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MisterMaya

MisterMaya

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MisterMaya posts

Progress update v0.2 - Last update before official release !

So this week has been as exhausting as I expected it to be, but I come with great news, I'm not late on my tasks, so everything is good for friday the 15th.

I am SO excited to release it you have no idea.

Last week I said I'd come with numbers so here they are.

A little over 2100 static renders were produced, we have 32 animations View Post

Progress update v0.2 - T-13 Days !

Renders are finally all created, I now have to finish for my rendering queue to be completed, and then I'll go onto the photoshopping part.

It feels really good to know that this part is behind me and that I'm getting closer and closer to the end of this version.

I'll come with the exact numbers next week so you know what to expect.

This week will mainly be focused on finding s...

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Progress update v0.2 - Release date !

As you know from my last update, I had to rewrite the script from an old backup because I lost it.
In two days and over 22 hours in front of my computer, I managed to write it all back.
It was a hard, rigorous, painful task, but I've completed it.

Last renders are still being created, but I finally see the end of the tunnel.
My rendering station is working 24/7, no ...

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Progress update v0.2 - Sad news

Yesterday I made a incredibly stupid mistake by deleting a bunch of documents from my computer and I accidentally deleted the script of the game.

I have a backup on Google drive which is a good thing, but this backup is a few weeks old and lots of modifications have been made to the script since then.

I've tried numerous app to restore files such as DiskDrill, Wondershare Recoverit, St...

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Progress update v0.2 + Valentine's hair Poll

So last week-end I was away for my cousin's wedding which is why I couldn't keep you guys updated.
My computer hasn't been rendering from friday to sunday as I don't like to let it run when I'm not here.
Call me crazy, but if it caught fire, I wouldn't be here to stop it.
Anyway, I got back yesterday late, and started to work this morning.

All the animations are View Post

Valentine needs a Haircut !

Hey, so I guess we all know Valentine, as she is the character you can find on my Patreon banner, and the one introducing my game to you, if you've played the demo. (If you haven't, I suggest you do, the v0.2 release is imminent ! Check it right here.)

When I first chose Valentine's hair, I liked the color a lot, and I found it by buying a material extension to her hair.

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Progress update V.02

So this past week I was sick on wednesday, and I slept through the entire day.
You could think it was bad, but I've always been more productive when I work late in the night, and so I worked from 9pm to 6 am, which now allows me to feel like I definitely will deliver the project on time

Also, I figured what was wrong with my rendering station and fixed the problem, s...

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PROGRESS UPDATE V0.2

So I didn't post yesterday because my dad, whom I don't see very often paid me a visit and I wanted to spend some time with him.

I apologize for it, and so without further ado, let's talk about the game ! 

So script is all written, and so I'm focusing on renders.
I keep having small issues with my rendering station where all of a sudden, without any reason it'll go to locked scre...

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Progress update + Big news !


So in my last post I talked about so big news regarding the project. I've decided to work full time on the project and so I quit my job.
It was a hard decision, but I know it's a necessary one.

By leaving my job, I can fully focus on developping the "The Entrepreneur".

Now, let's talk about the game.

I estimated that most people will play 7 hou...

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v0.2 STATUS UPDATE

This week, I've been working a lot on the script and I'm almost done.

I'm glad to say that I added so many choices for you to take, that this first version will have multiple "endings".

That means you could play the same game twice by making different decisions everytime and you will guide MC through a different story.

Doing this, ...

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Meet Lucy !

The people have decided !

Thank you for voting, it was a close call but the long dark hair won.
I hope you're happy with this character who will make heads spin.

I'll see you Saturday for the weekly update.

MisterMaya

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NEW CHARACTER'S HAIR - Your choice !

Hey, I'm actually creating the renders for a character and I'm struggling to choose her hair ...
So perhaps you could help me !

I thought you'd like the idea of helping me.

Thank you in advance,

MisterMaya

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V0.2 STATUS UPDATE + Thank you !

Hey,

August the first marked the day I released the demo of my game, and I can't stress enough how important it was for me to do it.

Thanks to that demo release, I had the surprise to waking up 2 days after uploading it whith a lot of positive reviews,  people were excited, gave me compliments on the quality of my renders, my english, the beauty of my characters, a...

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FREE VERSION "THE ENTREPRENEUR" IS OUT !


It is finally out, we're now 2 months ahead of the v0.2 release, and I thought it'd be a good idea if I released a demo for everyone to enjoy.
I hope you'll like it.

LINKS :

Mega WINDOWS : Here

Mega MAC : 2021-08-01 17:28:06 +0000 UTC View Post

v0.2 Status update - NEW SETUP !

So this week I didn't get to work a lot on the game nor the monthly renders because I decided to upgrade my setup.

The main reason for that is because of the high quality of my renders, each and every single one of them takes about 2-5 hours to render.
And since my setup is in my bedroom, I can't run it at night.
Moreover, everytime I create a scene, I c...

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v0.2 Progress update - Next week surprise

Since the last post I dedicated all my time working on the free demo that I will release by the end of July. There will be exactly 91 renders with 3 animated renders, and 1 animation in 30 fps (which looks really good).

Next week will also be the first patreon only posts with the "Rende...

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v0.2 - WORK IN PROGRESS

Today marks for "The Entrepreneur" one of the biggest accomplishments since its creation : I will now begin to release status updates every week as well as renders of the months and polls. 

For those of you who may not know it, I started working on this game by the end of February. We're currently at 800 renders out of 1200 (approximately)...

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