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qwaxilixard
qwaxilixard

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A Peak At Progress [24]

Ran late with this one since I wanted to put together a WIP build of Chitinous Carnival.

Chitinous Carnival

I have finally managed to put together a new build of CC. It contains the new parasite system, the Blackjack carnival game, and the new debugger menus. All this is stable enough to poke at. However, this is still not where I want to be for 0.4.

There is still more I want to add to the blackjack scenes as well as to CC over all, but I've gone way to long without reaching a new checkpoint. There are a lot of changes I've been working on, each leading into another thing needing be to fix. So... it kinda put me in development hell as I just kept working on stuff without any chance to evaluate things nor tidy up my check lists nor get feedback. However, I've finally managed to power through and tie-off development enough to export a stable (enough) build.

The rest of this month will be focused on shedding the last of the game jam quirks. Specially this means two things: new scenes for the fun house and making endings that can be reached.

The new fun house scenes will replace the awkward looping I currently do in the game. Additionally, they'll provide a bit more content for that location. As for the endings, they'll help me close off the game. Currently, CC just kinda dumps you back into the hub area. Furthermore, there's no progression in the game which makes planning the progression of CC's narrative hard. These endings will be replaceable, but they'll provide a much needed guided for the main content.

Cards of Change

Since, I'm insane, I was also working on another project concurrently. I had plans to participate in the Strawberry Jam 6 since last year. The jam spans the whole month of February. However, I only managed to pull together my project in the final week. 

Mater of fact, I almost scrapped the whole project! I could not for the life of figure out the first iteration of the story I had planned.

Fortunately! I did managed to pull it together. Cards of Change is a small TF-focused game centered around playing a table top card game with an kind and caring insect god. I am planning a small patch to clean up the writing after the voting period ends. But for now, you can play the game on Itch.io if you haven't already. 

Also, this means CC is officially 1 year old. It was made as a part of last year's Strawberry Jam 5.

However, I currently have no plans to expand the game past what is already included. At most, I may add a gallery feature (or just dump the images when I have time). For now, Chitinous Carnival is staying my main game project.

Tho, I may re-use the framework I built for Cards of Change for other mini-VNs. It worked rather nicely. Additionally, I want to open source it At Some Point™ cause I think it's Rather Nice In My Opinion™.

Anyways that's all for this update. As always, Researcher builds will be attached on a separate post. 

Addendum 1: 


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