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dreamteamstudio
dreamteamstudio

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re:Dreamer Alpha 0.10.9

Click here for the download links.

Sorry for the delay with this release. Coincidentally enough to the subject matter of this release, my mom had outpatient shoulder surgery on Tuesday and I've been spending far, far more of my day at her beck and call than I had anticipated, which led to the swift development speed in the first week of the update cycle that I touted in Friday Update #32 slowing to a crawl. There are some additional things that slowed development, like arguing with trolls on F95zone attempting to put out terrible machine translations of this game out after expressing that I prefer if people did not do that and having severe hand issues from my Parkinson's meds not working as well on my new steroids I need to get over my viral asthma I've had for 8 months now, but I thankfully did enough early on that this release is still quite substantial.

re:Dreamer (0.10.9) makes the blursed mom route a real thing... sort of.

Changelog:

re:Dreamer (0.10.10) drops on Friday, August 12th, and gets back to the Britney content I was planning on getting to in this release before my mom and Zach's mom took up all my time.

re:Dreamer Alpha 0.10.9 re:Dreamer Alpha 0.10.9

Comments

I, CaptainCaption, am almost entirely the sole dev and handle: >The writing, although given how Ren'Py works with interwoven text, graphics, and audio, it's more accurate to say that this part is more akin to working in film in scriptwriting and directing. >The bulk of the coding (minus when Espeon rescues my incompetent ass from the horrible cargo cult code I've made). >Designing and making all of the GUI assets (minus what I can get from icon packs). >Creating design documents, some for the story, but mostly for artists' use. >(Largely) finding the artists to commission to make the art those design documents detail. >Managing the vast majority of the communication with those commissioned artists. >Editing the art we've receive for stylistic consistency and functionality within the Ren'Py game engine. >Community management on Patreon, social media, forum posting, and Discord, which includes distributing the game every release.

Dream Team

do you have anyone else working on this or just you?

Wolfman


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