Butler Sebas, he answers the door, takes out the trash, and eliminates anyone who poses a threat to Hana. His title may be "Butler", but it would be more adequate to think of him as a bodyguard.
A bodyguard for Hana? Well, aside from some minor dialogue cues, there really wasn't much on Hana's class and upbringing, but that will change with the prologue and some upcoming v0.6 events, as her family and environment growing up end up working as a catalyst for her interest in exp...
2020-08-30 09:01:56 +0000 UTC
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Alright, it's been a while since the last time I made a proper progress log, so here it is with a small sneak peak pic of the daycycle system and a few other features which I'll get into in this post.
For starters, points of interest are being revamped into their final version. The layouts have remained the same for the most part. However, there are no longer any placeholders, and everything just looks a lot better due to the tools available in blender.
Revamping the PO...
2020-08-01 08:32:56 +0000 UTC
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Nurse Nube, the charm and beauty of River town! Nube will be taking care of someone very close to Hana, while Hana earns the money needed to repair her vehicle.
She'll also be joining Hana and Mei in some events, so look forward to that!
Before anything else, I'd like to apologize for being quiet this past month, really wasn't in the mood to make a post.
Development has been going really well and there's been a handful of important developments. I'll be maki...
2020-07-23 22:54:48 +0000 UTC
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The Master builder, commonly referred to as just Master. He is the one in charge of building nearly everything in River town. He'll be the least seen character out of these 3 newcomers, but make no mistake, he is a key component in Hana's story as he'll be the one tasked with fixing Hana's one of a kind vehicle which isn't a task many can accomplish.
On the progress side of things, the prologue is almost done, really all that's left to do is a couple CGs and coding the routine for it. T...
2020-06-10 18:26:12 +0000 UTC
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Been a while hasn't it?
Been working on v0.5 quite a bit. However, development has been focused on those excruciatingly time consuming elements that don't really give much to talk about, so this will be a very brief post despite how long it's been since the last post.
For starters there's been a pretty big amount of time spent on the new POIs (Points of interest) which have been more time taxing compared to the POIs seen in the previous updates for 2 reasons. The first...
2020-05-28 10:00:23 +0000 UTC
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For starters there will now be a prologue, and a few new characters that will play a role in the story.
There will be 2 new story related points of interest that will be added. However, due to them being story related they'll have little to no lewd content in them.
The day cycle system will be added as well, so that means lighting changes, some dialogue changes and a few NPCs unique to a specific time of the day.
Speaking of NPCs, the town will finally get some NPCs with a b...
2020-04-30 00:49:26 +0000 UTC
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Alright it's done. The previous post has been unlocked and the link has been updated to the mostly bug free v0.452. Do keep in mind that while most of the bugs have been fixed, there's a couple remaining things that can break by button mashing, so avoid doing so and make sure to save often!
Anyway, that seems to be a wrap for the v0.4~ updates. Now I'll be moving on to developing v0.5, expect a post about it in a couple weeks or so!
2020-04-11 09:40:23 +0000 UTC
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Alright, update's here! This mini update was supposed to be a minor bug fixing update, but as you can see it ended up changing a bit more stuff than intended.
Alright, so for starters, the level up mechanic is done for levels 0 and 1, took longer than expected to finish, but it's finally done. I'm personally really happy with how they turned out, but I'd love to see some feedback for them. That way I'll be able to make adjustments and stuff before I start to spread the mechanic on to th...
2020-04-03 03:01:47 +0000 UTC
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No number on this log as it should be the only one needed for v0.45.
For starters, the Bathhouse now has a locker mechanic that works exactly the same way as the ones found in the Pool's locker room, so expect small pieces of dialogue and interactions when changing in and out of the towels that will give a better understanding of what is going on inside of Hana's head and what she thinks of the stuff that happens.
Along with that, the Bathhouse's code has been mostly rewritten, so...
2020-02-15 07:00:57 +0000 UTC
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A bit of an update here. Things tend to really pick up on January and I had to step back a bit from deving due to it, as of now things have settled down a bit, so I'm at last able to get back to it.
So what now? Getting done the final version of the v0.4 update (aka. v0.45), there's a handful of things left to add/change before it's done. To get one of those things done, the bathhouse's code will have to be completely overhauled so it's as flexible as the pool's code, this shouldn't tak...
2020-01-26 23:36:56 +0000 UTC
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This should fix being able to buy the white swimsuit multiple times, bathhouse manager paying the player when using it as a service at level 3, not sure what is sometimes causing events to disappear when interacting with them, so I added a bit of a band-aid that should work as a temporary fix until I figure out what is causing the glitch or until the code overhaul of v0.45.
There were a couple more issues that are caused by code limitations which unfortunately can't be solved until the ...
2020-01-02 06:42:28 +0000 UTC
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2020-01-02 02:11:51 +0000 UTC
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Known issues that are being fixed:
• White swimsuit can be bought multiple times
• Some events will dissapear when interacting with them in some instances
• Bathouse manager pays you when you are using the bathhouse as a service
Alright this should fix the level 3+ CG swimsuits not displaying, game freezing when leveling up at the pool and the dialogue box not disappearing when starting wokr/service issues.
Th...
2019-12-30 05:45:08 +0000 UTC
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There's a couple really ugly bugs that I'm currently fixing, so I would advice to wait a few hours until v0.41 comes out with the bug fixes
Known issues:
• Leveling to level 2 inside of the pool soft locks you
• When starting work/service sometimes the dailogue box will remain on screen even though you can move
• Image bug with level 3 and 4 events at the pool
Alright beta is here, keep in mind ...
2019-12-29 12:22:45 +0000 UTC
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Alright the update is done, I said there wouldn't be any more progress logs unless something went wrong, and it sort of did, so here I'll be addressing all of that stuff.
However, before we get on to that, let's start with the happy stuff, so what is in the v0.4 update?
• New POI: Pool
• New outfits: Swimsuits for the pool and a new pair of panties
• A save system
• A lot of new events: 20 pool events, 2 bathhouse events, 3 PUB events
• An i...
2019-12-29 10:35:56 +0000 UTC
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Alright, this should be the last progress log for v0.4, let's get right into it!
For starters, the town rework has been finally completed for v0.4. There's a lot more things that will be added to the town in the future, but it's done as far as v0.4 goes.
All of the new POI building related stuff has wrapped up as well.
The dialogue of v0.4 events has been in the engine for quite a while, but they were still missing their CGs. In past updates assigning expressions, names, bod...
2019-12-16 04:38:31 +0000 UTC
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So yeah, recently we beat the first goal. The support has been incredible these past few months, so I just wanted to take a moment to thank all of you!
I couldn't really think of many ways to celebrate this goal, so here's an image with a dumb little gag.
Anyways, I'll set up a new goal to work towards in the next couple days, and you can also expect what is likely to be the last progress log for v0.4 in a few days.
Thank you all for supporting the development of Hana's Expo...
2019-12-04 02:03:51 +0000 UTC
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Progress log here, as usual I'll try to be as brief as possible.
These past 2 weeks or so have been poured mostly into getting CGs done and polishing/ adding content to other CGs. This update ended up needing far more new sprites and CGs than expected. We're currently sitting at 280~ new or adjusted sprites for v0.4 which has been pretty tough thus far, but we're almost there, so anyways I'm expecting to pour most of the next week or two into getting the rest of the 2D stuff done while ...
2019-11-24 22:47:56 +0000 UTC
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This is just a brief peek at the new town.
So improved town, yeah, bunch of things changed. First of all, the 2D trees are gone and have been replaced with 3D ones which are far more colorful. Then all of the POI's buildings are being replaced (except the Bathhouse building, that one still holds, but it'll be replaced in a future version) by higher quality ones that just look so much better (eg. the PUB which can be seen in the screenshot). There's also some smaller decorations th...
2019-11-09 08:27:59 +0000 UTC
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2019-11-01 00:55:55 +0000 UTC
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Wow, a bunch of things have happened, as usual I'll try to keep it brief.
For starters all the events are done (Still need to get done some of the CGs with MisaelDm, but aside from that they are done) and this is how they are spread:
• New POI: +20 Events
• Bathhouse : +3 Events
• PUB: + 3 Events
• Inn: + 3 Events
That's a total of 28 events. I wanted to add a few minor events, but it's probably best to push them t...
2019-10-28 03:26:29 +0000 UTC
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It's been a bit since the last update and as usual I'll try to be as brief as possible.
So how has progress been?
It's been been fairly smooth, however shortly after the first v0.4 progress log there was a bit of a bump. Long story short I messed up and ended up losing all data on 10 events and a couple minor things... fun times.
However, on the bright side of things they were all early game events, so while redoing them I took the opportunity to make then in a w...
2019-10-09 02:09:39 +0000 UTC
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The past couple weeks have been pretty generous, so progress has been going extremely well, anyways I'll try to be as brief as possible.
First of all events, after mapping the entire update out it seems like there will be a total of 25~ new events of which 10 are done, so only 15~ more to go!
(v0.3 had a total of 10 events, so adding 25~ events in v0.4 will be pretty interesting)
The second thing is the save system, I've been going at it for a few days and it finally ...
2019-09-16 23:43:47 +0000 UTC
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It seems like there are no more bugs in v0.3, so it's time to move on to the next release.
There were a bunch of main features that I never added due to Hana's Exposure not having enough content to really benefit from them. The main features in question are a save system and a day cycle system.
Hana's Exposure is currently 30~ minutes long and I'm expecting to add another 20~ minutes of gameplay to v0.4. with a 50~ minute clear time, it finally makes sense to add a save system.&nb...
2019-09-01 21:56:20 +0000 UTC
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It's here!
There were a lot of changes, improvements, and things added in v0.3 but the main addition to the game is Mei as she will be a crucial to Hana's growth. In previous version, players had every outfit unlocked from the start, now you'll have to get them tailored and purchased from Mei. Hana will also be able to talk with Mei about most of the things she does, so make sure to stop every now and then to see what Mei has to say!
There's a lot more changes, but I'd like ...
2019-08-26 04:14:56 +0000 UTC
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It took way too many sleepless nights, but it's finally done.
So what is in v0.3?
The main addition to the game is Mei, she will be a crucial to Hana's growth. In previous version, players had every outfit unlocked from the start, now you'll have to get them tailored and purchased from Mei. Hana will also be able to talk with Mei most of the things she does, so make sure to stop every now and then to see what Mei has to say!
On the other hand a lot of small impr...
2019-08-23 05:48:12 +0000 UTC
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It took way too many sleepless nights, but it's finally done.
So what is in v0.3?
The main addition to the game is Mei, she will be a crucial to Hana's growth. In previous version, players had every outfit unlocked from the start, now you'll have to get them tailored and purchased from Mei. Hana will also be able to talk with Mei most of the things she does, so make sure to stop every now and then to see what Mei has to say!
On the other hand a lot of small improvements and ...
2019-08-19 03:54:34 +0000 UTC
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Ended up tweaking the code so that events would have a few more functions, polished and tweaked a bunch of sprites and CGs, I also improved some events by adding more CGs to them which turned out to be more time demanding than expected.
Therefore the update won't be ready by the end of the month, I'm thinking it'll take about 2 more weeks to release.
I'm still very sick which isn't helping me release the update faster, but on the bright side, the improvements made to the code were...
2019-07-29 02:52:34 +0000 UTC
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So, who is Mei and why is she important?
Mei is the clothing shop owner, and she is someone who Hana will talk to, quickly start to trust and even call friend.
Because of that, Hana will seek advice, assistance, and share things with Mei quite often.
She took a bit longer to make than expected, but she is finally done, so I can move on to remaining things needed for the 0.3 update.
As you saw me mention, the new POI is the clothing shop...
2019-07-21 00:42:26 +0000 UTC
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Who is that mysterious silhouette? you may ask.
Well, in the previous post I mentioned that an important character would be added, so here is a bit of a tease of her.
She will in one way or another be related to the majority of content in the game, so due to that, finishing her scripts, dialogue, sprites, etc has been the top priority.
I'd say she is about 70% done, so keep an eye out as I'll be sharing all the details once she is done!
2019-07-03 03:40:13 +0000 UTC
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