy", line 6641, in script call call sex_description(the_person, position_choice, object_choice, 0) from _call_sex_description File "game/script.rpy", line 6653, in script call $ the_position.call_intro(the_person, mc.location, the_object, round) File "game/kissing.rpy", line 12, in script $ blowjob.redraw_scene(the_girl) File "E:\Games\Lab_Rats_2-v0.9.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\Games\Lab_Rats_2-v0.9.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/kissing.rpy", line 12, in <module> $ blowjob.redraw_scene(the_girl) File "game/script.rpy", line 3160, in redraw_scene the_person.draw_person(self.position_tag,emotion = emotion, special_modifier = self.current_modifier) File "game/script.rpy", line 1428, in draw_person displayable_list.append(self.expression_images.generate_emotion_displayable(position,emotion, special_modifier = special_modifier)) #Get the face displayable File "game/script.rpy", line 1935, in generate_emotion_displayable return Image(self.position_dict[position][emotion]) KeyError: u'happy_kissing' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.9.1 Sat Sep 29 06:02:49 2018 [/code] </module></module>

Just want to say that Lab Rats 1 had perhaps the greatest glasses-wearing girls I've ever seen in a game. Like, even the glasses themselves were sexy; I thought Nora looked way better with her glasses ON, and that's saying something.

TextileMonster

Great, can't await it! Also what you wrote to my previous post.

srksrksrk

No hair or proper facial expression make it fall pretty hard into the uncanny valley. I'll be putting up a bunch of example images tomorrow night that should better show off the model.

Vren

Yes to penises in the scenes and yes to breast options (no infinitely detailed sliders, but a possible 10 different options). No proper animations, but I might have a few tricks up my sleeve, I'll have to do some more prototyping before I can show anything off.

Vren

I've got some plans related to that for helping out modders who want to add content to LR1, stay tuned for more details on that in a week or two.

Vren

But at second glance I must say: the new model clearly looks more realistic. But I find the girl ugly. Very.

srksrksrk

Looks very promising! However, have you considered adding male parts in this game as well, at least in some scenes? Maybe make it optional. Speaking of optional, what about such thing like breast slider, pubic customization, fluid amount? Maybe animations? Just kidding :)

srksrksrk

New girl needs some work, face looks kinda manish. Digging the body too.

omegashrn

It's definitely a better render. It's kind of hard for me to be objective though, since the body types are so different (and I am much more attracted to the fit body type on the left than the heavy/maternal one on the right).

Dubsington

Any chance of getting the girls cards for HS for those of us tinkering with LR1 so we can have accurate artwork?? :) Ive made some of my own.. but when they are side by side to your orginal artwork.. you can tell I don't have EXACT matches .. I'm close but not exact.. :) .. makes the additions stand out from the original artwork a bit..


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