I've really wanted to draw this for quite a while now. As you may know by now, there are some female characters and cartoon couple that I find just too cute and well designed to draw porn of. Maid Marian and Robin Hood fit right within this scenario.
But I added a foot because, come on, I can't not be me.
There'll be a few changes coming up soon, my ever-patient patrons! First of all, next month I'll request Patreon to charge at the beginning of the month. If you're a regular patron, tha...
2018-03-26 10:27:11 +0000 UTC
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This game has actually been finished and collecting dust for a while now, so I decided to go ahead and post it. It's pretty much as messy as the original OpenGL version was, but I now know all the basics to make and publish Unity games. The next one will be better!
2018-03-10 14:17:30 +0000 UTC
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Behold my butt! My tail is now finished. I decided to stuff it with cotton, for it was way cheaper and softer than using polystyrene balls. The belt seems durable enough and the tail itself is flexible enough for me to comfortably move around and sit down without damaging it.
It will now be safely stored until I can wear it at Furrnion2018. If you attend, feel free to pet it!
2018-02-26 10:56:11 +0000 UTC
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I bought some fuzzy fabric with the closest colors I could find and traced the patterns on them. I cut them up, sewed all white half-rings, then all the broad sides together and got me a basic unwrapped genet tail.
I added some strong fabric inside for support, added a belt with a long shoe lace sewn to the upper brim and closed the whole structure shut. Of course, all the seams are inside, so the whole thing had to be turned inside out, through a tiny hole. Quite the challenge, but the seams ...
2018-02-26 08:21:38 +0000 UTC
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I decided to make myself a genet tail for the upcoming Furrnion2018. I've been working on it for a week and thought you'd like to see the whole building process.
First came the calculations, for I wanted everything to look just right. I had to make a program to calculate the exact curvature polynomials though Cramer - piece of cake, that only took me 1.5 hours.
Then, I calculated what the rings of the tail should look like when unwrapped, since they aren't all cylindrical. A bit of geome...
2018-02-26 08:16:17 +0000 UTC
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What, did you think I had forgotten about these? No way, this baby is still progressing whenever real life lets me work on it. As you see, I've moved back to 2D - my 3D still needs a lot of work before it looks decent enough for proper animations.
2018-02-02 13:52:52 +0000 UTC
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SKREEEEEEE!!
2018-01-31 11:34:22 +0000 UTC
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Something's restless...
2018-01-30 15:36:42 +0000 UTC
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One of the things I am actively trying to overwork myself to death with is making a set of prints to sell at the upcoming Furrnion 2018. Some, such as the one this preview belongs to, will be clean, others will be more suggestive or straight up erotic. Either way, I'll be putting my whole effort into making them look as good as possible.
Once these prints and my many animated commissions are out of the way, I want to start a proper long-term project with you guys. Patron-guided image sequences...
2018-01-21 09:53:48 +0000 UTC
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Happy 2018, my lovely patrons! For this update I didn't post any previews, as they'd have spoiled the surprise. I hope you like it!
2018-01-03 20:48:30 +0000 UTC
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Hmm, does that fox kid look familiar to you too?
2017-12-29 15:33:20 +0000 UTC
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December has been pretty intense. I made a lot of money with commissions, but I mustn't forget about my current projects. I've already started working on MbK's next update. This one's going to be somewhat dark.
2017-12-28 20:16:06 +0000 UTC
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Big update in my comic, guys! There's a lot of text, but my sociopolitical ramblings don't really translate well into just images. Enjoy the dark secret revealed my Miss Krolikova!
2017-12-13 11:10:21 +0000 UTC
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A few more scenes and cameos to appear in the upcoming panels of Misbegotten Kittens - Jwock, same as Magnus, will still take a while. The biggest reveal in this episode will happen in this batch!
2017-12-09 06:55:27 +0000 UTC
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I'm keeping updates short and quick for the time being. I have lots of dialogue ready to draw, I just wish I had more time to do it!
2017-12-01 05:57:47 +0000 UTC
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I'm having so much fun with these panels. I didn't add many cameos to these ones - Magnus's will still take a pretty long time, since I want to put him in the bioenergy plant and the story won't get us there yet -, but there will be a lot of chances for them to happen in Vero and Rayco's substories. There's still time to request a cameo if you're a paying patron!
2017-11-28 16:04:29 +0000 UTC
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We’re getting closer to the end of this episode! Nelson finally learns what's causing most of the strange events in the orphanage of Polis Delta.
By the way, I forgot mention that paying patrons will get cameos in my comic, if they so desire. Upon publication, they will be credited for the creation of their respective characters, so that a printed copy of that issue might serve as proof of their legal ownership.
So if you want one of your characters to live in Esperanza, let me know! I...
2017-11-11 14:43:18 +0000 UTC
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As promised, here's a little preview of what's to come. Nelson will finally be explained some of what's been going on at the orphanage - and what dangers he has accidentally unleashed.
I'm working hard to give my story a proper updating schedule. Let's hope real life lets me!
2017-11-10 09:46:42 +0000 UTC
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Happy November, my ever patient patrons!
There's been some big progress on the minigame thing, as you might have seen in my recent demo reel, but there's still a lot to do. The problem is that everything I have to do right now has top priority - auctions, commissions, MisbegottenKittens, Robotics lessons, this game... - and I'm progressively losing my sanity here. I really need to priorize and put a few things ...
2017-11-01 17:44:42 +0000 UTC
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Guys, guess who's remaking his 10 year old 3D videogame! The character and most of the level is already finished, I just have to color this beauty here and I'll be ready to start programming. Damn, I love modeling.
2017-10-17 19:02:07 +0000 UTC
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I said I would do it and here it is! It only took me about a week to make. And as I promised, you guys get special privileges for helping me stay afloat for so long. Your lifetime Patreon donations will be substracted from your bids. That is, if your lifetime donations are 100€ and you bid 350€ on this auction, you only have to pay the difference, 250€. Use this wisely!
This discount will take into account previous uses of your lifetime donations (as in commissions) and can only be appli...
2017-10-14 05:48:36 +0000 UTC
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I think this is the best I can do with Blender right now. I tried to add some actual fur, but it was too much for my graphic card to handle. What do you guys think? Is this good enough for this lesson?
2017-10-02 19:48:33 +0000 UTC
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This handsome devil is almost ready to animate. I have to figure out a good way to simulate fur and cloth and there are a few joints I should tweak, but for now I feel he's looking pretty decent. What do you guys think? Any details you'd like me to change?
I should start recording the lines for the second lesson now.
2017-09-20 07:41:58 +0000 UTC
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Just a little pencil sketch of the version of my fursona from the universe where he was born a woman.
2017-09-17 17:00:26 +0000 UTC
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Moving forward! I'll make two versions of our genet, clothed and naked, one for the lesson and one for Olive. Naked is more difficult, since I had to model his toes, so I made that one first. Now, time to add his spots!
2017-09-16 11:15:54 +0000 UTC
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Good day, my dear patrons! There's a Spanish proverb that says "span too much, tighten too little", meaning that if you try to take on too many projects at once, you'll do poorly at all of them. I have noticed that my art has been kind of lacking quality lately, so I have to prioritize.
I absolutely have to put my second Robotics lesson high on the list, for those take a lot of work and, frankly, I love teaching - and I have already begun making progress on that. But I'm going to try 3D animat...
2017-09-14 16:10:30 +0000 UTC
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This space lass is already fully rigged. But she isn't just for show, now I have to make her fight! Designing a character isn't the same as designing a whole videogame, so I'll have to take a while to think of how to structure everything. I'll keep you posted of my progress.
In other news, by popular demand, I have already started working on my second animated lesson. This one will be exclusively on autonomous navigation and how robots create their trajectories. These are quite complex algorit...
2017-09-07 10:03:11 +0000 UTC
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Guess what, guys! I've already started the next project. I really really miss programming, so this time I'm going to make a videogame, starring one of my most obscure characters, the Alienpaca.
And damn, I'm getting fast at this! Her whole modeling, UV mapping and coloring took just one day! I'm not sure about her color pattern, though. What do you guys think would look better on her? Something green or gold, maybe? Should I color her antenni too?
2017-09-03 06:08:19 +0000 UTC
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It is finished, my dear patrons. It was a lot of hard work and it took a very long time, but it was all worth it. Thank you all for making this possible!
2017-09-01 18:12:25 +0000 UTC
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This one is almost done! The whole animation is complete. Now I just have to record a video of it so I can upload it to YouTube. Just one last push!
2017-09-01 14:09:29 +0000 UTC
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