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Someaddons

Someaddons

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Someaddons posts

Performant 1.17 Update

Update for performant 1.17:

v4.2 Fix Glowing effects not showing, Fix client side player not swimming, imp performance of entities

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Performant 1.17.1 Fixes

I've fixed a couple of porting bugs for 1.17, some minor ones where vanilla had changed function locations and one important one which prevent players from picking up items.

As usual have fun playing, and if you encounter issues just hit me up on Discord :)

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Performant 1.17 Pre-Release

I'm glad to announce that the first pre-release version of 1.17 performant is now out. Use the newest forge version for it (61+) and as usual report any issues to me on discord.

Have fun trying it out :)

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I've made a new modpack: Adventures and Dungeons

I spent a while to put together a properly balanced designed and challenging adventures pack, check it out here!:
https://www.curseforge.com/minecraft/modpacks/adventures-and-dungeons-a-d

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Mod release: Farsight

I've just released a new mod! https://www.curseforge.com/minecraft/mc-mods/farsight

It allows you to see much further into the distance when playing on servers, perfect to take scenery screenshots!

Have fun trying it out!

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Connectivity mod new feature: Network statistics!

Detailed commands to check out total server and clientside network statistics, combined or per player. Check it out at https://www.curseforge.com/minecraft/mc-mods/connectivity !

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Guide to performance troubleshooting

I've written a little guide which should proof useful for those looking at performance issues
https://gist.github.com/someaddons/ad1dcb8e0a69542a3ba8e48a5e72e53a

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Performant 1.16 v3.24m

v3.24m:
Fix commands crashing on servers
Improved POI's performance
Improved entity avoid goal performance
Improved entity search target goal performance

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Another performant 1.16 update!

Fix symbol issues with command outputs
Improved chunk ticks
Improve recipe caching should hopefully no longer break stonecutters etc occasionally
Add config option to control entity density, which lets you set how densely entities get spawned in the world, high density = many mobs per chunks, low = few mobs.

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Performant mod 1.16 update

Another set of updates!

v3.22m:
Fix swimming bugs
Add configurable warning for when too many items stack up, to help detecting leaking farms
Improved comparison speed of itemstacks
Improved performance impact of setting blocks into the world

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Performant 1.16 Fixes and performance increases

v3.21m:
Reduce turtle pathing lag
Fix items not able to be picked up
Fix entities not picking up items(villagers,zobmies etc)
Some more performance increases for entities, including scanning for nearby targets.
Improve villager profession pickup delay
Improved hopper performance
Improved tracked entities ticking performance
Improved collision performance

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Performant 1.16 Fixes

Releasing a new update for performant 1.16 below, if you guys got anything special you'd like to see/any lag you need help with come visit me on discord :D


v3.20m:
Fix entity stutter
Fix block collision crash
Fix entities not picking up items

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Another Performant update

v3.18m:
Fix more pathing crashes
Fix sweet berry bushes and similar not dealing damage
Improve load balancing lag detection

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Performant 16.2-4 Update fix crash

v3.17m: Fixes a concurrent modification crash

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Performant 16.2-4 Updates

new update for performant:

v3.16m:
Fix armor issues
Fix berry bushes not doing damage
Fix itemstack npe
Improve recipe caching
Fix possible chunk load locking issue

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1.16.2-4 Performant updates

Some updates to the newest performant, few fixes some more performance improvements.

v3.15m:
Fix possible collision issue with items
Fix Turtles lagging

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16.1 &16.2 & 16.3 updates and fixes for Performant

3.14:
Improved performance of entities further, esp for multithreading
Add commands to profile network usage by mod packets
Fix occasional emptyshape crash
Add error message when a mod sends a too large packet which crashes a client

1.16.1 only received a bugfix no new features

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Performant updates 1.16

Below you find the newly released 1.16 performant versions with some bugfixes!:

v3.12m:
Fix chunk register issue with optifine, causing a memory leak
Fixed a pathing issue.
Fixed some collision issues, e.g. when throwing items

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Update for performant 1.16.1 and 1.16.2

Added a fix for visibility crashing on start, let me know of further issues :)

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first 1.16.1/2 pre-release of performant is available

I'm happy to announce that the first pre-release 1.16.1/2 version of performant is now available here! Download below, note that its an early version an may contain bugs please report those to my github issues page:  https://github.com/ldtteam/Performant/issues/new 

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