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wata35P
wata35P

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A small survey

Here is the English translation of your text:

"I’ve been considering recently whether to remake all my past scripts. As my script production volume has increased, I’ve been contemplating what makes a script more enjoyable, comfortable, and safer to use. My current conclusion is that smooth transitions should be prioritized, using rapid descent rates to control impact force while incorporating minimal subtle vibrations to convey the "suck" sensation. All other movements should maintain smooth transitions whenever possible, except when dealing with excessively fast video motions that require simple up-down movements.

Regarding multi-axis details, I used to obsess over perfect synchronization with video movements by adding excessive details, but actual machines might struggle with such precision. In recent scripts like the Fubuki in dd_dd and the latest Erenarin’s Game Girl, I’ve experimented with reducing details while using timed offsets to finely control twist deviations. Through personal testing, I find these scripts provide a more comfortable experience than previous versions while significantly reducing machine noise.

Although I recognized this issue long ago, many older works still have flaws. What are your thoughts? Do you prefer smoother sensations or more intense feedback? Have you noticed improved usability in recent scripts compared to older ones? Please share your experiences."

A small survey

Comments

depend on the video

wata35p

Very constructive thoughts. Is it possible for me to request scripts with a total length of more than 30 minutes in the future?

chs


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