01/07/2023
Hallo~oo! Time for the GS devlog!
This Week's Summary:
- Set up and coded New BGs
- That I had but weren't coded
- Finished coding in all the BG changes/switches
- More or less did a speed run while checking the BGs
- Did a slower "David run"
- Made toooons of corrections
- Coded all sprite appearances/disappearances
The Ramble:
So for th...
2023-07-01 02:19:24 +0000 UTC
View Post
Hi everyone! Today starts the beginning of our third Q&A for the patreon.
Just like before, I'll take questions for a week and then go through them and post all the answers.
As before, you can send questions about:
- characters
- character reactions
- lore
- game stuff
- game development
- future releases
- writing/art methods
- etc
For any of my games and characters. I will collect them and then post a Q&A style post w...
2023-06-30 23:54:55 +0000 UTC
View Post
Hallooo! Time for the GS devlog for this week.
This Week's Summary:
- Finished scripting Yuu's route
- Finished a ton of little things in prep for alpha testing
- Music stops (places where the music goes silent, like endings and chapter screens)
- Set up the scoring spreadsheet
- Coded in scoring
- Checked all variables in the route
- Started coding in initial BG changes
- Started coding in initial music cues...
2023-06-24 00:01:00 +0000 UTC
View Post
Hi! Time for this week's dev log!
This Week's Summary:
- Finished the structural revision
- Started proofreading (up through Ch 6)
- Scripted (basic coding) of Chapters 1-6
- Made the chapter landing screens
- Started on the flowchart templates (up through Ch 4)
The Ramble:
So this week was kind of a weird one since we had a three day weekend last weekend - which meant I really only had 4 work days...
2023-06-17 00:01:00 +0000 UTC
View Post
Hi everyone! This is June's Q&A responses!!
I was wondering what kind of scenes you find the hardest to write. I always thought action scenes were the hardest to work with just written text, but I'd love to know what you think!
Honestly, it just depends.
Some action scenes can be difficult to write but it really depends on what is happening and what I need to have happen. As long as I can block out a scene mentally and figure out where e...
2023-06-14 01:30:16 +0000 UTC
View Post
Hi everyone! I decided to do my first "real" dev perspective topic right now even though I just posted the sort of "intro into why I want to post these things."
Ha ha. It's just that I didn't want to put it all into one post since these can get a bit long. But I did want to explain what this is before I posted it!
I decided to start here since, well, it seems like a good place to start! Games...and game play - as concepts and how they relate to visual novels!
<...
2023-06-12 03:19:28 +0000 UTC
View Post
So for a while I've wanted to post some of my thoughts on games, VN game design, making games, writing...
I have an entire obsidian vault with write ups and notes on different subjects like types of narrative branching, how choices function in games, what it means for choices to 'matter' (or 'not matter'), game structures, and a lot of other things.
The main struggle I've had is about whether anyone actually wants to hear my thoughts on these things. Ha ha. (〜 ̄▽ ̄)〜
2023-06-12 02:25:25 +0000 UTC
View Post
Hallo!! Time for the GS devlog for this week.
This Week's Summary:
- Edited up to halfway through Ch 12
- Started CG planning
- Decided which CGs I'll be doing
- Started gathering references
The Ramble:
Hi everyone!
So I am, of course, feeling better and was able to work diligently this week. ╰(*°▽°*)╯
I continued editing Yuu's route, reaching about mid-way through Chapt...
2023-06-10 02:16:24 +0000 UTC
View Post
At my last ramble here, I was getting started on Daaz's scenes! I'm currently finished with his content through the shared "common" path and am now setting out to complete his three character-exclusive chapters.
I'd had a new idea and was considering if it was possible and how it would work.Honestly, I wasn't quite sure as it's a bit of a departure from what happens in the other routes (all the routes resolve a little differently but they're somewhat similar - and this idea wi...
2023-06-05 03:01:00 +0000 UTC
View Post
Hi everyone - sorry for this short update. Yuu's route is edited through chapter 7 but I got sick mid-way through this week and my productivity dropped to zero (mostly due to the fact I'm not sleeping because I can't breathe through my nose. So my ability to think coherently has disappeared.) 👃
Hopefully I will be able to start working again on Monday. 🤧
(Side note, I did sketch out a CG and work on some art book art since it's lower brain power but didn't complete anything....
2023-06-03 01:51:22 +0000 UTC
View Post
Hi everyone! Today starts the beginning of our second Q&A for the patreon.
Just like before, I'll take questions for a week and then go through them and post all the answers.
As before, you can send questions about:
- characters
- character reactions
- lore
- game stuff
- game development
- future releases
- writing/art methods
- etc
For any of my games and characters. I will collect them and then post a Q&A style...
2023-06-01 01:57:47 +0000 UTC
View Post
Hiiiii! ☆*: .。. o(≧▽≦)o .。.:*☆ Time for the GS devlog for this week.
This Week's Summary:
- Finished the draft for Yuu!
- Edited up to Ch 5
The Ramble:
Hiii.
Okay somewhat short ramble this week:
I finished the draft. The drafting for Gilded Shadows is DONE. COMPLETE. FINISHED. ╰(*°▽°*)╯
We stand at:
1,081,342 words (uncoded)
And:
2023-05-27 02:37:47 +0000 UTC
View Post
Halloooo!
Just wanted to do a fun WSC lore post. This one is about Veleian names!
Basically I just made a list of names and name parts as well their meanings as well as some additional information about ways to modify and create new names based on the Veleian languages made for this project.
What is the purpose?
To just give people a list of possible 'Veleian' names and meanings for those who like to both character create and use existing lore. This is...
2023-05-20 02:13:13 +0000 UTC
View Post
Hallo! Time for this week's dev log!
This Week's Summary:
- Finished Ch 12
- Edited Ch 1
- Halfway through Ch 13
The Ramble:
╰(*°▽°*)╯
I'm not done writing yet but I do have some fun things to share. LIKE THIS:

Less than 1% remaining until I hit my target word count for the entire game! =OO
Th...
2023-05-20 02:06:28 +0000 UTC
View Post
Halloo~oo! Time for the GS devlog for this week. OWO
This Week's Summary:
- Finished writing Ch 11
- Halfway through writing Ch 12
The Ramble:
Another fairly short devlog as I slooowly inch toward being finished with Yuu's draft.
This week I finished up with Chapter 11 and started working on Chapter 12.
Heidi Faber, previously only seen in Ari's route, makes an appearance. =oo
I actually didn't ...
2023-05-13 04:42:52 +0000 UTC
View Post
Hi everyone! Here are the responses to the questions we got for this month's Q&A. There weren't that many but there are some development related ones and some story/character related ones!
I have them all divided up below by category...
Development related Questions
How long will WSC be?
I don't know if I've touched on this in some of my WSC rambles or not. But I don't have an exact number. Right now I'm estimating somewhere bet...
2023-05-08 10:49:51 +0000 UTC
View Post
So here is the question:
When it comes to CGs and a customisable MC, what would you rather see?
(Assume that the maximum number of CGs is 50 (1 per LI per chapter).
1. Fewer CGs (like maybe only 25 CGs) but the MC is in nearly all of them and is entirely visible (including face, hair, etc)
2. A moderate amount of CGs (maybe 30-35) and MC is in most of them, but is only partially visible so we can't necessarily see the customised features (like hair, face).
3. Max...
2023-05-06 02:18:23 +0000 UTC
View Post
Helloooo~! Just writing a quick little Dev update for WSC to give everyone a progress report.
Asher's route is complete (I believe it was almost complete at my last post).
I'm going back to work on Daaz's scenes now. And I'm also making revision notes for my big revision that I'll do after I write all the LI specific content. Daaz's path is a little more than half done at this point. I have two more chapters (7 and 8) which have a bit of shared content and then it's just working o...
2023-05-06 02:05:20 +0000 UTC
View Post
Hallo! Time for the GS devlog for this week.
This Week's Summary:
- Finished Ch 9 of Yuu's route
- Finished Ch 10 of Yuu's route
The Ramble:
Let us jump into the ramble.... ╰(*°▽°*)╯
Which probably will remain pretty short until I finish up with the writing. But....anyway. This week I finished up with Chapters 9 and 10 of Yuu's route. I only have four chapters left. =O
Yuu doesn't show up much in Ch...
2023-05-06 01:08:37 +0000 UTC
View Post
Hi everyone!
I am starting a new ...feature? Post type??
I am starting a new THING. For the next week, you can send me any questions you have about:
- characters
- character reactions
- lore
- game stuff
- game development
- future releases
- writing/art methods
- etc
For any of my games and characters. I will collect them and then post a Q&A style post where I...answer all of them. Only certain ...
2023-05-01 01:01:14 +0000 UTC
View Post
She was beautiful.
The first time he had that thought, he was taken aback. He'd never really thought that about another person before.
He knew, objectively, when someone was attractive.
Van was objectively attractive. Caleb also was attractive. It wasn't as if Ari didn't have eyes. He could compare features for symmetry or appeal. But Morgan was the first person he knew where a slightly wistful thought about her beauty lodged in his mind and wouldn't leave.
Eyes that r...
2023-04-29 07:08:48 +0000 UTC
View Post
Hallooo~ooo! Time for the GS devlog for this week.
This Week's Summary:
- Finished Ch 8 of Yuu's route.
- Then Re-wrote Ch 8 of Yuu's route.
- Halfway through Ch 9 of Yuu's route.
The Ramble:
Okay so this week the first thing I did was finish Chapter 8 of Yuu's route. Unfortunately I was feeling frustrated at having somewhat lost the thread of Morgan's plot arc in this route. This is a plot-light route in that i...
2023-04-29 06:55:21 +0000 UTC
View Post
I don't think I'm at a point yet where I'll be doing weekly WSC posts. However. Since there were some relevant updates this week I wanted to go ahead and do a status post:
1. The new laptop. If you've read the GS devlog, you know I ended up having to get a new laptop this week. This is particularly relevant to WSC as I've been working on getting a set of 1st chapter CGs of the LIs complete.
I had initially wanted to include these in the snapshot but wasn't sure I'd get them done b...
2023-04-22 02:47:14 +0000 UTC
View Post
Hello! Time for the Gilded Shadows devlog.
This Week's Summary:
- Finished Ch7 of Yuu's route
- About halfway through Ch8
The Ramble:
Another short update, I think!
This week I finished Chapter 7 of Yuu's route (which involved the love scene!)
Yuu has taken the lead in the earliest kiss and the earliest love scene (earliest kiss was previously held by Quill and earliest love scene by Jack. LoL). I'm not sur...
2023-04-22 02:34:49 +0000 UTC
View Post
Though the game is still not set to go into full production for a while, I wanted to post some of the additional lore content that will eventually be going up here on Patreon.
None of this content is critical to the game (and some of it is revealed explicitly in the game as part of character back stories and other stuff (like Asher not being terribly intuitive) is implicit in their characterisation.)
Other things are just fun 'extras' that aren't revealed in any way but may intere...
2023-04-19 00:00:02 +0000 UTC
View Post
15/04/2023
Now that WSC is released I do intend to start updating here on Patreon. I don't know my exact schedule yet but it felt apropos to update since the snapshot just released!
So to give everyone an update of where things really are with this project now that it is roaming the wilds:
The story is probably around 60% written.
With overlapping/concurrent routes, the writing doesn't really go the same way as it does for a game like Gilded Shadows.
2023-04-15 04:28:13 +0000 UTC
View Post
15/04/2023
Hello! Time for the Gilded Shadows devlog.
This Week's Summary:
- Finished Ch 6 of Yuu's route
- Started Ch 7 of Yuu's route
- Released Reuben's route! (Huzzah!)
The Ramble:
Short ramble this week because I have been focusing on writing Yuu's route and meeting my daily word counts as his route progresses.
I ended up going off my outline for Yuu Ch6 since I felt it ended in an unsatisfying ...
2023-04-15 03:10:27 +0000 UTC
View Post
Hello everyone! I just thought I'd post a quick random ramble and a quick sneak peek of what I've been doing for the GS art book so far.
There's not actually that much to look at though. Rofl!

The main thing I've been working on is setting up the master pages for the book. This is my first time working with something like Affinity Publisher. I used Photoshop for the Changeling book...
2023-04-12 01:31:59 +0000 UTC
View Post
Hallloooo!
Popping in for a quick check in regarding WSC. If you are on my server, you have been seeing me post more about this project late at night because it's currently in a stage where there's a lot I can show off.
Early stage projects are always fun in that regard. Late-stage projects like Gilded Shadows often have very little to show off unless you want to see my spreadsheets. But when a project is early in development, there's a lot I can show because everything is n...
2023-04-08 00:55:08 +0000 UTC
View Post
Hey everyone! I am popping in for a super quick devlog check in about Gilded Shadows.
This week I worked on ch6 of Yuu's route, getting it almost complete. It is an action-y chapter so it was a little tricky (as always) but it's basically done.
This was kind of a short week since yesterday was a holiday and Nicky was home but I still managed to get a decent amount of writing complete.
In addition, Reuben's route is getting a final, quick route of testing and I've start...
2023-04-08 00:36:39 +0000 UTC
View Post