Edit: There was an error in the link to the Succubus intro that made the mode fail to initialize properly. Here's a patch that fixes that. Unzip this file and replace and replace the TF Card Battle.html file with this new one. Sorry for the inconvenience.
https://mega.nz/#!cSZWlI6K!ol28wIj34QPAtOc_N9xvQeDzHhyBw6wAM8Qhe4B_8b8
Changelog:
Added Witch transformation
&nb...
2019-05-25 18:15:07 +0000 UTC
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Magical Girl is only half of the magic themed .6 update. The other half is the Witch. This class is about using your time delayed spell effects to create combos, turning small effects like Hex of Lust above, which adds two hearts this turn, and two hearts at the beginning of next turn, into big gains.

The wand symbol means that the effect next to it the right will happen at the start of y...
2019-05-21 18:18:37 +0000 UTC
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Work on .6 is coming alone nicely. The Witch mechanic preview should be up pretty soon, followed by the test build. After .6 is done, I have a few options as to what to work on.
1. Keep working on TF Card Battle. I'm a bit tired of churning out new TFs, so I think .7 will focus on other new features, expanding existing content.
2. Submansion 2.0. I originally intended for Submansion to pretty much be a one time deal, but there's some stuff in there I feel could u...
2019-05-20 15:27:45 +0000 UTC
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For the past updates of TF Card Battle, I've been doing a full version updates (i.e. .2 -> .3) for 2 transformations plus usually 1+ other big features. However, there's no reason that has to be the case. I could just release updates as features are ready to go. The pros of this would be more frequent content (at least for those not paying for test builds) but would have the downside of big updates being less, well, big. The results of this poll won't decide whether I go one way or the oth...
2019-05-11 09:22:51 +0000 UTC
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Changelog:
Cost of Anal raised to 5
Fixed garbage cards being added to deck when drawing form an empty discard pile
Fixed the first turn of boss showing how much damage was dealt last turn
Added magical girl transformation
Added body modifier 18, different for every TF
Bimbo: Stupid Sexy: +10 TF: If you draw 3 cards in a turn, gain 2 heart
Maid: Maid Messiah: +10 TF: Dirtyness can be reduced below 0
Hucow: Abundant Asset...
2019-05-10 16:27:36 +0000 UTC
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Being a Magical Girl is about being an ordinary student by day and fighting the forces of darkness by night.

The main mechanic behind the transformation is corruption. Each turn, corruption grows based on how high your TF is. If you get above 10 corruption, you lose the battle against darkness and you and the world become corrupt.
2019-05-08 15:45:21 +0000 UTC
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I'm hard at work on the next versioned update for TF Card Battle and it's a big one. I have all the cards made and programmed into the game for Magical Girl so expect a preview article and test build for that soon. Here's a few preview cards.


2019-05-06 05:10:43 +0000 UTC
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Here's the next in the $10 Patron behind the scenes posts. This time, the journey of a card through the process of its creation.
Our baby card first starts as an idea on a spreadsheet. Like this one:

There's two major components to the card ideation process. This first is creating a set of 13 cards that work together to make the new transformation. There's a few effects every card set nee...
2019-05-02 21:26:40 +0000 UTC
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This is the final version for TFGamesite's contest. Due to contest rules it won't be updated for at least another two weeks, even for minor bug fixes.
Changelog:
Gameplay Changes:
If you're horny enough, can masturbate in an empty room at a chance of being caught and forced into a sex battle
You can now buy as many items as you want in one trip to the store
Reduced odds of encounters turning into sex battles slightly
Interface Changes:
<...
2019-04-30 21:34:11 +0000 UTC
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Surprise! Did you think a new game was all you were getting this month?
This update has two major changes. The first is that before the boss, you can choose one of three boons. How effective these are is based on how fast you beat your regular opponent. The second big change is that TF now does twice as much damage against bosses. So decks that are built around TF now have a much better fighting chance.
Changelog:
Gameplay changes:
TF now does twice as...
2019-04-29 21:12:14 +0000 UTC
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Edit: Patched to 1.0.1:
Fixed black screens during sex battle
Fixed broken if statement in Hannah trait scene 1
Performing additional actions during room visits (like masturbating in the studio) now increases slut slightly
Winning a sex battle allows you to use a mind control orb
Here it is, the first public build of Submansion!
I hope you all enjoy it, the next release will be a .55 update of TF Card Battle, followed by .6 ...
2019-04-28 19:40:07 +0000 UTC
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Edit: I uploaded the wrong build, sorry about that. In this one you can actually buy mind control orbs and play the game.
This is an updated version of the test build. There's lots of bug fixes and the public release should be this weekend so I would greatly appreciate if you reported any bugs you find.\
Major changes are:
Reworked shop.
Overhauled how you say no in sex battles. It's now granular. You can turn one star into 100 willpower, e...
2019-04-25 21:57:31 +0000 UTC
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With the upcoming releases of Submansion, I decided it's time to make a more centralized location for information about my games. Nothing will change here on Patreon. Previews, news, etc. will still all be here. For you Patrons, the best thing about the website will be the ability to play the games online. Now you won't have to download the game to your computer if you don't want to, you can just play it in your browser through the website. This feature should be up soon.
2019-04-23 18:13:13 +0000 UTC
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Here it is, I've been working on this game for a long time. It was started before Calibration Error, just never finished. This version has a lot of differences from that original version, but the core has stayed the same all that time.
As a Test Build, this version is missing a lot of text. Descriptions, dialogue, etc. I'll be adding more of that this week before the public release. Feature-wise, everything is in there. Only one opponent will be finished before release (Eric...
2019-04-22 19:30:03 +0000 UTC
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Subansion is a game about resource management. You're trapped in a mansionwith 4 opponents trying to turn you into a sexx crazed slut, and it's up to you to use your limited resources to stop them.
The most prominent resource of these is ★, which represents your willpower. You use ★ to prevent opponents from transforming you, looking for a way out of the mansion, and just generally saying no to anything. If you run out of ★ you'll be at your opponents mercy so be...
2019-04-21 01:39:36 +0000 UTC
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Thanks to all of you for your support. With the money you've given me, I've bought a Surface Tablet so I can keep working on these projects while away from home. My job (the one that I use to buy food and shelter and such) requires me to be away from home often, so this will allow me to keep the updates coming even when I'm gone for 2+ weeks.
In other news, Submansion is very close to a test build. Probably only a few more days. The turn around from test build to release will be faster ...
2019-04-19 22:38:49 +0000 UTC
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The new game is now very close to a test build, only days away. Pretty much all the mechanics are in place, with only the sex battle system lagging behind. It's pretty complicated.
Anyway, here's the winner of the last poll versus a patron suggested name I liked a lot. May the best sequence of letter win.
2019-04-17 18:36:03 +0000 UTC
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So the name game is getting there, a test build will be out soon. Most major systems are in place and the game is playable.
I have a few ideas floating for a title I'd like to hear some input on. If you don't know what this game is, my previous post is a description of it.
If you hate all these titles and feel you have a better one, feel free to leave a comment.
2019-04-15 20:26:26 +0000 UTC
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I've been hard at work on my new game (still untitled) and feel ready to share with you more about it's content. This is not something that will interrupt TF Card Battle development in the future, the game will be released complete. There is room for expansion if people want it however.
In this game, you're trapped in a house with four strangers. How you got there, you don't know. Why you're there, you have no idea. What you do know, is that however put you there isn't going to let you ...
2019-04-03 17:42:44 +0000 UTC
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I'm hard at work making the new game (probably about a month of development left). I'll have more to say about it soon.
As far as TF Card Battle
6 goes, the planned transformations are Magicalgirl and Goth. For other features, on the docket are more bosses (3 or so possibilities per round), specific body modifications for tramsformations, and unlockable cards. If there's some feature you think should be implemented first, let me know.
2019-03-25 21:52:41 +0000 UTC
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Another quick patch here. I won't be able to work on this game for a little bit, so I'm getting this out now.
.52b:
Fixed the effects of All Nighter and Professional Help being swapped
Fixed the sandbox character select caring about unlocks
Added the ability to remove body modifiers and add theme traits to sandbox mode
Fixed bug with Inner Beast where the cards to be drawn wouldn't be calculated correctly.
Fixed Down the Rabbit Hole having a bro...
2019-03-19 22:16:06 +0000 UTC
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TF Card Battle .52 is in the works, it will be out sometime next week. The update will include big fixes and balance updates.
The next major release is going to be a whole new game. This is something I had 80% done already that I'm fixing up to meet my current standards and have complete content. In this game, you're trapped in a mansion with four other people and it's TF or be TF'd. The games big selling point is adaptive content, you have four main stats that are all independent, and ...
2019-03-16 20:05:49 +0000 UTC
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Fixed sissy renders not displaying
Fixed dog renders showing the wrong subsets (or displaying cat instead)\
Fixed formatting errors in story intro
Fixed bug with Inner Beast's for loop never terminating
Fixed enemy trait always being -1 sub
Fixed Sissygasm working when not in chastity
Fixed playing Safety of the Pack removing shield this turn
Added Permanent Makeup cost discount to animal point cards
Fixed the sandbox character select menu being...
2019-03-12 19:23:38 +0000 UTC
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There was a problem with the enemy not updating. Here's a quick patch to fix that. I can upload to Mediafire like 100x faster than Mega, so I'm going to host the .5b link there until the Mega upload is done.
New transformations:
Sissy
Animalgirl
New features and UI improvements:
Added Ascencion progressive difficulty system. Win story mode rounds to unlock new, harder rules
Added enemy traits (first Ascension level)
Ad...
2019-03-11 18:19:32 +0000 UTC
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New layout coming in .5. Some adjustments to be made but I think it looks pretty good. As another little preview here's the first image of the new 7th enemy render sequence.

Aw, poor guy doesn't look too happy to be here. Wonder what he'll turn into.
TF Card battle .5 will be out in a few days.
2019-03-09 06:58:19 +0000 UTC
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I haven't been able to work on the game very much because I've been dealing with a family medical emergency. However, I've been doing what writing I can and most of the player thoughts and endings are done. I also made most of the needed reneders before I had to leave.
I think I should be able to get the release out by this weekend if all goes well. Sorry for the delay.
2019-03-06 07:02:58 +0000 UTC
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So the Animalgirl renders are done. Normally for a transformation, there are five unique renders showing player progression. For Animalgirl however, there's 45. Nine full sequences to represent each primary and secondary animal pairing. Of course, these renders are variations upon each other, but it was still a lot more work than normal. The way it works is that the image selected is based on your highest animal level, than your next highest. If you're mostly one animal, it counts your primar...
2019-02-26 04:47:05 +0000 UTC
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This update fixes some bugs and re-balances the Animalgirl transformation.
Changes:
The animal point card can only be bought once per turn.
Frequency of animal specific cards slightly reduced.
Some Bunnygirl card costs raised.
Some Catgirl card costs lowered.
Bug fixes:
Fixed Down The Rabbit Hole not working at all
Fixed game hanging for up to a minute after winning a round
Fixed cards that can be bought with a...
2019-02-24 23:45:33 +0000 UTC
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As always, this isn't a balanced or extensively bug tested version and so forth. This transformation is more complected than others, so your feedback regarding balance is appreciated.
Here's the changelog since the sissy test build:
Added AnimalirlTF
Just the tip changed to -3 shield, 2xTF (from -4 shield, 3xheart)
Max TF gained through sissygasm resets at end of round
Shopaholic reworked to 20TF: whenever you buy a card from the main buy...
2019-02-23 03:42:43 +0000 UTC
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A long term goal for TF Card Battle is to have you unlock transformations, body modifiers, enemies, bosses, etc.,+ as you finish story mode runs. Another component of this is progressive difficulty where beating storymode will unlock ways to make the game more difficult. At the moment the game is in alpha and such user oriented things (including tutorials) aren't a priority. But I do want to get the progressive difficulty into the game.
So the question is, should progression mechanics b...
2019-02-21 00:34:01 +0000 UTC
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