Game: Baldur's Gate 3 (PC)
Model: Shadowheart wearing Nightsong Underwear Outfit of 1492 DR
Quality: ~89.3K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 69.5Mb (FBX2016, MAX2016, PNG) | 2023-09-02 07:29:45 +0000 UTC
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Game: Baldur's Gate 3 (PC)
Model: Karlach wearing Devil's Underwear Outfit of 1492 DR
Quality: ~100.4K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 106Mb (FBX2016, MAX2016, PNG) | 2023-09-01 17:21:27 +0000 UTC
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Game: Baldur's Gate 3 (PC)
Model: Karlach wearing Camp Devil's Outfit of 1492 DR
Quality: ~110.5K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 116Mb (FBX2016, MAX2016, PNG) | 2023-08-31 20:42:44 +0000 UTC
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Game: Baldur's Gate 3 (PC)
Model: Karlach wearing Barbarian Leather Outfit of 1492 DR
Quality: ~130.8K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 131Mb (FBX2016, MAX2016, PNG) | 2023-08-29 13:09:01 +0000 UTC
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Game: Baldur's Gate 3 (PC)
Model: Shadowheart wearing Shar's Camp Outfit of 1492 DR
Quality: ~89.3K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 67.7Mb (FBX2016, MAX2016, PNG) | 2023-08-27 13:30:55 +0000 UTC
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Game: Baldur's Gate 3 (PC)
Model: Shadowheart wearing Shar's Chain Shirt Outfit of 1492 DR
Quality: ~109.3K Triangles and 2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 82.2Mb (FBX2016, MAX2016, PNG) | 2023-08-27 13:20:03 +0000 UTC
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Game: Holdfast: Nations At War (PC)
Model: British Army Line Infantry wearing 7th Royal Fusiliers Outfit of 1811
Quality: ~62.3K Triangles and 1K/2K textures
Rigged / Animations: Yes (Restored*) / No
Normal Maps: Yes, OpenGL*
Download: Mega / 91.4Mb (FBX2016, MAX2016, PNG) | 2023-07-20 07:46:46 +0000 UTC
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Game: Holdfast: Nations At War (PC)
Model: Austrian Military Fifer (Musician) wearing 41st Infantry Regiment Outfit of 1805
Quality: ~72.9K Triangles and 1K/2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 74.9Mb (FBX2016, MAX2016, PNG) | 2023-07-19 22:20:36 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Kenshin Sportbike (Remastered) in Steelport Police livery of 2014
Quality: ~33.3K Triangles and ~1K textures
Rigged / Animations: Yes (Partially*) / No
Download: Mega / 92.9Mb (FBX2016, MAX2016, PNG) | 2023-07-13 23:52:05 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Steelport Motorcycle Police Officer (Remastered) wearing Patrol Leather Jacket Outfit of 2014
Quality: ~19.4K Triangles and 1K/2K textures
Rigged / Animations: Yes (Restored*) / No
Download: Mega / 76.7Mb (FBX2016, MAX2016, PNG) | 2023-07-13 19:01:57 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Steelport State Police Officer (Remastered) wearing Common Blue Outfit of 2014
Quality: ~20.3K Triangles and 1K/2K textures
Rigged / Animations: Yes (Restored*) / No
Download: Mega / 63.2Mb (FBX2016, MAX2016, PNG) | 2023-07-13 18:45:45 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Zoey (Remastered) wearing Morningstar Cape Vulgar Outfit of 2014
Quality: ~38.3K Triangles and 2K textures
Rigged / Animations: Yes (Restored*) / No
Download: Mega / 33.2Mb (FBX2016, MAX2016, BLEND
2023-07-11 17:02:53 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Clara (Remastered) wearing Morningstar Cape Vulgar Outfit of 2014
Quality: ~37.9K Triangles and 2K textures
Rigged / Animations: Yes (Restored*) / No
Download: Mega / 45.1Mb (FBX2016, MAX2016, BLEND
2023-07-11 16:55:11 +0000 UTC
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Game: Saints Row: The Third Remastered (PC)
Model: Lilian (Remastered) wearing Morningstar Cape Vulgar Outfit of 2014
Quality: ~25.5K Triangles and 2K textures
Rigged / Animations: Yes (Restored*) / No
Download: Mega / 34.1Mb (FBX2016, MAX2016, PNG) | 2023-07-11 14:08:35 +0000 UTC
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Game: The Bureau: XCOM Declassified (PC)
Model: William Carter
Quality: ~13.2K Polygons (Colt .38 Special ~11.6K) and 1K / 2K textures
Rigged / Animated: Yes / No
Download: Direct Google Drive Link (FBX2013, MAX2016). PASS: cgig.ru
2022-09-17 18:05:22 +0000 UTC
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Game: The Bureau: XCOM Declassified (PC)
Model: DIA Director
Quality: 12.443 Polygons and 1K / 2K textures
Rigged / Animated: Yes / No
Download: MEGA (FBX2013, MAX2016)
This model and textures are the property of 2K Games.
Develope...
2022-09-17 10:29:29 +0000 UTC
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Game: The Bureau: XCOM Declassified (PC)
Model: Dr. Heinrich Dresner
Quality: ~14.777 Polygons and 1K / 2K textures
Rigged / Animated: Yes / No
Download: Direct Google Drive Link (FBX2013, MAX2016). PASS: cgig.ru
2022-09-17 10:16:53 +0000 UTC
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Game: The Bureau: XCOM Declassified (PC)
Model: Agent Donovan / Subject 23
Quality: ~13.8K Polygons (Colt .38 Special ~11.6K) and 1K / 2K textures
Rigged / Animated: Yes / No
Download: Direct Go...
2022-09-17 10:08:59 +0000 UTC
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Here's an example of work with final fantasy Tifa t-pose restoration. I've made it for GTA5 and Source Filmmaker mod.
This is not my model. Author: https://www.artstation.com/artwork/58Eqlw
p.s.: rigging examples:
https://youtu.be/bLvBDCZ-h60
https://youtu.be/aNP...
2022-07-18 13:10:30 +0000 UTC
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Sometimes when you import game model with some script you may loose or not load information about vertex normals causing your model look blocky. In this video I'll show you how to make your skinned models smooth in 3ds max.
I use 3ds max 2016 but this method works for any max version.
p.s.: works also for non-skinned models.
2022-07-18 11:21:51 +0000 UTC
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Game: DCS World (pc)
Model: HMS Invincible
Quality: ~1.6M Polygons and 64 × 4K textures
Download: by request
Model cleared, corrected (all parts correctly placed). Some elements detached and linked with dummies for animation. Textures corrected as well. Normal maps fixed.
p.s.: I'm not the owner of this model - I only rip and fixed it. All the credits to DCS team great work.
2022-07-16 22:03:13 +0000 UTC
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