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[Rework] MissingNo. Update

Surprise update! I woke up today and decided to rework MissingNo. Why? Reasons.

The new MissingNo. has the following updates:

  • Complete remodelling of face/body.
  • Completely new outfits
  • Different accessories/effects
  • New Card Front
  • New filters applied
  • Cleaned up unneccesary accessories/body overlays
  • New eyes

Her main out...

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[Route 110] Polarity Twins

Plusle & Minun are here!

Not much to say about these two since they have a pretty basic design. They have the same outfits, although their main outfit (slot 1) and their secondary (slot 2) are reversed between the two, with appropriate colors (so Minun's secondary slot is Plusle's main outfit, but colored Blue).

There are some minor differences between the face/body of them, Minun b...

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Update #33 - Late Night Schmoods

Hey, everyone! Happy Sunday night/Monday morning.

Sorry for the late post. Been overworked, sore, and particularly busy lately and today I finally just collapsed into a coma for 12 hours. I feel a bit better. Gotta pace myself more!

But that's not what you came here for, you came for some juicy previews, which we have a fair amount of since I scheduled a lot to release these comings weeks. 

Let's get into it.

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Terraria - Journey's End!

Today marks the 9th Anniversary and final update to Terraria, patch 1.4 - Journey's End. To celebrate, I whipped up a quick model of their newest NPC, the Zoologist!

There's an absolute fuckload of fan-art pouring out on various media sites, so reconstructing her in Koikatsu was easy enough. Her default look is a bit more revealing (based on fan art interpretation), while her Casual outfit slot...

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[Granite Cave] Iron Maidens!

Aron, Lairon, & Aggron are here!

There's not much to say about these three individually, as I tried to keep them somewhat consistent across the board. Of course, I really only succeeded somewhat with their secondary outfits, as they all ended up having different hair, eyes, etc. I also gave them a claw mark scar for some detail, though I usually try to refrain from specific details...

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Mini-Update #3: Oh No Edition

Hey everyone, today's an informal update. I was going to post an actual Update yesterday with previews for the next few weeks as well as some other topics, but I wanted to hold off on it until I release the Aron family, which was planned for tomorrow.

But of course, the update seems to have some issues today, and there's some interesting mods thrown in that I might make use of, so I want to wait to update before finishing the Aron family, since they have some complex accessories and you...

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Happy Mother's Day!

Deliah Ketchum is here!

This wasn't planned. I just found myself with some extra time today and wanted to try a shot at Delia, Ash's mom! Had I better planned this I probably could have reworked "Mimey", but ah well.

Delia's outfits are all based on appearances in the show, which I'll post at the bottom of this post. For now, this isn't a particularly extravagant/complicated card, so I'm ...

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[Route 116] Field Ninjas

Nincada, Ninjask, & Shedinja are here!

Before we jump into them, I do want to apologize for the late night post. My computer crashed earlier while I was doing some final touches and I lost about an hour of work, but MOSTLY on back-end stuff. It actually crashed shortly after saving Ninjask, so thank God for that.

Second, these cards are a bit more unique in some ways as opposed to others, so we'll go into that in more detail with each one. But, overall, expect certain change...

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[Dewford Town Gym] A Meditite Fight!

Newly appointed Gym Leader Shauna is here alongside Meditite & Medicham!

As mentioned before, in lieu of a genderswapped Brawly (and in an effort to both utilize and feature the beautiful ORAS VS Sprites), I've opted to promoted Shauna to Gym Leader of the Dewford Gym.

Shauna (aka Tessa/Joce...

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[Makuhita Dojo] Gotta Catch These Hands

Makuhita & Hariyama are here!

Not too much to say about these two. Makuhita is probably our chunkiest card relative to her height, matching it closer to her sprite than I would normally. And while Hariyama is thinner, her hands are about 30% bigger to match her iconic feature. I didn't think it would look good, but what do you know, you can barely tell the difference. Should they be bigger?...

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Stardew Valley Series #1 -- Abigail!

As teased yesterday, today we have the first character release for a new miniseries consisting of Stardew Valley characters!

These releases will be ran in tangent to our usual releases, so there's no slow downs or delays with our regular Moemon releases. These are mainly cards that A) I've worked on for fun in my own time, 2) Have wanted to do for a long time, and 3) Add a little variety to our catalogue of cards!

As such, my motivation to do these is high, which makes working on ...

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Update #32 - Urgent Update! + May Previews, Legendaries, Crossovers, and More!

Hey, everyone! Happy... Thursday? What day is it? Eh, it all seems to blend together lately. I wasn't planning to do another Update so soon, but we've got a lot coming up and there's some important things to go over regarding recent problems with Mega/Koikatsu, but we'll get into that in a bit..

At the moment, there's nothing new to report from the front, here in California. I hope all of you are riding out the lockdowns as best you can, playing a bunch of different games to keep busy.<...

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[Route 102] Air and Water Skirters

Surskit & Masquerain are here!

Another fun pair to work on!

Don't let Surskit's simplistic design deceive you, even cards with low accessory/material designs take awhile to make and ensure they're up-to-par in terms of quality. That said, this one was easy, mainly because the outfit was an easy pick, given what's available, and the hair, although consists of multiple parts, isn't th...

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Tifa Lockhart!

Today we have a special release to celebrate the release of the Final Fantasy 7: Remake! While the game itself has been out for a few weeks, I couldn't find time to release this until now.

While there's lots of Tifa cards out there, I've never really been satisfied with many of them. Some do have really great clothing options, but many lack in the overall design. With mine, I focused primarily ...

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Kyogre Awakens!

Kyogre, v1.0!

I tried to keep Kyogre relatively simplistic and more as a "base" to use when I make her Primal Form a bit later on (as well as Shiny and.. Something else!). There's a lot of different things that could have been exaggerated with this girl, like using Basic Shapes to make GIANT hands, or flippers? But I tried that and it didn't look good, imo. Instead, we have basic sha...

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[Petalburg City] EX-Loud'ur!

Whismur, Loudred & Exploud are here!

+ With Shiny Versions!

I thought I would have a problem with Whismur's ears but there's actually a variety of options to go with. In the end, I chose two "floppy" bunny ears, even though I floated the idea of one straight ear and one floppy, I stuck with staying true to the sprite.

At the same time, I differed from the ey...

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Update #31 - Upcoming releases, Tech Difficulties, Legendary Tease

Hey everyone!

Sorry for the late night and twice-delayed update, but the casual nature of this project means when I have a new idea, I jump on it like a bitch in heat - well, that's what happened with the Easter update at least. But aside from that.. There's been lots of technical difficulties lately. I'm not sure what it is, but issues started popping up after updating to ScrewThisNoise's newest RX4 update. It may be something on my end, but it has cost me some set backs.

For exa...

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Happy Easter!

Hello everyone!

Today we have a Special All-Tiers Release to celebrate Easter:

Buneary & Lopunny are here!

I've taken a few liberties with these two to better match their sprites while also keeping with their Bunny theme.

Buneary doesn't have much to this, but she...

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[Rustboro City Gym] Roxanne Rocks!~

Gym Leader Roxanne is here with her Nosepass!

There's a lot to unpack here, so let's get into it.

First, Gym Leader Roxanne had some fairly difficult hair to replicate, but after trying several dozen different options, I've settled on the above style, which I think came out quite well. I did think about doing slightly alternate hairstyles at one point, but it would have...

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[Petalburg Woods] Shroomiez!

Shroomish & Breloom are here!

Shroomish has a lot of custom overlays for, I believe, every single outfit slot, but mostly just for her green polka-dots, so nothing too special, but it's consistent. 

As Breloom doesn't carry that pattern over, she is simpler and less data heavy, and her o...

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[Route 104] Gullwings!

Wingull & Pelipper are here!

These two were supposed to release tomorrow, but I had a little extra time to spare, and since they were rather quick to develop, I thought I'd push them out a day early!

...

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Team Aqua Grunts!

Team Aqua is here, with not just one, not two, but five grunts to play with!

Our main Grunt, Umiko, was designed entirely based on the above art, and she is the main Grunt with all of the main features - her outfit is entirely unique/custom, with a shit ton of overlays/MatEdits.

Let's look at each of her outfits, from Left to Right, Slots 1 to ...

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[Route 104] Birbs of Prey!

Taillow & Swellow are here!

Whew, these two took forever. The main difficulty was their hair, which is made up of several different parts, and was frustrating as all hell to try and nudge in the proper placement, in keeping with the sprite's design.

One of the biggest challenges is that the models (in general) have very large foreheads, which, using some techniques with KKABMX (Advanc...

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Emerald Pack!

Brooke is here, alongside the Treecko family!

Brooke is based on the ORAS VS version of the Ace Trainer. Canonically, Emerald does exist, but having to genderswap and basically come up with an original design seemed like a waste. Historically, Ace Trainers can often be found with all or one of...

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Card Pack Updated!

Hey everyone!

Good news and bad news:

Unfortunately, I don't currently feel that the Emerald pack will be ready tonight, so expect it tomorrow instead. I'm working on it now; but feel I need to do another pass for quality control. I could release "as is" tonight but it would be a disservice. Quality first!

Meanwhile, I'm working also on some Gen 1 reworks in the background, for funsies.

Anyways, some good news, Gen 3 Card fronts are here for every Gen 3 Moemon released...

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Update #30 - Extended Previews!

*Scene above (Route 101) available later, when finished!

Happy Wednesday, everyone!

Bit of a short update today since we're still finishing up the starter Moemon, with the Treecko family coming up next on Friday (more on that in a minute). For now, a real life update!

California (my state) is under semi-lock down orders, so you'd think I'd have more time to work on this project, but actually, I have less! My real job (surprise! I've been doing this all along...

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[Route 101] Ugly Sister and her Twin Twins!

Wurmple, Silcoon, Cascoon, Dustox, and Beautifly are here!

While I kept the general outfit and accessories according to her sprite, the only main difference with Wurmple is her hair, which is not an often-used style that I felt compelled to finally use. I think it looks fine in the front, though I wish it were a bit longer (and yes, I messed around back there to get something...

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Ruby Pack!

Brenda is here, alongside the Torchic family!

I suppose this could be considered an original, although largely it's simply a genderswap of Brendan, hence, Brenda!

* Skitty not included... Yet!

Brenda is actually a bit of a return to simplicity. While she doesn't have much in regard to cus...

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[Route 101] Slinky 'Coons

Zigzagoon & Linoone are here!

These two have impossible outfits, but we made due!

Zigzagoon's face print squinches (squinches isn't a word? well it should be) when her eyes are closed, which I didn't even realize until just now with the screenshot. Kinda cute though. Her dirty, messy appear...

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Sapphire Pack!

May is here, alongside the Mudkip family!

There's a few decent May cards out there, but while none of them have ever satisfied me in terms of facial appearance, much credit must go to Evaan's coordinates and base overlays, which I utilized much of in this card. 

However, ...

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