More full art of the NPCs, this time of the enigmatic Buxom Lolibaba.
I showed marwmellow some of the charm card art and he was able to incorporate it into the piece, which is pretty cool.
The Buxom Lolibaba is currently pencilled in to get her scenario as the round 9 mini-boss, where she'll summon various... entities from her cards to do naughty things to the player.
2025-04-08 12:16:17 +0000 UTC
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Not much to report this week other than more intensive hacking away in the code thicket.
Implementing the clue system for the harlot notebook is a bit of an arse, but I want to get it right at the start rather than waste more time chopping and changing as I work through the harlots. It's possible, but fiddly to do in Twine and needs a fair bit of testing to spot and fix any typos. It's good that I have a good test system in place now as I've had to a lot of tweaking and rewrites to m...
2025-04-06 14:48:20 +0000 UTC
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First some art news. The latest batch came in from Marwmellow. This means all of the written Faction 3 harlots now have pinup art. I have art for 73 harlots now, which is about 3/4s of them.
I sent off the commission for the next batch, which is the faction 4 harlots. This includes Boobella and Zuripai, which will please people who were eager to see them.
On the code hacking, this week was a little... stodgy.
I tried a few different things with the clue system. Some ...
2025-03-30 13:38:49 +0000 UTC
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More full harlot art of the NPCs. This time it's the Elegant Woman, a source of helpful gossip (most of the time...).
She will get a scenario as a regular high-tier harlot. I already have a rough idea of how it will work.
Art is by Marwmellow. I hope you like it. Let me know what you think down below.
2025-03-25 13:42:07 +0000 UTC
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I'm nearly through the frenzy of code hacking.
Last week I got the underlying CSS stable and usable across a wider range of screen sizes. I put out ver 0.012 of the art version of HoHH, which should hopefully be playable on mobile devices (let me know if it isn't).
The houseofhellishharlots website itself still looks pretty bad on mobile. I will tweak that when I get a chance.
After getting the display stuff done, I turned to updating the harlot tester to work with the ...
2025-03-23 13:55:30 +0000 UTC
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The long battle with various chunks of HTML, CSS and JS might finally be over. I levelled up my pitiful web dev knowledge to figure out how em units work and how scaling everything to current font size makes life considerably easier.
This is the updated art version of House of Hellish Harlots. Essentially, it's the features of v0.010 and v0.011 combined with a revamp of the CSS to enable the new NPC shop additions to display properly on mobile and other devices with smaller ...
2025-03-19 13:19:06 +0000 UTC
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In all the chaos of the HoHH (art version) revamps and switching the commissions over from the low-tier harlots to NPCs and mini-bosses, I did lose track of where I was with the art reveals. If I have it right, $5 and higher tiers have already seen the early previews of NPC art, but the $1 tiers have not. Which should mean this Nurse Honey art is "new" for most of you. I hope! If I've got it wrong, let me know.
For the $1 tier previews I was planning on bundling the art with a nice...
2025-03-18 12:14:52 +0000 UTC
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Another solid week of work on the art version of House of Hellish Harlots.
I've incorporated basic notebook functionality. The game now tracks which harlots the player knows about and some basic stats such as number of times visited, died to etc. I put that out as a release for people to try out.
After that it was back to getting the CSS in order so the game also displays correctly on mobile devices.
I thought I'd got on top of that enough to break away long enough to t...
2025-03-16 12:44:07 +0000 UTC
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This is a fairly small release to build on the last one.
I've added some basic notebook functionality to track which harlots the player has seen as well as some simple stats such as number of times visited, etc.
Before I go into it, I'll cover some of the more awkward workarounds that will likely be present for these early demo versions.
1. Some aspects will look like ass on mobile. I haven't created the html/CSS for new additions such as the title page and NPC shops, so...
2025-03-12 14:42:54 +0000 UTC
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Progress with HoHH 1.5 is still going very well.
I put the demo (v0.010) out last week with the new autosave and NPC shop features. That won't display properly on mobile devices yet. Still working on that, but I hope the people that were able to play it liked what they saw.
After I put it out I moved straight onto the notebook functionality. At the moment I'm aiming to do the simple stuff first. So for now it will just be a list of harlots that will track basics such as whet...
2025-03-09 15:42:13 +0000 UTC
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Finally, after teasing various NPC shop interfaces, I can finally put them out there for people to use!
This is for PC and (maybe) tablet users. I had to hack a fair bit of html and CSS. Those hacks haven't extended to mobile-sized screens yet, so I suspect it will display like ass or be completely non-functional on mobile devices. Give me a week or so to catch up on that.
This demo is for the 1.5/Art version of HoHH. It covers the first 4 rounds and has all 36 low-tier harl...
2025-03-05 13:17:45 +0000 UTC
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This was a pretty good week. I knew if I gave the CSS and other code full focus it would get things moving again.
The Elegant Woman's shop window is done (aside from a proper background pic - the one in the screenshot is borrowed from The Doctoress's shop).
After that I moved onto the core game loop. That's been updated to add the autosave functionality. I've also fixed some of the rng elements. Before, it was possible to reload the page and get a completely different select...
2025-03-02 13:04:15 +0000 UTC
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End of the month is the usual time when I try to release something for patrons. This is the post to let you know something is on the way, but I need a few more days to work on it.
February ended up being a strange month. At the end of last year I figured out how to add some fairly important functionality (autosave and notebook). My plan was to split work time between writing new harlot scenarios and updating the 1.5 HoHH (the art version) code base with the new functionality. At th...
2025-02-28 12:52:13 +0000 UTC
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Back to it this week, sort of...
Work on updating the NPCs to add shop windows and autosave functionality has been a little sluggish. I normally give myself a designated slot in the day to work on it, but noticed I wasn't making much progress.
I want to get this done and out of the way so I have a stable core and can go back to porting the harlots over. So, to try and unjam it, I gave it full focus this week. Work was still fairly sluggish, but I've managed to get The Doctore...
2025-02-23 13:46:57 +0000 UTC
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Not much to report this week. I ended up taking one of those impromptu weeks off. Generally I tend to work 6-7 days a week as I enjoy what I'm doing, but you have to manage burnout with that strategy and normally I just drop tools for a week to recharge and then get right back to it. It also allowed me to get some irritating IRL stuff out of the way as well that had been sitting on my must-do list for a couple of weeks.
The Valentine's Day short story, "2025-02-16 13:35:14 +0000 UTC
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One of those scrappy weeks to start the month.
I got the latest batch of art in. That covers the mid-tier independents. I also sent of the details and payments for the next batch. I've got a backlog of art again, so I might push the harlot spotlights up to every week again.
I edited and posted the new short story up for Literotica's Valentine's Day competition. It's called "The Boobslug" and you can read it here:
2025-02-09 15:03:34 +0000 UTC
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This one went up a little faster than I was expecting. I only submitted it yesterday. As a result, I'll do this post today and the harlot spotlight I was planning to put out today, tomorrow.
The short story is up in Literotica's annual Valentine's Day competition. You can read it here:
https://www.literotica.com/s/the-boobslug
What is a horror story doing in a Valentine's Day competition? Ye...
2025-02-06 13:54:50 +0000 UTC
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It was another fairly solid week to round out January. I split my time pretty much equally between revamping the NPC code for HoHH and typing up the short story for Literotica's Valentine's Day competition.
The NPC Shop code and layout is pretty much done (for regular computer displays - I still need to do the mobile version). I need to create proper icons for the 'Buy' and 'Close' buttons and maybe something fancier than plain text for 'Sold', but I'm pretty happy with the layout ov...
2025-02-02 13:55:43 +0000 UTC
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Time for another hell harlot. I'm going to alternate these weekly with the full Harlot Spotlights for $5 and higher tiers. I think I might have already shown the art for this pair, but not the profile. Expect the schedule to be a little chaotic for a while until I catch up.
Broinn and Ciùin Mùchadh are a pair of succufairies. That type of lust daemon is spread across multiple factions. This pair have joined with the Sanctum of Strangulated Sighs (the smotherbuses) and are in tra...
2025-01-30 14:20:02 +0000 UTC
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There were fewer distractions this week, so I was finally able to work mostly interrupted.
I gave the Valentine's Day short story a couple of days and that was enough to get a first draft done. It's very rough and I probably stretched it a little too far to fit the theme of a Valentine's Day competition. There is an interesting monster girl and overall concept. It could potentially be spun out to a fairly short novel (50K words). I'll see how the short story goes.
After that...
2025-01-26 14:13:01 +0000 UTC
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As I've just got back from being out for most of the week there's not much to report for this update.
While I was stuck on trains I did have a dabble at a short story idea for Literotica's current Valentine's Day competition. That one has a great monster girl idea, but is a little complex to write. I might give it a day or two next week to see if it's viable to get it finished in time.
What I'd like to be writing is the lovely slime smother nun pictured above.
Next week...
2025-01-19 14:54:38 +0000 UTC
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These are going to be a little more sporadic as I need to wait for marwmellow to catch up with the artwork. I'm aiming to put a new profile out every 2 weeks for harlots that have already had a spotlight. The spotlights are currently on the mini-bosses, so expect their Hell Harlot profiles in a couple of months. In the meantime I'll fill in with smotherbuses which have already had their art revealed.
This is Soffocaria Gattagrandi, the "rebel" of The Sanctum of Strangulated Sighs. ...
2025-01-16 11:57:38 +0000 UTC
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A bit of a quiet week. First off I was recovering from whatever winter virus was floating around. After that I got a bit bogged down in coding stuff.
I've added the new autosave functionality and tweaked half of the NPC modules. Giving it full focus was maybe not a good idea as I started to slow down over the last couple of days. Mainly because testing became a bit of a chore.
This is a little annoying as I was hoping to have a "shop window" to show off. I want to add more ...
2025-01-12 14:02:48 +0000 UTC
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I've been nailed by whatever flu or lurgy is floating around, so I'll try to keep this one brief while I'm coughing and sniffling from bed. Winter, bah!
I've received the art for the first batch of mini-bosses. This week I got the descriptions ready for the next batch. This is the mid-tier independents, with some very weird monster girls in that batch.
The other thing I've been doing is incorporating the autosave and notebook functionality into the HoHH 1.5 codebase (the vers...
2025-01-05 13:53:58 +0000 UTC
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First up, Happy New Year!
Initially I started this post with a recap of 2024, but it was making the post too long, so let's skip right to my plans for 2025.
As I've written 3 of the mini-bosses, and with The Trapperess also giving me a more standard blueprint, I can be a bit more realistic with timeframes. No more "I might magically be done by the end of the year and not think too much on how long things are taking to write". Temptacia is an exception. The others won't be as ...
2025-01-01 16:05:11 +0000 UTC
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It's a fairly straightforward update for the holiday season. I used the days I had free to write the rest of The Trapperess, type her up, implement her, and get the release out. Details of that are in a previous post. I hope you enjoy playing her scenario.
By happy coincidence, I also received The Trapperess's artwork from Marwmellow right as I was finishing testing. I previewed that for $5 and higher tiers.
The Trapperess is roughly what I want from the mini-boss scenarios ...
2024-12-29 13:17:59 +0000 UTC
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The demo version v0.057 of House of Hellish Harlots is ready. This adds the 3rd 'mini-boss', The Trapperess, to the House.
I was thinking of doing the same as with the previous release - an early release for higher tiers and the regular release at the end of the month. However, The Trapperess, was supposed to be November's release until I got sidetracked with experimenting with new notebook functionality. I was also hoping to release her a little earlier in December. One of her tra...
2024-12-28 10:56:53 +0000 UTC
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First up, I managed to find one of the two(!) films called Succubus that came out this year and wrote a little review of it that can be found on my blog here:
Film Review: Succubus (2024, the One With Ron Perlman)
It has some nice ideas and is quite good, but lacks a spark to make it great. I also went on a big digression about merging horny int...
2024-12-22 15:09:58 +0000 UTC
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Right, after talking about the notebook itself last week, time to look at some functionality it allows – scene replays.
Scene replays and gallery functionality are pretty important for H games. Players will have favourite characters and scenes that match their tastes, and will want to call them up again as easily as possible for… ahem… reasons.
Currently House of Hellish Harlots is a little poor in that department. There is the mulligan token system, where ...
2024-12-20 14:44:28 +0000 UTC
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L'iaculatia is the House's sporty spider. While as dangerous and predatory as other arachnes, L'iaculatia has embraced The Madam's concept of 'fair play'. She'll let her visitors go with just a light and pleasant suck, but only if they beat her game first...
And now I've caught up with the profiles. That is all the low-tier harlots covered that have art within the '1.5' version of HoHH.
The batch after this is the NPCs, which I'm holding for later (until I've written their ro...
2024-12-17 14:07:44 +0000 UTC
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