Greetings everyone! It's me, Vero / Tib! I wanted to share some progress I've made for the past few days since we released! I got a lot of feedback, a lot of positive, and quite a few negative, and I'm very grateful for all of those! I thought I'd go through what I got out of all the feedback and how I'll continue going forward with the updates! It'll be somewhat technical but of course, I will provide some in-game videos too to illustrate what I'm talking about!
So, for this devlog, le...
2022-04-22 10:06:26 +0000 UTC
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A quick thing from me Vero / Tib! I've been mostly fixing bugs that others mentioned or I discovered myself, and hopefully quite a few things will be fixed by the time we release for our supporters, not just the testers! ALSO! BIG NEWS FOR LINUX USERS! Thanks to a recent update to the engine we use, we'll now be distributing Predation as an AppImage! This should make it much easier to play the game on any distro, not just Debian based ones! That's all! Thank you all~ Vero/Tib
2022-04-07 11:39:25 +0000 UTC
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Greetings everyone!
It’s me, Vero / Tib! I thought I’d give everyone a BIG update! We are putting out a TESTBUILD for all our supporters who supported us with more than 10 dollars! This TEST BUILD is going to be very rough around the edges, it will have plenty of bugs that we never noticed, or if we did, we wanted to release the build first to collect feedback. Please do not look at this as the finished product yet, we still have plenty of things to iron out, however, the game in it...
2022-03-27 20:07:24 +0000 UTC
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Hey all,
Sorry for the lack of updates on things; I know it sounded like we were getting near a release, which was fairly short sighted on my part. Work's been focused on trying to get it all working with the intro and the boss fight and the levels, and new stuff keeps cropping up that I hadn't factored in and, in short I'm a bit of a fool. I know things haven't been going nearly the rate they should, and that apologies are really just words in the face of that, but I do want you to kno...
2022-02-24 16:17:09 +0000 UTC
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Hey everyone,
Sephra here this time, to first of all in the hope you all had a happy holiday season and a happy new year too! Lets hope this one gets a little better as far as years go; hopefully we can continue to provide some cheer for you all. I'm certainly very thankful I've been given this opportunity to obsess over the stuff I love in this time, and as always I really appreciate it from all of you :)
Game progress has been going well, now that my old code held together with ...
2022-01-01 21:43:36 +0000 UTC
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Greetings everyone! Vero/Tibor here!
I got something special for ya'll here today!
This is NOT the full patch yet, however, what we have now, is a PUBLIC teaser build which includes the full gallery with all animations from level 1 and all the CGs, as well as a slightly hidden teaser map with a few short introductions to new game mechanics! The game is available now on our itch.io page ( 2021-12-14 00:40:59 +0000 UTC
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Lets start off november with something fun.
We have released a bugtest showing off the core features of what we have changed over the year, anyone that pledges $10 or more should be able to access the these builds both here and on discord.
There is one for windows and linux.
We plan to iron out any remaining bugs and then release the teaser in the coming week(s), as always if you want it 2 weeks earlier than the public, all you have to do in pledge $5. ~sprrigs
2021-11-01 15:04:16 +0000 UTC
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Hello everyone! It's me, Vero! A quick update about something I decided to start doing, and Sephra agreed it would be a good idea! We're making a Trello! Or rather, we have one, but it's still being worked on to make it look better. Since we're making progress with the game, but not enough to warrant a devlog, we decided to create a Trello where everyone can keep track of what we did, what we have left before next release, and how much progress we do per day or two days! I'll try to add at le...
2021-10-01 11:05:51 +0000 UTC
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Hello everyone! Vero here!
Since it's been a good while, I wanted to compile some of the things we've been working on! Sephra and Sprrigs have been working mostly on art, and Sprrigs will be doing the dialogue (making characters talk lewds), and during my free time, I've been coding as much as possible, and that's what I wanted to focus on, what we have in so far, what's missing, what needs to be done still! Before we start, no, I can’t release the game in this state this Sunday, espe...
2021-08-15 17:27:57 +0000 UTC
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I've assembled a quick poll about that we want your feedback on.
THIS WILL NOT REPLACE ANY NEW ANIMATIONS, but It will allow us to fill up levels with more than just one enemy skin.
Movesets, and animations will all stay the same, and no matter what we will still deliver the base amount of enemies promised.
https://linkto.run/p/K3H4AYK7
2021-07-02 23:32:10 +0000 UTC
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This is the next set of animations that got a revamp
Mind the view ;)
2021-06-01 17:23:49 +0000 UTC
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This was next on the list of our updated animations.
All that's left is the idle, crouch, and a few other ones. Then we can start on our First level two enemy. The croc
2021-05-27 20:52:26 +0000 UTC
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It's ok to get knocked down every once in a while. But amber is over here and getting knocked down with a new animation
2021-05-23 16:41:33 +0000 UTC
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First we had the punch, but now we have amber's legendary kick to add to the mix as well.
We hope you like it!
2021-05-05 12:22:36 +0000 UTC
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We are currently in the process of going through some of amber's oldest animations and tuning them up! Have a sneak peak at her fisticuffs
2021-05-01 15:47:54 +0000 UTC
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Here's a concept we drew up for a level two boss
No animations yet, those are in the works
2021-04-17 04:37:04 +0000 UTC
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Good afternoon Everyone. I hope you're doing well.
Today I have a fair few things to talk about. So let's talk about the biggest one. Branching out
For a long time we were content with funneling everyone from patreon, and furaffinity, to our discord. However recent changes to discords TOS have made us realize that not everyone will be able to access our content. So from now on All of our wips, content idea’s, and things of the sort will be carried out and pushed out on all pla...
2021-04-14 22:23:25 +0000 UTC
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Afternoon everybody, I hope you're doing swell today.
It’s that time of the month for us again and I have things to tell you.
So let's jump right on that boat cuz I got things to do.
First things first, we merged our development branches all together. So now we have a master branch that has a fully set up lighting system, along with a fully redesigned level, and a complete new movement system.
We will be shipping this build out to the bug testers soon. First we h...
2021-03-29 19:08:32 +0000 UTC
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Hello everyone.
I hope your doing well today, sorry for missing the devlog date by 12-ish hours, whoops.
Nonetheless i’m here today to talk about how and what we have been doing here over the past two weeks.
First things first we should talk about patreon.
There are two hot things up on this plate today so first things first.
We aren't doing the draw anymore.
To make a long story very short it was going to be a massive waste of time to draw out however many animati...
2021-03-02 09:45:23 +0000 UTC
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Ah man, I'm finally writing my first devlog in 2021.
It feels nice
Anyways hello, It’s sprrigs here, everyone's favorite endangered Ethiopian wolf. I hope your morning,afternoon, or night is going well, and I hope your staying safe.
So it’s time for me personally to do a devlog, sorry about all the missed ones, I’ve been sick for a while and wasn’t able to do anything really. In the meantime both Sephra and vero have done one for me.
...
2021-02-15 23:16:11 +0000 UTC
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(I thought i did this yesterday and i did not, i'm sorry)
Hello everyone! This time it’s me, Vero! I’m filling in for Sprrigs so he can rest for a little while, and I’ve been doing most of the small things behind the scenes too, which I wanted to talk about here really quick!
First, the most important part, how is the game?I have decided to do something that takes a while, but I am almost completely done with it now. I went ahead and poured ov...
2021-01-19 21:02:58 +0000 UTC
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Or, Happy (belated) Holidays Anyway!
Hope you all had a wonderful time over the festive period; well, as wonderful as could be anyway all things considered!
We've been on a small break as a team to get merry and have a bit of a rest, as you'd probably gathered, but work is beginning to resume and I'm very excited to be doing some assets for a new level for a change, I can tell you; ironic really that we'd go with a sewer level next where typically sewers are fairly bland and featu...
2021-01-09 16:12:36 +0000 UTC
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Good afternoon everyone!
I hope your day is going well!
Today’s the day for the devlog, and due to time constraints with me taking care of my family (moms surgery didn’t go too well but it's ok) it will be rather short.
I wasn’t really satisfied with how the first level of predation was and/or played. So instead i’ve drafted up a whole new level one that will finally put the focus back onto platforming.
So what's changing.
In a short recap, your gonna be using y...
2020-12-16 19:32:04 +0000 UTC
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Good afternoon/evening/night/morning everyone
I hope your doing well and staying safe
I come to you today with some very exciting news
Predation 1.0 is out for everyone!
Two weeks ago we released predation 1.0 to early access for our patrons who pledged $5 and up. We used the two weeks between then and now to finish up features we missed, and to fix any problems we had missed!
Well two weeks have passed and we have fixed as much as we could. We remade the text,...
2020-12-01 00:03:29 +0000 UTC
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Good afternoon everyone
I hope everyone is doing well today!
Today is the 16th of november and if you guys remember. Two weeks ago I promised Predation 1.0 would be ready.
Here we stand. Two weeks later. Having poured our heart and soul into this project.
But we are happy to announce that we believe it's time to give predation to yall.
There are some bugs that are not yet fixed and due to an oversight on our end the CG gallery isn’t updated yet.
Vero has also t...
2020-11-16 23:53:55 +0000 UTC
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Evening everyone
I hope everyone is doing ok today. It’s time for a much needed devlog to tell you all about the fun things we are doing.
So lets begin with the first and largest thing. The finished chef animation.
Animation and release time
With that finished animation there's no massive roadblocks in our way for a release.
Let's be honest. It's been way too long since our last release. A disgustingly long amount of time. We have problem after...
2020-11-03 01:20:39 +0000 UTC
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Afternoon everyone. I hope y'all are doing well!
It's been a hot minute since our last devlog and some things have changed.
So lets talk a bit about it
First, github. its very nice, and we have learned how to use it like "professionals". We still have to iron out a few kinks but from where we stand it works great.
Second, Coding adventures. If your active in the discord i'm sure you have noticed our lovely Clipboard squirrel chiming in on su...
2020-10-19 20:02:42 +0000 UTC
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Hallo everyone!
Sephra here, doing this particular dev log while Sprrigs is recovering from too much being cool; luckily for you all I'm never that cool so I can fill in where appropriate ^^
So lately we've tried a new thing where we start to swap the game's file between us every couple of weeks, and for the last couple weeks I've had the main coding privelage so I can put my obsessive perfectionism on everything; as you can imagine its been a lot of wo...
2020-09-07 19:03:23 +0000 UTC
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Hello everyone. I hope your doing well tonight
Today's devlog is going to be rather short. As most of the time was spent brainstorming the changes that came to predation discord and patreon.
There are still one or two things that I can talk about tho.
Work on the boss has halted slightly as I had to go back into the text system and rewrite some lines of code that were causing problems. Now tho. It should be easy for us to have amber speak whenever we need her to....
2020-08-12 05:27:56 +0000 UTC
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Good evening everybody
I hope your day is going well, and I hope you are staying safe.
I wanted to have a small talk with everyone. To let you know what's going on.
So let's start with step one. Patreon.
We redesigned the tier system again.
Why? What did we change?
I’ll tackle this point by point.
Our first change was the removal of the animation reward from the $50 tier. ‘Why?’ We did this so sephra and I will have more time to focus on the game...
2020-08-12 01:06:14 +0000 UTC
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