Build 2 uploaded - link updated
Win64 (for now)
Hi there,
After almost one day of testing, it seems we've cleared out all show-stoppers.
Therefore, I'm releasing a second more stable RC version for you to test out, if you feel like it.
Please, report further bugs you find (that are not in the Bug Tracker already) on the Disc...
2018-05-29 15:50:50 +0000 UTC
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Hi there,
Many of you seem to have this problem: you edit your pledge to Bloodbound level and don't get access to #pre-release_bug_reports, which is the channel in which I'm releasing new Release Candidate versions as I fix issues.
Please, do Step 3 as detailed on the above image. It should fix the problem.
Thank you!
2018-05-29 09:01:33 +0000 UTC
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Hi there,
I've just released v0.3 RC1 on the pre-release_bug_reports channel. If you're reading this, you should be able to access it.
Take a look at the pinned messages.
I've decided to stick to that channel to avoid constant reposting here, but the official release will be distributed on Patreon as always, ofc.
Thank you!
2018-05-28 23:27:31 +0000 UTC
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Hey there people,
This is the last status update before releasing 0.3 for beta testing. Depending on how well I manage my time, I should be able to send a release candidate to Bloodbounds between Friday and Sunday. And two or three days after that, I expect posting a working version for Warriors.
On what I am doing this week, to finish 0.3 development, I can tell you that I'm done with Eri's scenes and now I'll be working on Cenvir ones. I know Eri was second to Cenvir in the poll...
2018-05-21 15:56:53 +0000 UTC
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I've just realized it's past Monday (here at least), so I might as well write some lines.
Actually, there's not much to tell as you guys have set our path in stone in the last poll. Cenvir and Eri will have their scenes and I'll do everything in my power to release before the month ends.
However, as many of your concerns are related to the need of starting over and over again, I've spent the day in putting together a skip function.
You can use it by speaking to the Holocompu...
2018-05-14 22:06:07 +0000 UTC
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Hey there,
So, Cenvir and Eri will have new scenes for sure. And if time permits, also "Pot Guy" will have some.
However, I prefer to launch on time (two weeks), rather than trying to include more events, delaying the schedule once more.
Thank you.
2018-05-13 11:51:37 +0000 UTC
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So, another pussy-munching pose and animation I wanted to do.
This one has been a little harder due to those legs needing to look as if they're open... and 2D doesn't works well with 3D-ish range of motion, you know.
I'll probably tweak a couple of things, but I'm satisfied with the general looks.
Some wetness layers are to be added as well. And those will go on its own system, not fixed into animations, so we can have them activated and deactivated at will, depending on con...
2018-05-11 21:22:37 +0000 UTC
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https://www.pornhub.com/view_video.php?viewkey=ph5af48ae99e5ad
A little (and subtle) preview of how pussies will work from now on, he he... :-)
2018-05-10 17:54:33 +0000 UTC
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Hi there,
As I've (unexpectedly) needed one full week to debug 0.2.1 new internal changes, there are only three weeks remaining for launching 0.3 update.
That's not much time to create and test new content but my hopes go now with reaping in the benefits of having invested in reworking those parts of the engine, and event creation being faster than before.
Anyway, it's time for you to vote on new content. Some possible events have been already been heavily hinted in previous...
2018-05-09 15:13:09 +0000 UTC
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Windows x64
More fixes for bugs I didn't notice, and for some I caused when fixing the earlier... :-P
Fixes:
- Nesi night gossip triggered during the day
- No Nesi dialogue camera
- Endless bathing animation
- Quest Tracker hidden after Quit+Load
- Cenvir asking if she's there on her own before they start sex events
Now let's hope no more game-breaking issues remain, so I can focus on creating new content...
2018-05-09 13:32:23 +0000 UTC
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Windows x64
Hi there,
I'll just post Win64 version for now, until I'm more or less sure there aren't more important problems.
I've been debugging for this whole week. All those internal changes are for the better, yes... but a lot of issues arose.
Remember there are no new content with this version. Only the Status Screen is new, along with a fail-safe to prevent loading old savegames.
Please, let...
2018-05-08 21:31:11 +0000 UTC
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Hi there,
Past week has passed without too much deviation from my original schedule.
The Status Screen is done and looks good enough for a first version. It replaces the old Pause Menu and the temporary upper stat panel is also no more.
It'll be enhanced in the future with some statistics like 'Blowjobs given', 'Times gang-banged', whatever... Oh, and I'll try to add the missing progress bars for the stat points, as soon as the plugin author I bought provides some kind of support f...
2018-04-30 15:10:39 +0000 UTC
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https://picarto.tv/Abelius
Probably not very exciting but... here you go. :-P
2018-04-28 23:39:59 +0000 UTC
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Hi there people!
Has a week passed already...? Well, there it goes another 0.023% of my life then. :-P
Anyway, I've been working on those engine revamps I talked you about last Monday. They're coming along nicely even though they touch critical things.
To be more precise, I'm talking about animation playing and sorting. It's all automated now, even though I've raised the number of separato...
2018-04-23 11:16:19 +0000 UTC
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Hi there,
I've just opened 0.2 release for $1+ patrons. You can find the post here.
I don't know if Patreon generate email alerts when selecting a lower tier reward in already published posts, so that's why I'm writing this.
Could anyone tell me if you've received such alert or not, please?
Thanks.
2018-04-18 14:32:49 +0000 UTC
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[Abelius]: Hi there,
Last week I fell off the bike due to some stupid gravel. Pretty unavoidable as my old motorcycle doesn't have ABS. It was a matter of choosing between braking on it and going down, or not touching the handle and entering the nearby roundabout and let the cars hit me, so...

Both me and the bike are okay, but that event was the last straw in how I felt latel...
2018-04-16 11:32:29 +0000 UTC
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What can I say? I'm dumb... (¬_¬)
I removed a conditional at the end of Meiri's [End Day] option, and every night was an aborted search for Nesi whereabouts.
I'm very sorry for this, even more so when I already messed up yesterday.
So, please redownload the game from yesterday's post, so you can play it properly, because this is a game-breaking bug.
2018-04-12 11:49:55 +0000 UTC
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[Abelius]: Hi there,
0.2 is stable and I don’t expect releasing more bugfixes past the ‘f’ version I uploaded some hours ago. Sorry for the inconvenience of that initial bad build, btw. :-/
Anyway, this post is to inform you guys that after some serious consideration, I’ve decided to spend the rest of this month revamping some important internal systems that have revealed as annoying trouble-makers.
Thing is, I wanted to launch 0.2 asap, knowing you people were waiting for ...
2018-04-11 23:20:51 +0000 UTC
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Sorry guys, for that stupid issue. Files are okay now.
2018-04-11 19:38:29 +0000 UTC
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Windows (x64)
Windows (x86)
Mac (x64/x86)
Linux (x64/x86)
Guide (not spoiler-free)
------------------------------------------------...
2018-04-11 17:48:10 +0000 UTC
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FILES DELETED - Download latest version instead
---------------------------------------------------------------
You need to start over! 0.1.x savegames are not valid!
---------------------------------------------------------------
Change log
Fixes:
- Save/Load menus...
2018-04-10 18:07:56 +0000 UTC
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Just a small post so you guys can notice this.
After some troubleshooting, I've just edited the Patron release post with those builds.
However, I'll spend some time troubleshooting some possible bugs that have been reported, so you may prefer to wait for a 0.2e later this day, or tomorrow.
Thank you.
2018-04-09 10:35:34 +0000 UTC
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Link
Warning: the Story section is VERY spoilery, but the Game Mechanics section is of interest for every player.
This document will always be public and will be enhanced as the game develops.
2018-04-06 17:05:37 +0000 UTC
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