Prototyping Weekend Plans
Added 2018-05-23 04:14:49 +0000 UTCIt's my time in the development cycle: that special week between the patron bug testing release and the public release. As usual I will be using this time to fix any bugs found and to experiment with new features that might make it into future versions of the game.
I've got a couple of things that I want to take a look at this week. First up I'll be getting a new character pose set up and rendering (a kneeling blowjob pose). If all goes well, that should make it into the v0.5.1 update, along with some improved renders of clothing items that had clipping issues.
Once that's sorted out and chugging along I'm going to experiment with some clothing based masking techniques. If it works out the way I'm hoping it should remove issues with some pieces of clothing clipping outside the borders of other, more interior pieces of clothing.
If I still have time beyond that I'll be starting work on assembling a collection of music and sound effects for the game. A game with only half implemented sound is annoying, so I'll be holding off on adding it until I can add everything at once.
Comments
Are there any plans to add pregnancy to LR2? I mean, the girls are asking for it :p
Anonymouse
2018-05-25 03:38:49 +0000 UTCA few things I'd be excited to see: 1) More variance in starting obedience/suggestibility/happiness. 2) A way to raise your stats ingame (very quickly, you are the least valuable member of your staff due to how abysmally low your stats start at) 3) Improvements in memory optimization (game bogs down as you get a lot going) 4) Personality traits/kinks/etc randomly generated for girls (even if they don't have effects yet - it's something I'd love set up for future plans). Loving the game development so far Vren, keep up the good work.
Scott Snelling
2018-05-23 23:36:29 +0000 UTC