This week's gif is a cocky swordsman.
Switched back to Blender Internal for some cleaner ray-traced shadows, though that meant making a mock-wig for a work-around to strands not casting shadows. Well, funnily enough those sword-streaks were the hard part, not the hair. Yay textures on beveled curves?
Myshu
2017-11-26 20:21:16 +0000 UTCMyshu
2017-11-25 00:07:59 +0000 UTC