
Hey y'all!
Intermediate update this time, following up on the chaos of Binini's competition. It also features a certain someone's introduction...!
Next month's update will be exploration-focused, for a lil' change of pace from these text-heavy builds!
Hope y'all enjoy!
v.0.40 Links
2023-05-31 21:00:02 +0000 UTC
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Hey y'all!
So that bonus build last month didn't end up happening, unfortunately. A variety of things cut into my usual schedule, including a family member having a major surgery as well as this update being much larger than originally planned. But everything's taken care of now, so we'll be back on track next month!
Hope y'all enjoy!
v.0.39 Links
2023-05-01 00:01:31 +0000 UTC
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Hey y'all!
We're getting right back to it now, break's over! This month's build turned out to be so much of a doozy in fact...that a second part will be added to it in a few days to a week! It would've been nice to fit it all in to this build, but that second part needs just a bit more development time than anticipated, in order to bring it up to the best quality it can possibl...
2023-03-31 21:00:01 +0000 UTC
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Hey y'all!
Just a simple housekeeping update, like planned, mainly updating a few things like the codex as well as some backend stuff. Not much else!
Next month, we'll be back to a regular content update, and it'll likely be a doozy. See y'all then!
v.0.37.1 Links
2023-02-28 17:00:43 +0000 UTC
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Hey y'all!
In this update, we go right into day 4 of Spiceport City! While a few other events occur, the big feature of this build is the addition of fishing! It functions off the same QTE system as before...but with a little twist! Hopefully, y'all will enjoy it as a fun moneymaking replacement to sparring with the clutchmates...!
Additionally, I wanna take a moment to point out that
2023-01-26 01:00:20 +0000 UTC
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Hey y'all!
This update heads right into Day 3, featuring a couple new places to explore, topics to discuss, and...things to "do."
Additionally, there's a new skip point added, you can now start a new game on the first day of Spiceport City, thanks to Wattson's codework!
Sorry this update is several hours later than usual, but it's been a VERY busy month! Lots of fun...
2023-01-01 02:30:01 +0000 UTC
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Hey y'all!
As the title suggests, I'm looking into getting regular-sized Killigan plushes made! I've been asked about it more than a few times, and honestly it's something I would be thrilled to have too! Why not have a public poll here to decide whether or not it's something worth persuing?
Please note that this is NOT a guarantee that it will happen, this is just gauging interes...
2022-12-05 17:00:05 +0000 UTC
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Hey y'all!
Hefty-sized update this time, featuring lots to explore with companions now that brunch is done and bellies are filled!
There may also be something I'll do in a week or two, to gauge interest for a certain kind of merchandise...stay tuned!
Hope y'all enjoy!
HOTFIX: Fixed a rare bug when encountering the map screen.
v.0.35a Links
2022-11-30 16:00:03 +0000 UTC
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Hey y'all!
This month's update starts out day 2 of Spiceport City, and continues the discussion about looming threats headed by Binini and Komoli! It's not quite as lengthy as I'd have liked unfortunately, but it's been a very busy month... Next month's update should cap off day 2 at the very least..
Hope y'all enjoy, and Happy Halloween!
HOTFIX: Added a failsafe fo...
2022-10-31 15:00:11 +0000 UTC
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Hey y'all!
We've finally reached Spiceport City with this update, the second city on the road to treasure! After how eventful the last city was, who knows what surprises are in store for this one...!
Hope y'all enjoy!
HOTFIX: FIxed an issue where the game couldn't progress if not wearing the map before reaching the Spiceport gate.
v.0.33a Links
2022-09-30 18:00:07 +0000 UTC
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Hey y'all!
Another Shieldfall Vale segment this time, with a few more...spicier moments than usual. Next month we'll finally be reaching Spiceport City!
Hope y'all enjoy!
v.0.32 Builds
PC BUILD
2022-08-31 15:01:06 +0000 UTC
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Hey y'all!
This month's build follows up on the heavy conversation with Zhokhar from last time, diving right in to everyone's thoughts on the matter. There's also an update from a certain lizard wizard duo...
Additionally, by popular demand, we've added back clicking functionality to the equipment screen! Now you can drag gear to Killigan's equipment slots or click-to-equip just...
2022-07-31 15:00:09 +0000 UTC
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Hey y'all!
This month's update dives headfirst into the next leg of the journey for Killigan and the gang, featuring a loooooong talk with someone who's been really needing it.
Next month's update will cap this one off and likely include at least a few days of good ol' travel!
Hope y'all enjoy!
v.0.30 Links
2022-06-30 18:01:02 +0000 UTC
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Hey y'all!
As stated before, this is a shorter update than usual...but if you only check in monthly, it's jam-packed compared to last month! Whichever crowd you're a part of, there oughta be plenty of content to sink your teeth into. Next month, we should be back to regular once-a-month updates.
Hope y'all enjoy!
v.0.29 Links
2022-05-31 15:00:07 +0000 UTC
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Hey y'all!
Here's the second part of the update that was scheduled for last month! Took a week longer than originally estimated but I wanted to be sure I got it right the first go-around.
Additionally, there's a part towards the beginning of the purescale banquet I altered/revised due to something in this update. I'll provide a synopsis of what changed on the discord server si...
2022-05-14 15:00:50 +0000 UTC
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Hey y'all!
This update dives into the occasional festivities at the Temple of Kagu! There's lots of activites to partake in, with all sorts of ways to honor Kagu, as well as...maybe something else in the afterparty...?
Additionally, there'll be a second part to this update in a few days to a week! I wasn't quite able to fit everything I wanted to in this build, at least t...
2022-04-30 18:01:02 +0000 UTC
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Hey y'all!
This update continues from where the last content update left off.
...That's about all I have to say!
Hope y'all enjoy!
HOTFIX: Fixed a few typos and sprite issues.
v.0.27a Links
PC BUILD
2022-03-31 21:00:02 +0000 UTC
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Hey y'all!

...I lied. There IS an update this month.
It's still not a regular content update, however, it DOES add a very requested feature: skip points! Thanks to Wattson's excellent coding, upon starting a new game through the "New Start" button, you'll be offered a series of s...
2022-02-28 19:00:26 +0000 UTC
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Hey y'all!
In this update...various things happen! That's all I'm gonna say, there's a lot going on and I don't wanna give it away before y'all jump in!
However, I do wanna take a moment to point out that this is now the game's 4th anniversary since its release!
In the past couple years KT has been in active development, I've put out more content than I origin...
2022-01-25 19:00:59 +0000 UTC
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Hey y'all, happy holidays!
This month's build is a little small, but there's a good few surprises in store! The Crystal Plains have been fairly eventful so far...what could be waiting this time?
Also, just so y'all are aware, next month's build will be posted on the game's anniversary, January 25th. It'll be the game's 4th (!) year of being released! I'm looking forward t...
2021-12-31 19:00:05 +0000 UTC
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Hey y'all!
This update picks up exactly where last month's left off, including a conversation with a Zhokhar that's suddenly appeared, as well as a few more days of travel content!
Additionally, the CG gallery (or Memories, as it's referred to in-game) has been fully implemented! Enjoy browsing through all the major moments that have happened in the game thus far!
And lastly, due t...
2021-11-30 22:01:01 +0000 UTC
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Hey y'all!
This build contains the first steps into the Crystal Plains for Killigan and his companions, with several (shorter) days of content! It's time to get back into the swing of travelling, with lifelong friends as company and new encounters to discover!
The only thing not in this update is the gallery feature (again), we were both too busy to commit enough time to it t...
2021-10-31 21:00:04 +0000 UTC
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Hey y'all!
This month's update finally implements the backend overhaul, the culmination of what Wattson and I have been working on to drastically improve the game's features and systems, while squashing out lingering issues and bugs. There is also a small amount of content added, Aris Day 12, but as stated last month, it's much smaller than a typical update is. Most of the wor...
2021-09-30 18:30:02 +0000 UTC
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Hey y'all!
Here's the regular update for this month, it's a little shorter than usual but it's still an important one! It wraps up Day 11 and offers...maybe some sort of moment with Mac?
Additionally, I've changed a couple of the clutchmates voices (they were rushed placeholders anyway) and added a few minor dialogue changes, since there was apparently some confusion as to their relation ...
2021-08-31 18:01:01 +0000 UTC
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Hey y'all!
Took a little bit longer than a week to get this out, but hey, better than 3 weeks! Wanted to be sure this part got the proper care it needed and didn't want to end up rushing it. This build caps off the banquet with the ensuing dinner and an extended conversation with the Archcenaire! ...That's pretty much all there is to say!
As far as scheduling, this month'...
2021-08-16 00:00:01 +0000 UTC
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Hey y'all!
This build adds the lead-in and first part of the banquet, finally giving us a proper look inside the purescale side of the city! Overall, this build turned out shorter than I planned due to the second part of the banquet not being of a quality I was satisfied with. So, there'll be a v.0.19.1 build roughly a week or so into August that adds the second part of the banquet!
2021-07-31 18:00:10 +0000 UTC
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Hey y'all!
This build gets right in on Day 11 of Aris, the last full day Killigan will spend here! There's several exploration events to check out in this leadup to the purescale banquet, as well as perhaps something with the clutchmates...?
Additionally, the backend overhaul has been extended to Elder tier patrons! To recap from last month...
Wattson ha...
2021-06-30 21:00:06 +0000 UTC
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Hey y'all!
A bit unorthodox, but this is a MUCH smaller update than the one coming later this month, and it solely covers a full revision for the large conversation that takes place immediately after what happens at the Arcane Academy's graduation. New saves shouldn't be necessary, and it shouldn't affect saves from v.0.17's content. If you want to pass on checking out the revised conversation and a couple new art assets for an NPC involved, there's a summary of exactly...
2021-06-23 00:35:32 +0000 UTC
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Hey y'all!
This month's update is on the short side, I've been stretched pretty thin this month due to some irl mishaps. However, if you're pursuing a relationship with Mac, you may be in for a treat! Next month should be back to a regularly-sized content update.
Additionally, for those in the Radiant and Beacon tiers: Wattson has put together a QTE playtest built upon hi...
2021-05-31 18:01:01 +0000 UTC
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Hey y'all!
The end of Day 9 left a lot of unanswered questions, and this build follws up on that! Additionally, a certain yellow skrilzi faces his toughest trial yet...
Also, the backend overhaul is not present in this update! It's still actively being worked on and should see implementation very soon, with save file preservation as a priority.
Hope y'all enj...
2021-04-30 18:00:05 +0000 UTC
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