Intros are overrated.
What's new?
For HS/KOI/AI:
- Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive.
- Fixed being able to still drag around dynamic bones even after closing the advanced mode.
For AI:
- Added the "Alternative update mode" option for boobs/butt (this option was only available in HS up until now). Enabling this solves the problem...
2019-11-16 20:44:17 +0000 UTC
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Well, it seems there was an issue with the very last version of BepInEx, so here you go:
What's new?
- Something changed between BepInEx 5 #161 and the final release, which made MoreAccessories buggy. It should be fixed now.
Requirements
BepInEx
BepisP...
2019-11-14 21:25:20 +0000 UTC
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It's time for something quite special, the first joint release of one of my plugins! Since I am now maintaining more than two games, I've decided to do releases like that from now on (for plugins that share code between games).
Long story short, it's easier for me and probably for everyone else. Also, the version number will be the same throughout all games, don't be surprised, that's intended.
"But there was no beta this time!" I already hear you saying. Don't worry, this time it...
2019-11-12 21:51:37 +0000 UTC
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It's not a big update so let's keep this short.
What's new?
- I was told the last version of MoreAccessories slowed down the startup of AI, so here you go, that's fixed.
Requirements
The latest BepInEx, available here
The BepisPlugins collection for AI, available here
2019-11-07 19:17:31 +0000 UTC
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Alright, I think it's time for you guys to know what I'm up to these days.
AI Syoujyo looks ok, I'm still not sure what to think of it since I barely experienced the game and the studio since its full release.
Still, I ported some of my plugins to it, and as a matter of fact, just released MoreAccessories. I will also eventually release HSPE/KKPE, RendererEditor and HSUS/KKUS (probably just the Studio related features) for AI (the rest might come later, depending on the demand and...
2019-11-05 15:25:45 +0000 UTC
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Now that the game is fully out, it's time to get the real version of MoreAccessories.
What's new?
- Compatibility with the Studio and the main game.
Not much to say again, everything should save and load without any issue.
Requirements
The latest BepInEx, available here
The BepisPlugins collection for AI, available 2019-11-05 14:36:46 +0000 UTC
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Koikatsu is now transitioning to BepInEx 5, so it's definitely time for an update!
What's new?
- Compatibility with BepInEx 5.
Requirements / How to upgrade
For this (and also other plugins) to work, you need to upgrade to BepInEx 5. Marco wrote a guide on how to do that, go check it out.
And of course, you need that good old 2019-10-23 17:56:40 +0000 UTC
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What's new?
- Compatibility with the new version of BepInEx (BepInEx5_Almost-RC2). Just to be clear, if you installed it, you obviously need that. If you didn't, then don't install this.
That's all (for now).
Requirements
The latest BepInEx and BepisPlugins collection for AI, all available here.
Download
2019-10-01 15:47:59 +0000 UTC
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Hey, it's me again, with this mod again, but this time it's for AI Syoujyo! I suppose it was faster to make since only the trial is out for now. Anyway, here is the full presentation:
What does this mod do?
This plugin removes the hard cap of 20 accessories you have on a character.
Features
Like I said, only the trial is out now so there is nothing more than what is written in the previous section.
Requirements
- The t...
2019-09-19 16:43:43 +0000 UTC
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HSUS is also getting a cool update:
What's new?
- Fixed the characters and coordinates lists in neo and improved their sorting.
- The animation speed field in Neo now has more decimals displayed.
- Removed the limit on character and coordinate name in the maker.
- It is now possible to parent characters to anything without any issue.
- Minor optimization for facial expressions (probably too small to be noticeable).
- Rep...
2019-08-23 16:46:05 +0000 UTC
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The past month was pretty uneventful on my side. With the summer break and the upcoming new game, I decided to take things slow and rest a bit. In any case, I've got a cool update for HSPE, be sure to report any bug you see!
What's new?
- The advanced mode doesn't scale the same way anymore: you can now freely change the width and height of the window in the Options panel.
- Almost every number can be edited by typing.
- Eyes and Mouth ids are now saved in...
2019-08-20 19:42:49 +0000 UTC
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"Small" update for HSStandard, nothing extremely exciting here, just some fixes and additions in order to be more "futureproof".
What's new?
- Fixed some fuckery that happened with certain hair using the custom "PBRsp_alpha_blend" shader.
- The ways hair are handled was slightly changed, this might (or might not) fix certain hair that were "buggy" (yes, I know, this sentence is very vague but I can't explain more without going into too much details).
2019-06-24 15:43:00 +0000 UTC
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Just a small fix.
What's new?
- Fixed a bug where slots above 20 simply wouldn't work correctly.
Requirements (for first time users)
A fully updated game with the 630 patch (under "Game Update")
Illusion Plugin Architecture
2019-06-22 08:15:24 +0000 UTC
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It's here! Sorry for the wait.
What's new?
- Compatibility with the Darkness update.
Requirements (for first time users)
BepInEx
BepisPlugins
Download
2019-06-04 17:49:34 +0000 UTC
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This will probably be the last update for this plugin.
What's new?
- As you can see from the preview, a GuideObject was added to additional slots to help the user place accessories easily.
- Fixed a bug where accessories were not saved if they were copied from an additional to a vanilla slot.
- The various "load only clothes/accessories" buttons in the chara maker and neo should work properly now.
Requirements (for first time users)
<...
2019-05-29 22:41:41 +0000 UTC
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I decided to make a quick update since an annoying bug has been spotted.
What's new?
- Fixed a bug that would make the plugin not function correctly on a character with FK enabled.
Requirements (for first time users)
A fully updated game with the 630 patch (under "Game Update")
I...
2019-05-05 17:29:05 +0000 UTC
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After almost 6 months, it's a huge update coming through! Alright, time to see what's new here.
What's new?
- RendererEditor is finally compatible with the Import feature of StudioNEO.
- New field: Reflection Probe Usage for each renderer.
- Fixed a bug that would copy modifications to the wrong renderer when copying an object that had changes.
- Fixed the well known bug that would reset the "Enabled" setting on Renderers when hiding/showing them in ...
2019-05-04 20:07:48 +0000 UTC
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This is the same thing as the Koi plugin I released the other day. Basically, it's very close to the advanced ik feature present in HSStudioNEOAddon (but with way more freedom). This wasn't really supposed to get out for HS but it seems there is some kind of demand, so I ported it.
(This was a commission)
What does this mod do?
- This mod allows the user to link objects together that shouldn't be linkable using the vanilla way.
2019-05-01 09:33:59 +0000 UTC
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Aaaaaaaand here is already an update.
What's new?
- Fixed a bug where the "Set as parent" button would be disabled under certain conditions.
- Added a way to filter the node type for the simple list (All, IK and FK).
- As requestion by Anon11, data from KK_AnimationController is loaded in NodesConstraints if the former isn't installed (except the Neck stuff, that's really not compatible with what I'm doing here).
Requirements (for first t...
2019-04-25 19:18:53 +0000 UTC
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I'm pretty sure I'll have to uptade that stuff in a few days, but here you go nonetheless.
What's new?
- Compatibility with KK_GuidMigration.
- Other stuff that you really don't care about if you're not a plugin maker.
Requirements (for first time users)
BepInEx
2019-04-25 19:01:35 +0000 UTC
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EDIT: Get the new version HERE
Something totally new here (and for once it's for Koi):
(This plugin was a commission btw).
What does this mod do?
- This mod allows the user to link objects together that shouldn't be linkable using the vanilla way.

Features
- Link two objects together...
2019-04-24 20:56:54 +0000 UTC
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Got something brand new for you guys.
TL;DR: It's a plugin that allows you to make videos.
Here we go!
What does this mod do?
- This mod takes a sequence of screenshots at a constant rate and transform them into a video file.

Features
- Uses either HoneyShot or PlayShot24ZHNeo to take screenshots.
- Framerate can be configured and stays constant even if you have a potato PC.
- Can rec...
2019-04-21 12:46:21 +0000 UTC
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This thing keeps getting better to be honest. Let's see what happened since the last version.
What's new?
- Potential optimizations (not even sure it's noticeable though).
- Some transparent items fixed.
- Pubic hair being displayed weirdly and conflicting with other clothes fixed.
- Fixed certain items using the two colors shader.
- Fixed certain items using the two layers shader.
- Reduced the skin detail intensity to something mo...
2019-04-21 12:41:12 +0000 UTC
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After a while, KKPE is finally catching up to HSPE. Just read what's below really.
What's new ?
- KKPE is compatible with items, not just characters.
- Blend shapes have names (can't remember if this was there before).
- Search bar for the bones tree.
- A new "Rotate Around" mode in the Bones tab. This allows the user to rotate a certain bone around a custom point represented by the origin of the camera.
- The "Boobs" was renamed "Boobs & Butt",...
2019-04-17 10:48:34 +0000 UTC
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Have you guys ever noticed how low quality the vanilla eyelashes are? Not saying that it's a bad thing, it's actually okay from a game making point of view since they're supposed to be seen from far away.
Anyway, that doesn't matter really. Today I bring you better quality vanilla eyelashes. I used my """amazing""" drawing skills to redraw those eyelashes from scratch, making the textures 2K in the process. They're standalone.
It's pretty straightforward, just install and enjoy!
2019-03-24 22:49:47 +0000 UTC
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Really, those are just fixes.
What's new?
- Fixed a bug that would reset all Dynamic Bones upon parenting an object to another.
- Fixed multiple minor UI/Behaviour bugs related to the new FK interface.
Requirements (for first time users)
A fully updated game with the 630 patch (under "Game Update")
2019-03-23 13:06:59 +0000 UTC
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Last version of HSUS was a bit wonky, so here is a bunch of fixes to repair that:
What's new?
- Fixed search feature being stuck in the maker while switching categories.
- Added a new field in the config file for Items FK nodes color.
- Fixed a bug preventing users to save coordinates in subfolders.
- Small optimizations with GenericFK.
- For those who use the main game, the girls in subfolders will now appear correctly in the room editor.
<...
2019-03-23 12:56:44 +0000 UTC
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Hey everyone! This is not a new plugin or anything, I just want to know your opinion about something.
Lately, I've been thinking of making pre release Patrons only posts that would contain test versions of my plugins.
Pros of doing this:
- It helps me tackle bugs before the final release thanks to you guys (that means potentially less minor updates that just aim to fix bugs)!
- You get access to new features before everyone else (I think that's pretty cool...
2019-03-13 14:22:55 +0000 UTC
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I'm running out of things to say seriously.
What's new?
- HSPE is now compatible with FK.
- The Copy Limbs feature also works with FK.
- Dynamic Bones have more settings exposed.
- Introducing the new Blend Shapes Presets feature: it allows you to save facial expressions as files that can be shared for example. Files are located in "Plugins/HSPE/BlendShapesPresets".
- Colliders have a dedicated tab now.
- A new item called the "Dynamic ...
2019-03-11 16:27:31 +0000 UTC
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It's a pretty massive update if you ask me. A lot of new stuff.
What's new?
- It is now possible to have subfolders for characters and coordinates. Be sure to backup your bonemod files just in case, there shouldn't be any problem but you never know. Subfolders color can be changed in the config file.

- FK nodes can be colored (in the config file as well).
- Added a search bar for the Work...
2019-02-28 21:41:58 +0000 UTC
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