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[Cards] Chilling Grasp Arrow

"I told you to hold still, but you kept dodging, so I had to take harsh measures. Now, tell me where the chest is, and I'll let you go."

As a kid, one of the scariest things my older brother told me was that when ghosts come for you in the middle of the night, they will grab you by the feet and grasp you in a cold embrace. I checked the gap below my bed before laying down longer than I was proud of. Now you can scare your enemies the same way.

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[Variant] Chilling Grasp Arrow


Arrow, very rare

This reinforced arrow has a glass vial instead of a regular arrowhead. Shadowy shapes constantly move inside the vial, glowing in shades of green and blue. You have a +2 bonus to attack and damage rolls made with this piece of magic ammunition.

When you use this magic arrow to make a ranged weapon attack against a crea...

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Chilling Grasp Arrow

Arrow, rare

This reinforced arrow has a glass vial instead of a regular arrowhead. Shadowy shapes constantly move inside the vial, glowing in shades of green and blue. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition.

When you use this magic arrow to make a ranged weapon attack against a creature, that creature takes necrotic damage ...

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[Cards] Boots of the Rain Runner

“I always loved running in the rain, but I never knew that it could feel this good.”

It’s December already! Man, this year is flying so fast that I think it can be wearing these magic boots. While I was finishing the November edition of the Blueprint, I remembered one of the coolest scenes of an anime I watched as a child and there was a character that could hide and move through wet surfaces. I decided to make this an item. I hope you like it!

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[Variant] Boots of the Rain Runner

Wondrous item, very rare (requires attunement)

These blue boots are made from a strange material that looks like water but is solid and resistant to the touch. They are constantly changing while tiny water bubbles float and move around.

Once a day, you can speak this boots command word to increase the speed of the bubbles and make the water flow leak from the boots. For 1...

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Boots of the Rain Runner

Wondrous item, uncommon (requires attunement)

These blue boots are made from a strange material that looks like water but is solid and resistant to the touch. They are constantly changing while tiny water bubbles float and move around.

While wearing those boots, you can walk on water as if it were solid ground. In addition, you gain the ability to transport yourself throu...

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Feedback on the November edition of the Blueprint

Hey everyone, the Blueprint will take a little longer to come out this month. The new version is taking a little longer than expected but it is for a good cause. More than 120 pages of content, including a new subclass, a new race, and a whole chapter covering the crafting materials. Stay tuned for the release in the next few days.

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Taiyō

Crafting material, very rare

Legends say a long time ago, before even the oldest of the elves was born, a great war happened between the gods and a powerful entity from the Far Realm. In the final battle, tales say that the Sun God toked the sun itself and turned its rays into spears to use against his enemies. Deep beneath the ground, on the places those magic radiant spears t...

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[Cards] Taiyō no nioi

“Do you want a taste? I call it, Taiyō no nioi. It means sun whiff. It’s harmless, you’ll see.”

What would happen if, to achieve a mighty power, you needed to expose yourself to great danger? Would you do it? This item was an idea from one of the players at my table that wanted to explore magic alcoholic drinks with a dose of Sake, and it was a delicious item to playtest.

Want to know more about Taiyō based items? Check up on the next edition of The Blue...

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[Variant] Taiyō no nioi

Wondrous item, uncommon

This small ceramic jug is made with a rough gemstone of Taiyō inside. The pottery process utilizes a special kind of kiln that uses radiant energy instead of fire. That way, the jug and the cup absorb the magical properties of the Taiyō gem and become forever filled with radiant power. This jug can hold up to 4 cups of drink and produces 1d4 doses of a...

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Taiyō no nioi

Wondrous item, rare

This small ceramic jug is made with a rough gemstone of Taiyō inside. The pottery process utilizes a special kind of kiln that uses radiant energy instead of fire. That way, the jug and the cup absorb the magical properties of the Taiyō gem and become forever filled with radiant power. This jug can hold up to 5 cups of drink and produces 5 doses of a magic...

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[Cards] Death’s middle finger

“Death is sick of adventurers thinking they can cheat their way into the underworld. Not on my watch.”

It’s nice to think of things like Death and Fate as living entities, it reminds me of Sandman, which is one of my favorite pieces of literature. I truly believe that in a fantasy world where so many people can cheat death, She’ll be willing to give some selected followers the means to put the balance back in its place. What do you think?

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[Variant] Death’s middle finger

wand, legendary (requires attunement)

Some folks believe death is not a thing that happens, a twist of fate, or even the normal course of life. Death is an entity, as old and powerful as it can be. And in a world where so many things can cheat and make her job harder, I can’t believe that she would not be pissed.

This magic wand is made with a long curved bone that look...

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Death’s middle finger

wand, rare (requires attunement)

Some folks believe death is not a thing that happens, a twist of fate, or even the normal course of life. Death is an entity, as old and powerful as it can be. And in a world where so many things can cheat and make her job harder, I can’t believe that she would not be pissed.

This magic wand is made with a long curved bone that looks lik...

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[Cards] Ancestors Axe

“When I thought I saw all the brutalities those barbarians do in battle, I met this fellow that kills his enemies throwing the skulls of his ancestors on them. Mordenkainen's beard be damned.”

I find the Path of the Ancestral Guardian barbarians truly fascinating. When we think about fantasy and the cultures that inhabited a mystical setting like those we play on D&D, it’s very easy to let the mind travels a universe of possibilities and fun concepts, this one I took ...

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[Variant] Ancestors Axe


Battleaxe, very rare (requires attunement)

In some cultures, weapons are passed from father to son with the purpose of continuing the battle that their ancestors couldn’t finish. This is not one of those cases. For the barbarian tribe of Kiliganjaroo, their unique rites of passage allow their sons and daughters to carry their ancestors into battle with them in an u...

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Ancestors Axe

Battleaxe, rare (requires attunement)

In some cultures, weapons are passed from father to son with the purpose of continuing the battle that their ancestors couldn’t finish. This is not one of those cases. For the barbarian tribe of Kiliganjaroo, their unique rites of passage allow their sons and daughters to carry their ancestors into battle with them in an unusual way.

<...

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Whitebark

Crafting material, rare

No matter how advanced the world becomes, there'll always be those who prefer the old ways. There are places in this plane that still hold a deep connection to the primal magic that created the land we live on.

Druidic circles built their camps around those places, adding yet more magic to already sacred sites. Sometimes, in those locations, old tr...

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[Cards] Seedsprout

Even in the driest of deserts, whitebark can bloom healthy and strong. Walk with me, and you’ll always have a safe place to rest in the shade.

This quarterstaff is made with a magical wood called Whitebark. The name says it all. When trees are within an area strong in primal magic, sometimes they absorb the magical properties in such a way they become covered with a white wooden shell. From then on, it will forever be connected to life and vitality, even in the worst en...

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[Variant] Seedsprout

Quarterstaff, uncommon (requires attunement)

This magic quarterstaff is made of a special type of wood taken from trees that developed a strong connection to primal magic. A whitebark covers most of this staff, and you can always find some kind of vegetation growing in it. You gain a +1 bonus to attack and damage rolls made with this magic weapon.

Every day at dawn, ten r...

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Seedsprout

Quarterstaff, legendary (requires attunement)

This magic quarterstaff is made of a special type of wood taken from trees that developed a strong connection to primal magic. A whitebark covers most of this staff, and you can always find some kind of vegetation growing in it. You gain a +3 bonus to attack and damage rolls made with this magic weapon.

Every day at dawn, ten ...

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[Cards] Coin of Returning

This is my lucky coin, I never lost a bet with it. What do you think of a quick game of cards, winner takes all?

Sometimes what seems to be mundane items end up being small magical trinkets that can have a great impact when used with creativity and wits. This is one of them. It can be a charlatan’s lucky coin, a spy’s tracer, or even a “coin of endless lunch” for a smart owner in a crowded tavern.

Want to know more about how to bring this magic item ...

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[Variant] Coin of Returning

Wondrous item, rare (requires attunement)

This Golden coin is indistinguishable from a regular coin. Its true magic properties can only be spotted by spells like Detect Magic or Identify.

It has a sun engraved on both sides. The sun has its eyes open on one side with small divination runes hidden in the engraving. On the other, the sun is asleep with hidden conjuration ru...

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Coin of Returning

Wondrous item, uncommon (requires attunement)

This Gold Coin is indistinguishable from a regular coin. Its true magic properties can only be spotted by spells like Detect Magic or Identify.

It has a sun engraved on both sides. The sun has its eyes open on one side with small divination runes hidden in the engraving. On the other, the sun is asleep with hidden conjuration ...

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[Cards] Emerald Caller

“Let’s face it. We all have our dark sides, but if you’re like me, you can’t be evil.”

Yesterday the world lost a fighter. When I learned about Jason David Frank's passing, I could not stop thinking about how he impacted a generation of kids who grew up wanting to be Rangers, do good, and help one another. I was one of those kids that cheered every time the notes of the Dragonzord song played on TV. I hope you're in peace wherever you are. Know your legacy will live o...

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[Variant] Emerald Caller

Dagger, rare (requires attunement)

This emerald dagger is a token of friendship from an old battle when a Horizon Walker Ranger called Thomas Oliver partnered with an Emerald Dragon to hunt down an ancient aberration threatening the material plane.

You have a +1 bonus to attack and damage rolls made with this magic weapon. The dagger has an intricate system that allows it...

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Emerald Caller

Dagger, artifact (requires attunement)

This emerald dagger is a token of friendship from an old battle when a Horizon Walker Ranger called Thomas Oliver partnered with an Emerald Dragon to hunt down an ancient aberration threatening the material plane.

You have a +3 bonus to attack and damage rolls made with this magic weapon. The dagger has an intricate system that allow...

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[Cards] Dice of Bless and Distress

"I rolled the dice this morning. You won't like the result if you piss me off today."

Luck is one of the most critical components of most D&D games, but often we have to deal with it only as players. Many times the result of several planning sessions can crumble in front of a natural 1, but the characters don't see it as a misfortune but a critical failure. I wanted to bring the concept of a dice roll and play with luck from a character's perspective. And it turned out very fun to p...

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[Variant] Dice of Bless and Distress

Wondrous Item, rare (requires attunement)

These black dices have three skulls and three crosses engraved in pure silver where the numbers should be. No one knows where they came from or how they’re made, but some say they are pieces of a corrupted crystal ball that once was used to foresee the future and now became able to bend it. Others say they’re a gift from the Trickst...

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Dice of Bless and Distress

Wondrous Item, uncommon (requires attunement)

These black dices have three skulls and three crosses engraved in pure silver where the numbers should be. No one knows where they came from or how they're made, but some say they are pieces of a corrupted crystal ball that once was used to foresee the future and now became able to bend it. Others say they're a gift from the Trickst...

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