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Steamberry Studio

Steamberry Studio

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Steamberry Studio posts

21/10/2022 Patreon Devlog


Hi everyone! Time for this week's update.

This Week's Summary:

  • Worked on Reuben's route (up to ch 10)
  • That's all. LoL

The Ramble:

The only thing I did this week was WRITE. LoL

Reuben's route is just over 85000 words and is around 75% drafted at the moment. I'm about mid-way through Chapter 10 right now.

Magnus has made his second appearance in the route and, as always, I love writing him. I f...

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WSC - Quickie Ramble

Hellooooo! 

Just posting a quick ramble about WSC.

For anyone new, WSC (When Stars Collide) is a side project I've been working on here and there for the past year and a half/nearly two years. It's a science fiction project and I work on it basically late at night and on weekends...

Sometimes 

(More regularly lately as I'm trying to pace myself with GS and not actually work on my main project every waking hour.)

WSC is a single-plot game with overlappin...

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15/10/2022 Patreon Devlog

Hi everyone! Time for this week's update.

This Week's Summary:

  • Released Quill's route
  • Worked on Reuben's route

The Ramble:

So the big, obvious thing this week is that I managed to finish and release Quill's route on both Steam and Itch.io

With his route released, I have two more to complete.

I have obviously been managing comments and feedback for the last couple of days.

Other than that I have be...

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Gilded Shadows Lorebook Content (Poll)

This is just a quick poll about what you would want to see *most* in the lore book. The lore book will probably have all the things listed below. I'm just curious what people are most interested in seeing as lore book content!

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08/10/2022 Patreon Devlog

Hi everyone! Time for this week's update.

This Week's Summary:

  • Quill corrections
  • Quill testing
  • Corrections to guide
  • Steam achievement stuffs

The Ramble:

This week I finally went through the Quill corrections. There were a total of 30-35 pages of suggestions and typos to go through total! (And a few significant glitches like a naked bob, a broken expression, and a broken CG).

I went through a...

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01/10/2022 Patreon Devlog

Hi everyone! Time for this week's update.

This Week's Summary:

  • Worked on Reuben's route
  • Quill is still in beta testing

The Ramble:

Another short update this week. Quill's route is still in testing and while I've glanced through the files to assess how much work there is, I haven't started making corrections yet as I'd prefer to do them all at once and a couple of testers have had real life issues slowing them down....

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Something New!

Hi everyone! A quick non-devlog from me this Friday.

Today I want to shout out a friend's project - Infinite Stars.

This is a science fiction game (more space themed than GS) that they have been doing solo for a while.

It's in-progress but is worth checking out if you like SF or are looking for new things to play. The game is free. It has a large crew of humans to date as well as some tentacle aliens (that are not datable. LoL).

The new update of Infinite Stars was rel...

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The Next Project? =O

I still have a fair amount of work to do for GS - probably close to a year of project development, then additional time to get KS rewards like the art book and lore book done. (The total writing for GS will be 130 chapters and 82% of those are complete now!) =O

However,despite that there's still a lot of work to be done, I'm already putting thoughts to my next project (I mean, I essentially have my next three projects planned out - the one I'm about to talk about, another one jokingly c...

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24/09/2022 Patreon Devlog


Hi everyone! Time for this week's update.

This Week's Summary:

  • Worked on Reuben's route
  • Made a few small corrections to Quill things

The Ramble:

Hey everyone! This will be a short update this week.

Quill's route has been out to beta testers and I've gotten some (positive) feedback on the route in general. I have not started making corrections yet as I wanted everyone to have time to comb through th...

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17/09/2022 Patreon Devlog


Hi everyone! Time for this week's update.

This Week's Summary:

  • Finished the remaining CGs
  • Finished all the remaining minor characters
  • And Bobs
  • Sent the route to beta testers

The Ramble:

This week I was able to wrap up the route and send it for beta testing to find errors.

I finished up the remaining CG related stuff including the CG for the passionate ending. Once that was done, I...

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11/09/2022 Patreon Devlog

11/09/2022

Hi everyone! Posting at the normal time this week! LoL!

This Week's Summary:

  • Finished 2 CGs
  • Coded the CGs I've had sitting around
  • Worked on sprites
  • Quill's Walkthrough
  • Content guide

The Ramble:

*crawls in*

Okay so I finished two CGs. And then coded them (I had three total to code). But one of the CGs I completed was a "set" and of the ones I coded, two of them were ...

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03/09/2022 Patreon Devlog

03/09/2022

Hi everyone! Posting at the normal time this week! LoL!

This Week's Summary:

  • Finished 2 CGs
  • Nearly finished Ian's sprite
  • Started a new CG
  • Editing Yuu's outline

The Ramble:

Hey everyone! Let us jump into this week's ramble.

This week I focused on art. Last week I said I thought I'd focus on getting the sprites done.......I did not do that. 🤣

I have largely continued ...

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27/08/2022 Patreon Devlog

Hi everyone! Posting at the normal time this week! LoL!

This Week's Summary:

  • Added in new glossary entries and all glossary links
  • Finished 2nd CG + mini hand CG
  • Coded in all the CGs.
  • Finished all the flowchart images (COMPLETE WITH ONE (1) TYPO)
  • Coded in all the CGs currently complete
  • Did one pass to make sure things were unlocking properly
  • Started 1 new CG

The Ramble:

S...

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Quill Snippets (video clips)

Just posting a few clips from the game - some funny, some cute. 

None of these include major spoilers but do hint at some of the plot goings on or relationship silliness between Morgan and Quill. 

Hope you find them enjoyable! 


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20/08/2022 Patreon Devlog

20/08/2022

Hi everyone! Posting at the normal time this week! LoL!

This Week's Summary:

  • Finished coding in sprite expressions
  • Some minor sprite fixes
  • Finished coding in audio (music and SFX - including some new SFX)
  • Finished 1 CG including all the recolouring
  • Made minor tweaks to Quill's intro CG (of the 'no one can tell but me' variety. LoL)
  • Started coding in glossary links

The Ramble: View Post

14/08/2022 Patreon Devlog

Hi everyone! I apologise for being late with this week's devlog. Yesterday was my usual day for updates but I had to go to the hospital in the morning and was there until the afternoon. I came home and promptly crashed, deciding I would write the update today.

Which I'd forgotten by the time I woke up this morning. (It's also been a hectic day). And I just now remembered. LoL

This Week's Summary:

  • Coded Sprites partially through Ch 11
  • Created a...

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06/08/2022 Patreon Devlog


Hi everyone! Time for this weeks' devlog

This Week's Summary:

  • Completed and coded Aritz's sprite
  • Completed and coded Vic's sprite
  • Coded in Neel's sprite
  • Coded sprite expressions up to part of ch 8
  • Started building the flowchart templates

The Ramble:

Had some rough days this week (mostly due to insomnia and being ultra dead during the work day).

But I powered through (most...

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Neel - Sprite Progression

Hello everyone! I just thought I'd post an image showing the progression of a character sprite. This is Neel (who doesn't have a last name).

These are the steps I usually follow for creating a new sprite.

1. Posing - I build the pose from a 3D model to give myself a foundation to quickly sketch from. These models are somewhat limited in their articulation and have some other issues. It's really difficult to get the head the right size because the head and face are disproportionate...

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30/07/2022 Patreon Devlog

Hi everyone! Sorry this is a little late. I've been working a lot. 💪

This Week's Summary:

  • Staged the major BG and sprite changes (IE, when something new shows on the screen or goes away)
  • Prepped and coded most new BG variations
  • Created new variations for Morgan
  • Created new variations for Quill
  • Created new variations for Vale
  • Created new variations and finished expressions for Locke
  • Created new variatio...

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24/07/2022 Patreon Devlog


Patreon WHAT DID YOU DOOOOO? 😱😱😱😨😱

Everything looks weird. ;A; Why....? Why? 



*sobs*

A...Anyway.

This Week's Summary:

  • Second revision complete
  • Proofreading (round 1) complete
  • Entire route scripted and put into Renpy

The Ramble:

So, this update is late because I have been finishing up the proofreading (round 1) with the help of my usual ...

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16/07/2022 Patreon Devlog

Hellloo everyone! I'm feeling a little better this week (but still in pain unfortunately. ;A;) Let us jump into the update!

This Week's Summary:

  • Second revision is complete up to Ch 10

The Ramble:

So this week I have mostly been focused on doing line edits and small fixes but I realised by around Ch 5 or Ch 6 that I needed to make a really big change/fix and that took up most of my time this week.

So what was it?

<...

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02/07/2022 Patreon Devlog


This Week's Summary:

  • Edited Ch 8
  • Edited Ch 9
  • Edited Ch 10
  • Started Ch 11

The Ramble:

So this week I edited Chapters 8, 9, and 10 - and started Ch 11.

Ch 8 - didn't require massive revisions I don't think (at least I don't remember any) but I did end up doing a bit of reorganising the chapter divisions.

Ch 9 - involves a lengthy conversation with Re...

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26/06/2022 Pateron Devlog

26/06/2022

This Week's Summary:

  • Edited up to Ch 8

The Ramble:

Ch 4 ended up getting much heavier edits than 1, 2, or 3 - I ended up wanting to set up some plot elements that get mentioned a bit later in the route and refocus some of Morgan's thoughts and goals to something slightly different.

There was also a bit of repetition of some talking points for the characters so instead of having them rehash ...

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18/06/2022 Patreon Devlog

04/06/2022

This Week's Summary:

  • Finished Quill's rough draft
  • Edited up to Ch 4
  • Outfit research/planning
  • Sprite planning

The Ramble:

As before, I focused on writing this week (or, specifically, drafting). I managed to finish the rough draft a bit early and was able to start editing this week as well.

Editing usually happens in several phases. I do an initial revision of the entire draft where...

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11/06/2022 Patreon Devlog

11/06/2022

This Week's Summary:

  • Less Chaos!!
  • Quill's route (up to Ch 12)

The Ramble:

Just another writing week this week.

I did multiple chapters this week but it's largely because some of them are a little on the short side and I'm kind of in a no-nonsense drafting mode just to get the rough draft done so I can start revising. So I finished up Ch 9, wrote Ch 10 and Ch 11 and started on Ch 12.

I also ed...

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04/06/2022 Patreon Devlog

04/06/2022

This Week's Summary:

  • More Chaos
  • Quill's route
  • Fashion research! LoL (for Morgan)

The Ramble:

Yes, it's the same as last week. 🤣🤣

So we're a few weeks out from release but there is still a lot more activity on all social media and discord so I will be continuing to manage that stuff going forward. It has quieted down a lot but is still way more active than usual.

I've continued ...

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30/05/2022 Patreon Devlog

Helllooo and welcome to this week's devlog.

This Week's Summary:

  • More Chaos
  • Quill's route
  • Fashion research! LoL (for Morgan)

The Ramble:

Just writing this week. I am about â…“ of the way through Chapter 8.

My word count is nearly 70,000 words for Quill's route so far. And his route is hanging at around 30% branching, which is perfect.

In this chapter, another familiar character will cameo. I ha...

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Patreon Devlog 22/05/2022

22/05/2022

This Week's Summary:

  • Dealt with chaos
  • edited/worked on Quill's route

The Ramble:

So as I'm sure you all realise, I released Gilded Shadows a little over a week ago.

Things have been quite chaotic since then though it is quieting down a little now.

I spent most of this week, frankly, answering questions and tumblr asks and responding to comments. And just talking to people about the game on th...

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Sharing a bit of hidden lore

Hi everyone! I just wanted to share with you a lore related thing that isn't directly discussed in the game but that you all might find interesting! 

It's to do with the passage of time and the way characters age in Gilded Shadows.

I think everyone is aware by now that years on Arcalis are a bit shorter than years on Earth, making everyone's chronological age seem much higher. For instance, Magnus is 42 in Arcalian years, but only 28 in Earth years.

But there's actually...

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Patreon Devlog - A few days early

Hi everyone!

I decided to do what would normally be my Saturday post a little early.

Since the game will release on my Friday, I feel like Saturday may be too chaotic for me to really have much time to manage a developer update.

As you all know, despite the release of the base game, I still have three more routes to complete so development of Gilded Shadows is continuing.

As of right now I am working on writing Quill's route. My goal is to have it done by the end of Ju...

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