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vrengames
vrengames

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Research and Clothing Management Progress

I've started working my way through the list of tasks I want to get done for the first real version Lab Rats 2, and I've had a couple of really solid nights of work. 

First, the research system now supports researching both serum traits and serum designs. Serum trait research also follows a tech tree now, with traits checking their prerequisites before they appear on your research list. This paves the way for me to start adding new serum traits and building up a true tech tree in the game.

Second, I've done some work to make the clothing item manager more expandable. As more clothing items are added to the game it's important to make sure there's room on screen for everything, or that there are scrollbars where needed. Clothing is now broken down into different sections - bras, panties, shirts, pants, skirts, etc. - and only expand when you click on them. Next I'll be implementing some scroll bars so that these remain usable even when there are dozens of items in each category.

Speaking of clothing items, I'm starting a render batch to add a bunch of new items to the game. The batch includes: 2 new pieces of underwear, 2 new sets of pants, a shorter miniskirt, a tanktop, two dresses, and two new hair styles. Of particular note in this batch are the dresses; I still need implement these so they take up multiple "slots" on the character.

Tomorrow I will finish implementing the new pieces of clothing, then start writing some of the actual sex content for the game.

Comments

So since the game is out you should release the character files from honey select pls 8)

Volexay

The simplest serums just modify suggestibility, opening a girl up to being influenced by your actions or the actions of others (most commonly used to raise sluttiness by seducing her). Going past that, serum can temporarily boost happiness, sluttiness, or obedience directly. The direct effects will wear off after a few time segments, but that may be enough time to take other actions. In addition to those effects serum can also raise a characters charisma, intelligence, or focus for its duration. These types of serum would be useful to give to your work force to boost productivity. Finally, serum has a value (what it sells for), a production cost (the amount of effort it takes to make it, and a research cost (the amount of effort it takes to research the design). Higher level traits will increase these more than low level ones, so you need a larger lab to effectively produce high level serums.

Vren

What sorts of serum traits do you have in mind? Are these going to be like the traits you could apply to characters in the last game, or are they going to be more along the lines of personality traits you apply to girls?

Looking forward to what you come up with. Would be interesting to see how you end up doing the tech tree, and serums and how they affect the girls. )))

Perversity

It's great, I'm sure everyone will like it! ٩(◕‿◕。)۶

SexBook _____ ADULT PHOTO AND VIDEO SIGNATURES

very much enjoyed lab rats, looking forward to a decently play-able version of lab rats 2


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