Whew! Almost done. I didn't think it would be so much work. But it's looking good.
I noticied her buns could be a bit bigger. I will edit the size inside of the game, piece of cake. I am glad I am building the graphics in modules. Because of this I can redo any part and insert back without adjusting the others parts. Most of the time.
That's it. Now, it's time for the helmet and gloves to go.
2016-08-26 19:24:25 +0000 UTC
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Another pic of the gallery! Bali is testing her new weapons!
2016-08-24 13:12:21 +0000 UTC
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Hello again! Another update.
More frames for Lima's FMG sequence. The first two frames are used to make a transiction of the second part to part three. Ah, the frames of part three are smaller because she did grow too much and I can't make the canvas larger. But don't worry, there will be no lack of resolution or any downsize in the final art.
In the next week I should finish the third part and move to the last part.
2016-08-19 19:58:46 +0000 UTC
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Hello!
And those are the missing frames of the second part of her Muscle Burst Sequence. You can put the pics together with the others posts and you will have a preview of the real thing. Of course, in the game some parts will be animated separately and you can't see that in here. But I will post a finished version of the frames after is completed too.
This is the longest piece of animation I ever did. And it's half completed. We'll get 7 of those sequences(the six girls plus the secret ...
2016-08-12 15:04:04 +0000 UTC
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Hi again!
I am coloring and adding the tattoos on the frames of the first part of Mack's MBS. Well, i thought it would be a world of trouble in adding the tattoos on the animation, but it wasn't that hard. Phew.
By the way, I realized I can make all the tattoos optional, I did the tattos in different layers(lucky me), so I just need to export the graphics without it and the tattoos separately. Bad part: I have to remove all the graphics of Mack of the game os far and insert the n...
2016-08-05 18:42:48 +0000 UTC
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Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
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Hello! Another pic from the gallery! It's another metallic beauty, "old" Arcee! I hope you like it.
2016-07-30 11:11:29 +0000 UTC
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Hello! Time for another update!
I am back to Lima and I did color more frames. The parts of the body on some frames may look displaced, that's because that part is just a placeholder, they will be positioned correctly and exchanged by the completed version on the game. And then, I will give to you another batch of frames like this, this time perfectly accurate and with a background.
I noticied some parts needs some additional frames too. I made a note about it.
...
2016-07-29 18:50:50 +0000 UTC
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Hello!
As promised, here is a concept art for others color patterns for her tattoos. I put them in the same picture for comparizon purposes. I guess the black looks good after all. The blue one looks okay though, but too braveheart-ish, well, it's kinda funny. And the green-ish tattoo looks off.
And I added some hair styles for her. For the first part i used a boyish look, short but not that short. And for the second part, we have that saiyajin look, even the hair is blonde. That's ...
2016-07-26 12:31:48 +0000 UTC
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Hello!
Here is the first batch of graphics for Mack's MBS. That first part is not over yet.
And we have the tattoo too, it will be a challenge to insert them without loosing the muscle details since they are dark. BUT what about choosing another color/effect for the tattoos, a light blue, something like tron? I will post a sample for this.
2016-07-22 14:20:14 +0000 UTC
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Another pic from the gallery! This one is based on an event of the game. But with a bikini instead. Everything gets better with bikinis.
2016-07-19 13:12:13 +0000 UTC
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Whew! I knew it would be hard to color the sequences but I think I am getting into the "zone". What do you think so far?
The sequence will look a little different in the game, I will add some effects, the head and hands will move, the face will be animated also.
That's it for now. I think I will rest a bit on Lima and work on Mack in the next week.
2016-07-15 19:12:38 +0000 UTC
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I know. She is showing a lot now. This is the last part of her muscle burst sequence. Those frames doesn't make much sense because I will mix some styles of animation, interpolation, frame by frame and stretching. These effects are made on Flash, so I will be posting the graphic pieces for now.
That's it for now. I will do more pieces. The next girl is Mack. Back to work.
2016-07-08 20:05:21 +0000 UTC
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Hello! More one pic of the gallery. It's not related to the game's universe but some of you guys like metallic girls. So there you go.
Ah! It's Arcee from Transformers. The new Arcee. Based on the action Figure to be exact.
2016-07-08 19:29:41 +0000 UTC
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It's Friday already?
I am coloring and giving the last touches on Lima's MBS. As i thought, the color work is pretty complicated, the shades and highlights must reflect on the next frames, it's a back and forth process. And those I posted aren't finished yet.
Ah! I still have to post a sample of the last part. I will do it next week.
And oner person asked me if these parts are connected. Sadly, no.
I AM JOKING! Yes! its everything connected! I posted some fra...
2016-07-01 18:53:22 +0000 UTC
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Thank you so much for the support this month!
2016-06-30 23:59:00 +0000 UTC
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Hello! More frames of the third part of Lima's MBS. You can add these samples with the pictures of the previous post to see the animation. Ah, the sixth picture was fixed, use this one instead.
Again, she will get a couple more frames at the end of this part. The last part is a frontal shot where she breaks the helmet and destroy the gloves. I wanted to keep it secret you know, to not spoil the game for you, after all you will see this in the ending. But you guys have the last word o...
2016-06-23 20:46:16 +0000 UTC
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Hello!
This is the third part, almost completed. In the next frames she will rip that suit. This part was a bit hard since most of these muscles have different sizes on different people, but, she is a Alien, so, I got crazy with it. The shades and highlights will help to show more depth . I guess. I hope.
2016-06-17 18:27:12 +0000 UTC
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This is a sample of the second cycle of Lima's Muscle Burst Sequence. I guess her arm could pump a little more. But It's super easy, I just need to add more frames.
The coloring will be a lot of work because the highlights and shades will be animated too, they have to reflect the expansion of muscles. But it will add a lot, totally worth the effort.
The next cycle is the muscles of the back, shoulder area. And the rest of costume will be destroyed.
2016-06-10 13:18:48 +0000 UTC
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You know, the muscular burst sequence, the muscle flex routine you will see in the end of the act 2. If you fill the romance gauge of course, if you don't you will get a cold shoulder.
This is the ink arts of the second part of four. First she worked her breasts, now she is pumping her arms. This part have more frames, she will break the shoulders things in the end of it. Part 3 focuses on her back and the last part a full body growth.
These frames took a bit of time to do, my "a...
2016-06-03 19:57:20 +0000 UTC
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Thank you so much for the support this month!
2016-05-31 23:59:00 +0000 UTC
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Here is the second part.
Now I am preparing the text for the events of the second act and some adjustment on the role system. Now it will be always visible and it you will be able to change the roles back and forth if you wish. And I should post another beta revision with more events for the act2 and a sample of the FMG report soon.
See you there!
2016-05-30 17:49:38 +0000 UTC
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Hello again!
Access this link to play the game through here:
http://www.reddypics.com/ghost/
Or you can download the files from here (Walkthrough included):
https://www.dropbox.com/s/sa3n4tmy6zqlrzf/Ghost%20Story.rar?dl=0
And you can find a lot more of others stuff in the download...
2016-05-28 11:28:08 +0000 UTC
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Hello! Here is the first half of Penny's basic graphic set for the second act 2. I tried my best to finish the others but some issues in connection of the graphics came up. I'll post the second half on Monday. Or sooner if life allow it.
I am finishing the design for the first FMG report also. I think I am happy with it so far, it turned more simple than i thought, but I guess it will get the job done. But I'll add some stuff to spice it up.
By the way, did you guys know an old g...
2016-05-27 20:07:52 +0000 UTC
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I am re-working the proportions because she didn't get big as I wanted. I made these sketchs before working on the basic graphics for act 2. She looks huge in there. The new muscle level 1 I am doing now looks closer to that third pic now.
I am posting this for you guys have a general idea of what I want to do. If you forgot about the BIO files feature, we will have all the three muscle levels presented in the game plus the normal mode, which give us 4 body sizes. These graphics are co...
2016-05-20 21:12:31 +0000 UTC
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Hello!
Download it from here:
https://www.dropbox.com/s/0uq55sarnnot0b5/Beta5_3.swf?dl=0
Thanks to alternate, the text looks a lot better! Only the 1st act was reviewed. The events of the first act are the ones on the right side of the map screen,
I inserted Masara and Minerva graphics as well; You can see them in the graphic viewer on the extra section. I w...
2016-05-13 20:18:34 +0000 UTC
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Hi!
I finished the basic set of graphics of Minerva. Now it's time for Kelly!
AH!
Here is the link of dropBox Folder:
https://www.dropbox.com/sh/isr90desooel7y6/AACk5JQgsbh7A3ebUTQ81zrEa?dl=0
I kinda forgot to tell that on the post I did for Masara. If you didn't check yet, go there! I will post a new batch of files of the project, sketchs, non-u...
2016-05-11 18:42:24 +0000 UTC
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Another pic from the gallery! A hulking Minerva!
I tried to finish the basic stances of 2nd ACT Minerva by today, but I had to redo some parts, I am still coloring those new bits. I will post them on the first half of the next week. Then I will move to Penny. After that it will be the time to complete the MBS sequences. And after that, I will do the others muscle levels for the BIO section. And after that...
2016-05-06 18:27:45 +0000 UTC
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Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
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Hello!
Here is a sample of the second basic graphic set for Masara. Well, she got pretty big. I think I will have to modify the dimensions of some stances to fit her in the screen. And Minerva/Lavanda follows the same pattern. Hmmm... what to do..
I am also developing the FMG reports, i basicly found two ways to execute them. I will work the ideas a little more and pick the best one. Or present them both to you and decide the path to take.
That's it. For now I am ...
2016-04-29 13:40:07 +0000 UTC
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