Patch 3 (Hotfix)
Added 2024-12-27 17:45:47 +0000 UTCHi!
The Patch 3 hotfix has now been updated to Steam:
- [FIXED] Knife duplication bug when equipping after throw
- [FIXED] Tooltip didn't show damage values for knives
- [FIXED] Hybrid suppressor showed incorrect compatibility
- [FIXED] Stairs / steps used wrong collision shape for item collisions
- [FIXED] AI backpacks remain hidden even when equipped
- [FIXED] POSP icon still showed the removed eyepiece
- [FIXED] Bullet decals from caching appeared on certain surfaces
- [FIXED] Some commercial branch files (laser related) appeared on demo files
On top of this, there's now a knife revival system that spawns (~10sec delay) the knife pickup item back to the player position if the knife falls through terrain after throwing.
-Antti
Comments
This is kind of linked to this UI upgrade that's coming to commercial branch (like that tetris stuff). Currently the item tooltip supports only one action per item (pick), but in commercial branch there must be multiple options for different features. For example, some items might need +4 different actions, so there must be some sort of "action list" available for each item. But when it comes to this demo branch, I will only add stuff there if something is game breaking or there's some bug that needs asap hotfix. Otherwise I'm 100% focused on the commercial branch since that's the main priority for 2025 to maximize the progression and certain development milestones :) But yes, your suggestion is totally doable for the upgraded UI.
Road to Vostok
2024-12-27 18:41:13 +0000 UTCThe knife update made me think, would it be hard to make it so that you could equip an item as you pick it up (alt+mmb or something like that)? Or just equipping a picked up item automatically if the slot for it is empty?
Mello' Mike
2024-12-27 18:32:55 +0000 UTC๐๐ป๐๐ป
n1gthqu3st
2024-12-27 17:54:33 +0000 UTC