Hello Everyone,
We're adding in dialogue, running play tests to discover errors, and adding some more details to the world. If all goes to plan, we’ll have River's End - Part One, our first of many NSFW DLCs, available by next weekend for Patreons to play test.
Meanwhile, here is a synopsis of River’s End DLC:
You're a lone wanderer with a murky past trying to make it in the harsh and desolate Mojave Desert.
You wake up in a bar called River’s End dizzy and cluel...
2021-11-06 17:11:47 +0000 UTC
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Hello everyone,
Some good news, we are working on a "NSFW Story DLC" that allows for a story and setting more appropriate for a mature audience. The DLC called “Project Blue Moon: River’s End” will be available at no extra cost, and we hope to have it available very soon, with the goal of having a playable game by mid to end of November.
Continue reading…
Some exciting developments took place, including the implementation of the first interactions and quests...
2021-10-15 23:14:53 +0000 UTC
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Hello, everyone!
I've got some exciting news for you about our next update, we're making good progress! The next update will primarily focus on our "mature" side of things (finally, I know), and we're excited to share some information.
We've put a lot of time and effort into "procedural animations," trying to make each "pose" or animation unique every time it's played.
This includes body part physics, which is not animated but rather simulated using physics in the new ...
2021-09-30 09:35:46 +0000 UTC
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Hello, everyone!
What a hectic couple of months it's been so far. I got Covid-19 midway through implementing creatures, which set us back at least three weeks. Fortunately, my symptoms were minor; nevertheless, four weeks later, I am still experiencing “long covid” symptoms.
The "worst discomfort" I'm experiencing right now is fatigue after a few minutes of physical labor, 30 percent of my taste is still lacking (coffee taste like worm water, it sucks), and strange heat fla...
2021-08-27 09:07:33 +0000 UTC
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Hello, everyone!
We'd like to hear from you. We have a lot more material to share with you, and we'd want to hear your thoughts on the best method to do it.
We're finishing up creatures right now, and we'd want to share information like damage and poison numbers, behavioral tendencies, and so on. Keep in mind that this does not only apply to creatures but menu systems, animations, etc. The information also includes game spoilers, albeit not necessarily plot spoilers.
If you ...
2021-08-14 13:38:10 +0000 UTC
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Good day, everyone.
There's a lot going on; creatures have almost fully been integrated, and numerous unique items, such as food and crafting materials, have been incorporated, along with their related effects and benefits.
We intend to release a game update with the newly added creatures next weekend, and we'd love for you to encounter them in the wasteland!
Feel free to post any questions you have regarding the animals or the game in general here.
Anyways back to...
2021-08-06 13:49:46 +0000 UTC
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Hello everyone!
In this update we’ll focus a little on creatures. Creatures will play a large roll in Project Blue Moon; thus, we’re taking our time making sure we do it right.
Creatures comes in all shapes and sizes, some extremely dangerous and others not so much, this allows us to make an eco-system where creatures will attack less dangerous creatures and have unique behaviors where they will hide from predators and others will team up and fight back.
Creatures need t...
2021-07-23 17:20:42 +0000 UTC
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Hi all,
Go watch our latest trailer on YouTube, like and subscribe then share with friends. Much more to come!
Patrons: We hope to share some pictures of creatures later this weekend.
Enjoy!
Stark and Team
2021-07-16 17:18:20 +0000 UTC
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Hello everyone!
Just a quick update,
Game version 1.11.0.0 will be available on Saturday, we did not feel satisfied with the “state” of the game thus we pushed back the game update a couple weeks so to allow the team to polish the game a bit more before release.
We made massive changes to core systems in game, and it took more work that initially thought, these changes however are final and inadvertently paved the way for the next major update - AI and NPCs.
Today ...
2021-06-28 15:51:52 +0000 UTC
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And just like that another week has passed, so here is your weekly update!
Inventory
We added the ability to layer any type of outfit over another, meaning you can layer a gasmask over a balaclava while wearing a helmet. This layer system allows for a very wide range of amours and apparel to make your character and companions truly unique.
Dismemberment
Every character and creature will feature full dismemberment. Our implemented disme...
2021-06-11 15:49:18 +0000 UTC
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Hello everyone, it has been a while… We plan on doing development updates every Friday no matter how small the update for that week is, this way you can more closely follow the development of Project Blue Moon.
Few quick notes, thanks to the support we get from you, our patron, we will be getting video capture cards and do upgrades to our computers in the coming weeks so to start recording proper gameplay that we can share to all our wonderful supporters. Streaming and recording handw...
2021-06-04 11:22:40 +0000 UTC
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A quick video showing what we are currently working on. We will do a larger update video in the new week. Lots has been added, rocket launchers, machine guns, explosive rounds (as video), and plenty other explosives and destruction.
https://youtu.be/EN_l1GglxNg
2021-05-14 21:31:05 +0000 UTC
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2021-03-19 12:35:21 +0000 UTC
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Hello Patron!
We want to do more of these types of replies to our community, so you’ll see more posts like this in the future including one near the end of the month.
We want to hear from you, if you have any questions that you’d like us to go into detail with please leave a comment bellow this post and we’ll talk about in in the next audio update.
Also, if you’re on other forums please give us a shout-out so we can attract more support we’d love to reach our firs...
2021-03-19 12:31:41 +0000 UTC
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Have any questions, or suggestions? Join our Discord and drop a message.
2021-03-06 23:29:58 +0000 UTC
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Hello all!
This is our very first public release (be gentle) this is a pre-alpha build, we ask for your patience and understanding in finding and squashing bugs as they are bound to pop up this early in any game’s development.
Feel free to give us constructive criticism or/and compliments 😉
-Project Blue Moon Team
2021-03-06 10:16:10 +0000 UTC
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Some pictures to showcase the game.
2021-03-01 17:18:41 +0000 UTC
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Hi all, this is our very first public release (be gentle) thus this is a pre-alpha build, we ask for your patience and understanding in finding and squashing bugs as they are bound to pop up this early in any game’s development.
Feel free to give us constructive criticism or/and compliments 😉
-Project Blue Moon Team
2021-03-01 14:58:35 +0000 UTC
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