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roadtovostok
roadtovostok

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Patch 3 (Feature list)

Hi!

Sorry for a little delay, here's a feature list for Patch 3.
- Melee system
- Knife equipment slot
- Skrama 200/240 (Knife)
- Jääkäripuukko (Knife)
- LVPC Rigs (Non-modular versions)
- Savotta Happy Stove
- Updated door system
- Item and loot balancing
- Lighting and color balancing
- Movement and inertia balancing
- Christmas themed easter egg
- Item database tool
- Collision fixes
- Bug fixes

Basically the melee system was designed to be only for the commercial version, but Varusteleka wanted you to have access to these features and collaboration items with this last demo patch :)

ps. If I have time I will also add some Highway Fish Market areas but I'm planning to have small christmas holiday before I put full throttle to the commercial branch production, so it's a bit on the fence whether I have time for that or not :)

- Antti

Comments

An impressive list again.. and not that long a wait either. An update to door system caught my eye. So many times have i run into one rushing indoors for cover. You could make whacking yourself with a door cost 1% health, add an audible thump, one second of blurred vision and a mild profanity too.

Olli Ruohomäki

I asked for this for so long, thank you :D

TastyMilk

That's actually already gone since that was just a debug thing for this demo phase, it's not there in Patch 3 :)

Road to Vostok

Small request, but would it be possible that "Open+" would be removed for Patch 3? It can't be a thing forever, and it would make sense to remove it well before EA imo.

Mello' Mike

I’m really excited for the knives! But I was wondering, will AI being able to use helmets/armor be pushed to ea?

Infinity


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