Progress and stuff
Added 2025-06-30 03:05:07 +0000 UTCHey everyone, just some personal progress and development
For a while, I was doing random jobs just to get by. It was tough trying to find time and energy to work on the game while dealing with daily life. I’ve been wanting to go full time on this project for a while — and now, thanks to the support I’ve gotten lately, I finally have the chance to fully focus on it again.
I’m not great with words, and English isn’t my strong point either, but I just wanna say how much I appreciate everyone who’s been following and supporting the game. It honestly means a lot — and it’s helped more than you probably think.
On the development side, I try not to stress too much about making everything great right away — enemies, mechanics, bosses — I just put things in, test how they feel, and adjust if needed. Some stuff might get reworked or removed later for consistency or balance, hopefully until it feels good enough. Progress first, polish later.
Right now, I’m working on the boss fights. Once both goblin and bandit boss are finished, I’ll work on to the next stage — adding new enemies and refining the core gameplay and mechanics. I probably won’t always post detailed plans. Still learning as I go, just trying to stay efficient and keep the momentum going.
Progress speed is the main priority now, and I’ll aim to release updates once a month from here on.
If you have any feedback, criticism, or ideas, feel free to comment, direct message or join my discord : NubeeDev's Castle
Thanks again for the support — really, it means a lot.
Comments
rework the stamina and escape plz.
Ombre Vengeresse
2025-06-30 14:47:15 +0000 UTCGlad to help on this journey. Looking forward to the future
Speedyshamrock
2025-06-30 09:48:37 +0000 UTC