Finalising the last of the major bugs that were lying around. This will patch it all and should make things run smoothly. Saves should carry over just fine for this as well..
Hope you guys enjoy and thanks as always for the support!
2021-12-01 04:09:12 +0000 UTC
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Okay, few more things I fixed up while I was writing out the guide. This should do it until the next major update where the Buffet will get some love, Dread Mountains will actually exist and the Harbour will finally get a use.
Saves will carry over fine if your going from 1.01 > 1.02
The guide is also updated with all the new stuff, so have a gander if you want some extra info.
Thanks again everyone!
2021-11-26 04:17:51 +0000 UTC
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So, it came to my attention there were quite a few buggy issues that caused crashes and
the player to be stuck. So I went through and fixed as many as I could find. In addition to some tidy ups around the place.
The Guide is my next thing to update. But that may take a while as a TON of stuff has changed, so I will have to rewrite large chunks of it for the most part.
Enjoy everyone!
2021-11-19 06:22:54 +0000 UTC
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It's here, it's finally here!
Proud to announce we have finally reached v1.0.
99% of things are tested and should function correctly. If you find any outlying issues, please let me know immediately so I can patch them up.
Enjoy everyone! Hope it was worth the wait :D
2021-11-09 05:26:57 +0000 UTC
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After my little playthrough, I noticed a fair bit was broken. So this should fix a bunch of stuff and allow actual progression.
I also upped the stats of certain monsters and the stat growth you get when you sleep.
As always, let me know if any major bugs pop up.
2021-11-04 12:57:07 +0000 UTC
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Hey everyone!
As promised, here is the 1st Test Build. Few features will still be tweaked, few more things will be added. But there's a lot of mechanics and I mean A LOT of things I didn't test.
This is also the first proper integration of pictures.
So if you find anything odd or buggy. Let me know so I can patch them right up.
2021-11-01 13:49:13 +0000 UTC
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Hey everyone,
Sorry for my lack of posts lately! It’s been a busy few weeks. University is almost done, just one major assignment left. I have been working on the game in my spare time. Lots of tweaks, a ton of new stuff and a ton of changes.
If all goes well, I should be able to post a “Test” version here. So you can have a play around and let me know of any major bugs.
I appreciate the patience immensely!
2021-11-01 06:06:57 +0000 UTC
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Hey everyone, it’s been a busy October for me so far, and it’s just over halfway.
Update is still plugging along with my uni studies as well.
Some teasers of things to come:
- redone monsters
- bust art for most major characters (hopefully all but that’s time dependent)
- a monster arena with monster capture mechanic
- a proper quest journal that doesn’t break every 5 minutes like the guard hall did.
- vari...
2021-10-15 01:24:50 +0000 UTC
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Hey everyone! So I'm slowly reworking and fixing up major aspects of the game for the 1.0 release.
Would you rather I post smaller yet more frequent updates or just wait till it's all done and post it?
Smaller updates would be easier BUT it would be require re-downloading the entire game again and starting over.
The One Big Update will take much longer, but will save everyone from downloading it multiple times.
2021-10-04 02:21:59 +0000 UTC
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Hey everyone, a lot of bugs were brought to my attention, this should tidy them all up and have the game running in a semi playable state.
If you do find more bugs, let me know so I can patch them as fast as I can.
Thanks again!
2021-09-13 06:26:46 +0000 UTC
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Hey guys, so some new enemies will come to the next instalment. Also with some touch ups and changes to the current ones.
If you have played the newest version, please let me know if you’ve experienced any bugs. So I can patch them up quickly.
Cheers and thanks a bunch everyone!
2021-09-07 22:48:22 +0000 UTC
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Hey everyone! Sorry its a tad late but here is the 0.9 version of Project F.A.T.
This sees the intro being changed, few new encounters with various NPC's that make them a little more interesting, full integration of Isabelle into the game, some new skills and many many many bug fixes.
Also, my first trial of bust arts (just for the two slime girls when they reach max level), let me know what you think and once again, thank you so much for your support!
2021-08-31 05:46:10 +0000 UTC
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Courtesy of WhetCheez, the succubus in the abandoned house basement is getting some loving. You’ll end up fighting her if your big enough now and then have to chase her back to her home town.
Can you stop her once she “levels” up?
Just some extra tidbits while I polish some more of the stuff for the next update. Should be all done by the end of the weekend hopefully, but we’ll see.
Enjoy guys!
2021-08-26 00:43:31 +0000 UTC
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So, no actually done updates (well they are half done) a bunch of NPC’s are getting some specia treatment. Either unlocking some new skills, some rewards or more things to eat.
Currently the ones being altered are:
- the succubus in the basement (Phatrelle)
- the girl praying at the statue
- the two identical sisters
- the casino patrons
And possibly the two people in the noble district.
The rest of the NPC’s will undergo some tweak...
2021-08-22 09:25:39 +0000 UTC
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So, a few issues were brought to my attention. Rather than post 100 different maps, I made the changes and re-uploaded. Most softlocks and hardlocks should be all fixed and progress should be a bit smoother now.
Have fun!
2021-08-16 00:40:58 +0000 UTC
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So, there was a lot of bugs in the last update... Hopefully, most should be completely squashed.
The Contest Hall being the greatest offender as per normal, has been overhauled and revamped for the 10th time. I'm hoping it should finally be working as it's supposed to for a change.
Although save files should carry over with no issues, they may break. Just be warned....
The NPC update is still happening. I put out a test on the NPC's with the curious girl in the f...
2021-08-13 03:46:22 +0000 UTC
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Sorry for the lack of updates recently,
Covid has made uni a tad more annoying and we were moving house as well which ate up a lot of time. I’m finally make more progress into the game itself. The next update will see some tweaks to NPC’s to make them a bit more unique and not bland. Plus the contest hall is under going it’s 10th rebranding. It’s new, it’s improved and hopefully working this time.
2021-08-02 05:26:13 +0000 UTC
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Hey everyone!
This should fix alot of the outlying issues with the last version. Hopefully I didn't miss any.
As always, please leave a comment here if you find something and I'll get to it as soon as possible.
Next update will be a largish one and will hopefully be ready by Mid-August if all goes according to plan.
2021-07-22 04:59:03 +0000 UTC
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Hey everyone!
Still waiting for my modem to arrive, I have done a little but moving has been going well so I’ll be back into the full swing of things soon. I’ll probably post a mini-update soonish that fixes a lot of the bugs and changes some events entirely. Hopefully have a walkthrough up as well.
Thanks for being patient with me! I really do appreciate it!
2021-07-11 01:16:53 +0000 UTC
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A conceptual art piece for the title screen, bit nicer looking than the book. Lucia’s hair is tough, but I got it as close as I could. Let me know what you guys think!
Also note, I am currently moving house, so the next update may a bit delayed. Should be a more substantial one though.
Thanks for your patience everyone!
2021-07-03 12:00:37 +0000 UTC
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Did some fixes on issues that people raised. This version should work with no issues. Hope you guys enjoy!
2021-06-28 11:51:24 +0000 UTC
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Hey guys!
Someone brought to my attention that a couple of things are currently bugged.
Download the maps in the folder, go to the www folder, then to data.
Paste them over the originals.
It fixes cooking (a plugin command error resulted in it not working at all) and a slime in the forest was invincible. This fixes both issues.
2021-06-19 07:12:14 +0000 UTC
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Few things have changed along with a lot of fixes. I managed to test a few things in between uni assignments, but there's a chance a few things may be broken.
A changelog is in the folder along with a MAC and Windows version.
NOTE:
I have no idea if the MAC version works, if it doesn't let me know and I'll try fixing it. But I don't have a MAC so I can't test if it does work.
If I did it right, you can join the patreon special section in my...
2021-06-16 01:34:57 +0000 UTC
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Hey everyone!
Update is still looking good and to be on time. Just been bogged with uni assignments for the last week, so my final play test hasn’t happened. Most mechanics should be working, and once my last assignment is out of the way, I’ll post the update here.
2021-06-14 12:15:34 +0000 UTC
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Well, im slowly plugging away at the update. Should be ready by mid June.
In addition to the castle fixes, I decided to give the food system a total revamp. You can now cook some stuff and buy ingredients from the supermarket. It also gives you a way to make some of the harder to get foods.
2021-06-09 01:40:19 +0000 UTC
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I've been a tad quiet and I apologise for that. A few mechanics have me a bit stumped, but overall, the Castle update is going smoothly. Most branches are complete and just need some testing to ensure they don't break immediately.
And for the first time, you can get an ally. Depending on the branch you take and the activities you've done before, you can gain an ally. Or not... It's your choice :D
Other changes include a slight tweak of certain food items and...
2021-06-04 03:58:21 +0000 UTC
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Things are going well so far. The castle has some depth and some more stuff to explore.
The endings will play out slightly differently this time. They will vary based on your size, whether you failed the security check and whether you've met Isabelle.
The end goal for most of them will end up in the same spot, but the extras you have or detriments you have will vary based on the previous conditional branches.
The way things are look, update should be a...
2021-05-28 04:42:11 +0000 UTC
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Thanks to Whet Cheez again, this time Isabelle is getting so much needed love. No longer will she be a random sprite that I shoved to be a battler.
2021-05-26 07:04:26 +0000 UTC
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Courtesy of an amazing person by the name of Whet Cheez, the Queen now has a battler than isn't a mess of pixels and awfulness.
With a few more battlers to join the fray soon :D
2021-05-23 10:26:21 +0000 UTC
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A few things broke and were brought to my attention. This will fix a few different issues and clean up some parts. (Although there might be some stray bugs lurking)
- You can use the basic food items to Heal.
- Instances of some events disappearing randomly is now fixed
- Your maximum capacity now updates periodically.
- The booster will not complete the Red Slime quest for you. This was found to cause more problems.
Also please download this file and ...
2021-05-21 04:15:51 +0000 UTC
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