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Rose
Rose

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Blue Fire ultrawide fix and FOV changer

I got the game straight from the developer, through the /r/ultrawidemasterrace curator, but like most Unreal Engine 4 games, it simply reduced the field of view the wider it got and it displayed black bars at the cutscenes.

On February 20, responding to a related request, a developer said that the game would receive an update "soon", so I gave them some time and now over a month later the community kept asking for a fix, so I produced one based on my past research and killer-m's approach to implementing FOV calculation.

Going by the developer's response and this release being likely to push them to speed it up, I think it is likely that an update will make the tool obsolete but it's still better than nothing for right now.

Blue Fire ultrawide fix and FOV changer

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