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valorandglory

valorandglory

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Poll: Character sprites or Wetlock

Time we got one of these up again.

This time it's more in terms on what you want me to focus on during the month of April. Do you want me to make combat sprites for Ursines and Shore dwellers, or do you want me to instead getting the map and text for the city of Wetlock done?

Both tasks are bigger ones, so I value your input in the matter. Please vote in the poll above.

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Game version 0.1.1e - 06/03/2017

New features:

- Added the gate guard character. Is located on the drawing bridge in the farmlands. His scenes don't take you into the city, since it's still in development.
- The gate guard has two sex scenes: A blowjob scene for both male and female, and an anal scene for male players.
- Added in the brownie sprite. Only has its idle animation currently.
- Gave the ratling an idle animation, because he felt left out.
- Decreased the monster's strength somewhat. I need to remember ...

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Brownie sprite

Relaxing the weekend away, enjoying some drawing after two long weeks of work.

Cheers 

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Gate guard (color)

Phew! It's been two busy weeks. We've been having release and tests weeks at work, so there hasn't been much downtime.

Anyway, the gate guard is almost done. Going to work at the smug guy greating you to the (hopefully soon developed) city of Wetlock. Hope I drew to look the proper amount of douche.

Has two scenes so far. One working for both male and female, and then one scene for only male characters.

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Sprite #2

Next bunch of sprites in development. Hopefully they'll turn out as great as the others.

(Forgot to add a giant schlong on the cumquat, but it will be there, don't you worry you fruit dick loving wonder-person.)

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Website being down

Hey

My webhost seems to have problems so the website aren't currently reachable. I've taken contact with their support on the matter, and I hope to have the page up and running again hopefully soon.

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Patreon poll winners

So the results are in, and the winners for the different categories are:

M/F: Dom!
M/M: Sub!
F/F: Tie!

Yeah, so I'm thinking that with a tie on F/F I'll have to flip a coin to pick one. That or I can look at what the current majority of F/F scenes are and make it the opposite. Not sure.

If you've got some suggestions, feel free to leave them in the comments below :)

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Game version 0.1.1d - 17/02/2017

New features:
- Added a new sprite for the boar and forest golem. Only has an idle animation at the moment.
- Added a new Symph banging scene for both male and female players.
- Added a fighting animation for ranged- and close combat weapons.

Fixes:
- Fixed an issue with the game over menu buttons not working.
- Fixed an issue where the player dead animation would play twice.
- Fixed a bug where entering the pub would refill hp, mp.
- Fixed a bug where only half of Symph's...

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Treant sprite

 The gif converter really butchered the quality, but at least there's no red/green arrow. I hope you can make out how it looks.

Really happy with the level of detail in this one.  Onward to the next sprite!

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Gleeful gate guard

So the city of Wetlock has a massive gate, and every gate has its guards. This is a planned character that'll great the player upon arriving at the city, and will require you to pay a toll to enter.

What about players that can't pay the toll? Well, I'm sure something can be worked out...

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This little piggie...

Sorry about the red/green arrow thingie...

Anyway, feels really good to see how some movement live up your artwork

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Game version 0.1.1c - 05/02/2017

New features:
- Added that the player holds his equipped weapon/shield during fights.
- Added a new backdrop for forest and corrupted forest combat.
- Added in a locations journal on the ruins, a patreon poll winner long overdue. Get it by leaving the start dungeon.
- Got the crafting sounds effects back into the game.
- Added some introduction and defeat text for the boar encounter.

Fixes:
- Should have fixed the issue with the player holding the bottombar as a weapon du...

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Forest- and corrupted forest battle backgrounds

So it didn't make much sense for the fights in the forest to be played out in the dungeon background, so I drew a new one. 

Question is now, should we also have a different one for the farmlands?

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Sprites (WiP)

The three first sprites I intend to implement in the game. We have the brownie, the forest golem and the boar, and hopefully they'll turn out great once colored.

It's cool that I now have a platform to share stuff with my players :P

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New scene: F/F

Do you want the player to play the dominating role or the submissive role in the scene? 

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New scene: M/M

Do you want the player to play the dominating role or the submissive role in the scene? 

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New scene: M/F

Do you want the player to play the dominating role or the submissive role in the scene?

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Let's get polling!

Took me longer than expected to do the Unity conversition. 3 Months to be exact. Therefore it only feels right to catch up with lost time and start 3 separate polls! And to keep it somewhat fair to all we're gonna make it a M/F, M/M and a F/F scene. And It'll be for all patrons here, everyone of the awesome people that waited patiently for me to juggle development, work and a number of other events.

I'm gonna try out the new patreon poll tool, so that's where I'll be counting the votes.
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Game version 0.1.1b - 25-01-2017

Fixes:
- I have tried fixing the saving issue, thinking it have to do with serialization. If it persists please inform me :)
- Hopefully fixed the issue with equipping the faeblade resulting in crashing the combat. Again, contact me if not.
- Fixed an issue where going to options would restore your life.
- Fixed an issue with text alignment on journal entries.
- Fixed an alignment issue of the fighting victory graphic.
- Fixed a bug where combat debuffs lasted...

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Game version 0.1.1a - 24/01/2017

The game is now made in Unity3D, which has resulted in an increased filesize on about 20mb, but that's something we'll have to live with.
There's likely to be plenty of bugs in the new version, so I implore you me kind players to inform me should you find one.

New features:
- Two new scenes: The boar can now be "ridden" and the Brownie now has a scene involving voyeur. Both work for male and female players.
- The fighting interface has received a redesign, involving animation and part...

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Unity version update

Hey all.

Before I state how far the new version is, I'd like to say that if anyone have some ideas to functionality that could be uptimized or improved then this is the time to tell me.

Now on to the progress:

Start screen: 80% (have yet to make the load game screen)

Customize screen: 100%!

Story screen: 70% (the functionality is made, it's just copying the text in)

Map screen: 90% (have yet to make the buttons on each tile link to their proper scene)

Charac...

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New version progress

Hey guys. Wanted to share where I am a week later with the new version.

https://www.mediafire.com/?82yvklajsyo5dk7

Two things I was dreading on how to make in unity was the map and the structure of the scenes (text, image & text) but these are now both done. And then I learned how important image compression is, minimizing all my texture to make the game go from 46mb to 16mb in file size. It's those sm...

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Poll winnings

So the votes are in for both the small- and big tier poll. Quite unano- ... unnina-... *looks up word* Quite UNANIMOUS the victors were the ruins journal entry and the beastiality scene. Congratulations to the winning voters!

On a different note, I'd love to upload a version of the new version some time close, if someone would help me by checking if the functionality is working on their pc :) 

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Big news

I've made the decision of the leaving the current game's format, and instead rebuild the game up in a game engine called Unity3D. 

Main reasons for this is the option to make the game fullscreen, resize it by dragging, less files laying around in the folder and the fact that the engine comes with a lot of features that could add to the game at one point. But...

At first I wanted to do it in secrecy, hoping to surprise the players, but it quickly got clear that this isn't somethi...

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Moohma

Upcoming character. We need more adversity in body types, so bring in the curves... all the curves.

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Game version 0.0.2g - 27/10/2016

New features:
- The new M/M patreon scene is in! Take on the forest golem for some messy fun.
- The brownie rape scene has been changed since the old story didn't fit well. The new scene is very much femdom.
- Added a website and a patreon link to the front page. Should someone get the game from a unsafe source, at least I can direct them to the proper one.

Fixes:
- Fixed a bug where you could stack stats by switching gear - thanks to person reporting this.
- Fixed a bug wh...

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Plenty of wood in a forest

So this week was really hectic work vise, so I'm happy to able to show you something. I got what I think to be a really lovely scene for the M/M lovers, and I hope my art will do it justice. Expect it in the next patch.

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[CLOSED] Small tier poll: Journal entry!

Let's flesh out the universe in which we go 'bonk' in the night! Choose either between the knowledge on Symphony's species: the Nahkiir, or the the backstory of the starting area: the ruins! Put your vote in the comments

Poll will run till the 9 of november.

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Game version 0.0.2f - 16/10/2016

New features:
- We've got our first puzzle in the game!!! Yay! Arriving in the farmlands, walk two tiles east and find a scene.
- The first healing spell, Mend, is in the game.
- New Player victory scene against the moohmin. Works for M/F & F/F
- The first patreon poll item is added to the game: the faeblade! For now you can buy it from Smiggins. (Its stats also got boosted a bit)
- It had never hit me before but your character starts out nude :I I've made it so new characters...

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Mooh-win scene

I finished this one first because is was already in the works since before the winning M/M poll. Now that this one is done I can get the other finished.

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