Patron ych submissions
https://liardart.com/patronych/
Patron ych submissions are now open :D hopefully this method works better then my previous ones.
2021-09-23 13:38:32 +0000 UTC View Post
https://liardart.com/patronych/
Patron ych submissions are now open :D hopefully this method works better then my previous ones.
2021-09-23 13:38:32 +0000 UTC View Post
By the way, its 3 days until I open my commissions!
animation wip - https://gyazo.com/078ebaf76795b28bd98151f92f3d0af9
almost fully finished the animation now, and close to done with the lighting/ background for the first angle.
After those two, I just got to fix the hairstyle for the belf and some piercings. (not a custom hairstyle, but it needs a bit of editing to look right.)<...
2021-09-23 01:03:34 +0000 UTC View PostOver halfway done animating, missing the detail animation mostly, like hair, thigh, ass jiggle etc. Ive also started changing out the feet on the nelf. the mesh is new now, but the feet need to be rigged. Last but not least, I need to change the belfs hair, and add piercings, and then ill be ready to start the background :D
video - https://gyazo.com/2473b6cfca07064f6a26add967d9f8ef
2021-09-20 22:33:21 +0000 UTC View Post
Animation wip - https://gyazo.com/c5a2dfc26cc7df08cc14fa6ae8144de2
Around 40% done with the animation. Belfs look is still not finaliced either. Belfs look is not worked on yet. Im considering finishing animating before I make that oc, as shes will be a bit customized, although not too custom, as this is a giveaaway, and I want to get some of those patron ych animations done also this ...
2021-09-19 22:21:36 +0000 UTC View Post
The characters looks will be changed quite a lot, atm i just have placeholder textures on them.
The animation will be with a warlock and demonhunter. Ill defo do around 3 angles for this one :D Been ages since I did fiingering, so jumping into it with this animation. Gonna see if I can get it a bit rough/randomized :D
Ill probably also update the nelf females feet for this, as they show so well.
2021-09-16 21:57:30 +0000 UTC View Post
my plan was to be posing by now, but then i just had to make a lot of stupid updates on 3 models, so now the feet on my belf have been updated too kekW. Idk if id call them finalized yet, but they look a bit more like feet now. less round. Bit prettier toes.
Soon Done fixing my belf model, so ill defo pose either tomorrow or the day after xd Already weighted the hands and feet, so i only need to rerig with my auto rigger, and fix the morphs again.
2021-09-16 00:01:04 +0000 UTC View Post
Added the updated hands on my nelf female. will add them to my belf female tomorrow, and get to posing soonTM. Also updated some of my old codes a bit, so they work better. I realiced that one of my codes that spares me time on re-rigging wasnt keeping the hairstyle weights intact, so i edited that whole code to make sure it does. Ill also probably code a little code tomorrow while working on my belf female, thatll help me make old morphs compatible with new models faster, instead of doing it...
2021-09-12 18:44:04 +0000 UTC View PostFirst off! The ocs for my twitter giveawaay has been chosen, and both have been messaged on twatter.
Second. Depending on how fast I make the above animation:
This month I will also consider doing either a patron oc event like this twatter giveawaay for 5$+ patron ocs.(2 random ocs with same sexual interests, where I choose the pose/background)
or Ill make an npc animation, and pick a few ocs to swap into it. maybe a mix.. hmm, not sure. ill update you all once im closer to ...
2021-09-07 23:16:21 +0000 UTC View Post
Finished adding in the updated hands on my human female along with a few weighting updates here and there. She now has a much better facial rig also :D
with that said! my twitter follower giveawayy ends tomorrow 1600 gmt. ill start on the animation/ image already tomorrow
2021-09-06 19:43:57 +0000 UTC View Post
more feminine, and a bit easier to pose. gonna have to add in new joints for the hands and redo finger weights for my female models when I add these, but i think itll be worth it :D No texture changes yet, although I guess those could need a little update eventually.
2021-09-05 14:55:13 +0000 UTC View Post
https://gyazo.com/e1f8625f1c52af879de0cf0157a7318f (shows sliders)
face on left side of video has the fleshy bits turned off for comparison:
https://gyazo.com/fa9b0e591babb0abb6c2b9a07de268dc
Ive added fleshy cheeks, and will start adding fleshy nose/ nosefolds tomorrow. The stuf...
2021-09-02 00:13:57 +0000 UTC View Posthttps://twitter.com/LiardPron/status/1432692506169389060?s=20
view post - https://liardart.com/commission-211/
Edit: 30.08.21
The re-upload of angle 1 is now up, and with that all of my commissions are finished. ill take a 1 month break before I open commissions again, which will be around 3-5 slots. Ill notify you all. Also, I will probably do a twitter giveaway this month, as i hit 10k followers over there. I will link the giveaway here once I post it on twa...
2021-08-28 14:10:02 +0000 UTC View Post
Ive finished the animation about 95%, and ive added shaders to most of the background + started lighting it. The lighting is still wip though as i plan to make it look more like the ingame suramar. I spent a few hours yesterday and today working further on two of my scripts, to help with better depth of field on the camera, and faster shader creation for the background items also, which helps me be able to spend time on more important stuff instead of tedious side tasks :D
2021-08-26 01:05:40 +0000 UTC View Post
https://gyazo.com/51982d134975ade754e5769061106268 (video link)
Gotten the base movement down, and started on some secondary movement. :D I started early on the animation, so her breast weights look funny, and his hair cant move yet. ill be fixing that stuff, and fixing a bug with my eyebrow rig, as its fucking up her forehead atm. With some luck, this animation and the fixes will be done by...
2021-08-21 21:45:55 +0000 UTC View Post
Angle 5 of 5 is up.
View post - https://liardart.com/commission-210/
Edit: 21.08.21
Sorry for the delay guys. I was asked to drive my dad and his gf for a 1 day trip (they cant drive due to medicine they take) The trip ended up being lenghtened 2 days, but now I am back xd So! Here is the last angle of this commission. I will start on the tauren x human commission now then :) Videos sadly dont...
2021-08-12 21:44:36 +0000 UTC View Post
https://gyazo.com/365b39be8ca83ffe35f1016f3d5d00a0 Animation wip
been a bit busy irl the last few days, but ive finally finished the animation for this commission. There will be a total of 5 angles, with the background being pretty much done. Ive also finished the glass dome finally, so with the animation finished, I should be able to start rendering the first angle tomorrow after adding in ...
2021-08-10 21:12:27 +0000 UTC View Post
there is a lot of camera angles for this one, so I am currently working on the background and pose mostly. ill start animating this one soon
2021-08-05 02:18:57 +0000 UTC View Post
Turns out dungeons import differently from world locations, so i spent 2 days adding the code for that into my importer script.. now that I have the background I need, ill finally be able to start posing this animation \o\
2021-07-31 21:33:09 +0000 UTC View Post
These are 2 of 3 characters that will be in the upcomming animation. Female is almost finished. Male i started working on a bit yesterday. hair is soon finished, then ill do some face painting and some minor body shape changes afterwards. Third character is almost finished, as I have used it 2 years ago in another commission, so I should be able to start posing this one sometime next week, once all 3 characters are fully setup.
2021-07-25 19:42:54 +0000 UTC View Post
I need to model 2 hairstyles before I can start animating, but things are coming along nicely. There will be 2 nelf females and 1 custom nelf like male character :D
2021-07-21 23:28:43 +0000 UTC View PostI have altered and updated my commission prices + commission page, so that it is now easier for people to estimate the prices when commissioning me. (I have altered my prices to now take into consideration the general amount of time I usually spend when creating something) Due to my prices having changed a lot over the past year, I have decided to permanently set my patreon ''commission off%'' to the highest variation that each tier previously could have and instead up the amount of time requ...
2021-07-19 03:46:40 +0000 UTC View Post
Starting on an animation commission tomorrow then. There is a bit of modeling work for this commission, so expect model wips first, then i should be ready to start animating sometime later this week i believe.
2021-07-18 23:33:58 +0000 UTC View Post
just need to model a hairstyle for her, then rig the hair and clothing, then ill be done and ready to start on a animation commission \o\
2021-07-18 02:40:56 +0000 UTC View Post
So, im in the middle of a modeling commission. currently im doing the base modeling for the outfit(missing high heels and hair) so ill start texturing this after ive modeled those pieces.
After ive finished this model commission, ill start on an animation commission. I had done a little fuckup on my commission list, so there is actually 2 animation commissions left, and not 1, so i am considering doing both in a row before I go back to my game coding, as I want to fully finish this comm...
2021-07-15 21:46:31 +0000 UTC View Posthttps://gyazo.com/4828393a70262c9b3c25b2e861e4c744
Finally a little visual update I can show off. this just shows that the drag and drop + right click ''move item across inventorys'' is now working almost fully. there is a minor issue with the quantity being moved, but that is something im working on. Ive also been working a lot on better coded ''exit widget'' codes, but on severa...
2021-07-10 23:14:29 +0000 UTC View PostTL:DR - im still working on updating background codes, but ive gotten far. sadly there is no visual updates for now
update -
I wrote an update a few days ago, mostly mentioning what I was working on, but i forgot to send it it seems lol. drag and drop now works perfectly, same goes for right clicking an item(these 2 methods move an item from inventory to inventory). Im now working on making a proper system in the inventory that checks if the inventory is full or n...
2021-07-06 18:33:13 +0000 UTC View PostThe new updates are really coming along for the background codes. The key system is as mentioned earlier, much simpler, and works much better with the interaction system. im currently working further on the inventory systems, and making updates that will allow the inventorys to interact with eachother much more efficiently. Ive also been minimizing the code in the inventory widget, and sorting codes better, including streamlining even further the process of adding stuff to the inventory. ...
2021-06-27 20:13:05 +0000 UTC View PostI fucked up 2 days ago, while making some further updates to the key system, that corrupted my games code a lot. ive mostly fixed it now, but there are still some huge fixes I need to add so that the inventory works again, as it broke. Luckily the update will be worth it when it comes to ease of use, but having to spend so long fixing the corrupted parts really sucks, so sadly there are no visible updates yet to show off to you guys.
2021-06-22 19:36:54 +0000 UTC View PostSo, ive been spending time updating and reworking parts of my games core systems, the key system, quest system and the interaction system. they were working, but things were getting a bit convoluted, so ive been spending time rewriting parts, to make them work beter together, and compliment eachother far more + run less code ofc :D
Ive been reworking this for the ''locked items'' feature, that allows quests to make some items interactable. (kinda like in wow when you have a table ...
2021-06-18 23:58:58 +0000 UTC View Post