Hi everyone, ^_^ Sorry for our late this time. Now version 0.33 is available. This time we have finished pulling some of the map files out of the main game file, to make the game compile faster.
And we try to make the game save to file instead of Sharedobject, but seem like flash unable to do that automatically. So to keep it convenient, the game will keep the auto save in Sharedobject, but to transfer save to the new version or if you want to change the game file location, we add the sa...
2018-01-22 05:51:29 +0000 UTC
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Thanks to SIM64k for Engish editing and TEDDYA78 for French translation. The game has now gotten much better text and able to switch the language to French now. However the Japanese version (which we plan at the very first) still not working.... XD
2018-01-22 05:49:49 +0000 UTC
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Haaai, Yesterday I was typing this message and then.. BOOM server maintenance. So hello again Happy new year!!!. YAY
And let celebrate by this little mini game. The download link is in the post below. We also try to export the mac version for this one... If it work, we would able to have the mac version of the main game in the next ver.
The game is a simple choice game, like the Nene & gift one we made long ago. And the H-event would trigger only if you put things in the right ...
2018-01-02 03:54:58 +0000 UTC
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Happy new year everyone. Here's the download link of our mini game.
Feley&Party Download
Mac Version
Have fun. ^_^ and see you in the next update.
2018-01-01 09:01:08 +0000 UTC
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Thank to Patreon... The CUF is enabled for us now.
So in that case I think we could do this... Here is the link to the latest version of the game.
Version 0.32 Download
2018-01-01 08:49:29 +0000 UTC
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Merry Xmas everyone.. The first year of our development about to pass. Thank you so much for your support.
We're preparing something for our little celebration. So.. stay tuned, and... see you there. ^_^
2017-12-25 10:52:13 +0000 UTC
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Hi again... as we released the version 0.32 yesterday. It turns out to have some bugs, Including Pellucia bubble bugs which make 2nd stage unable to finish. We're sorry, we made that big mistake.
Anyways, we have already fixed the bugs we are known. And now version 0.32 Hot Fix is available.
Change Logs
1. Fix the boss bullet bug, which make Pellucia unable to blow bubbles.
2. Fix the transparent Feley's arm in MiniBoss breaking scene.
3. MiniBoss...
2017-12-06 17:54:11 +0000 UTC
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Hello everyone. After fix many bugs Circeria causing, the 3rd stage boss battle is finish already. So now time to update the game to 0.32 version.
This time, mostly if it's a Circeria boss fight. According to the plot after Feley able to lure Circeria to the water pond, Pellucia will catch her in place, and this is where the fight begin. Yes, this will be 2 vs 1. XD
Unlike other boss Cerceria is designed to be able to fight with melee.(She will not move after all.) So you do ...
2017-12-05 05:33:33 +0000 UTC
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Hi, Everyone... Thank you for your support, Now our first goal is r...
What!? The goal is already reached for a while? I'm sorry, I just finish drawing the thank you image. TwT Not as good as the in-game CG, but not bad for a programer right?
And don't worry, I'm not doing the in-game CG so.. the game quality will not drop. XD
For the game progress, we still working on Circeria boss fight. Her special ability cause pretty much bug than we expect. = = Anyways, I think we would...
2017-11-21 06:21:28 +0000 UTC
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Hi, Everyone...
Not so long since the last time again, since now is the time to give the update to patrons who join in October, so I think I should put some update here. Basically this one is just some bug fix, and add some gimmick between stage1 and stage2 of the MiniBoss.
Wish you enjoy. ^_^
Change Logs
1. Add some gimmick on 3rd stage Mini-Boss.
2. Fix Aqua Arrow charging sound.
3. Fix Mini-boss foot step sound that playing be...
2017-11-05 06:27:38 +0000 UTC
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Hi, everyone.
It's a while after the 0.3 update. We're still working on the 3rd stage of the game. This time, mostly we work on the mini boss, try to make it more fun to fight, and also finish the H-sprite that's not done yet in the last update.
So we add the 2nd stage for the mini boss, like other boss in the game, once its HP drop below 50% it will go to 2nd stage. For this boss it will stop attacking and chase Feley with faster speed until their legs break, and then the 2nd stag...
2017-10-30 09:20:25 +0000 UTC
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Hi again everyone...
As we release the beta of version 0.3 a while ago. Now we do the retest and try to fix the known bugs and this is the new version. So mostly It's bugs fixing and file managing for this one.
Change logs.
1. Pull most stage 3 file out of the main file.
2. Fix the totem bug.
3. Fix the boss kicking bug.
4. Slightly increase MeowBall hit box.
5. Fix the aqua arrow lockdown bug.
We still think Circeria chasing spe...
2017-10-09 09:45:54 +0000 UTC
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Hi, Everyone...
As promise, version 0.3 of the game is release, In the truth we already finish it once, but we feel not so right about it. So we try to add more feature to the stage ,which we barely made it in time., so this one still need more testing and balancing. The rhythm of story telling also still not so smooth. Then let call it version 0.3 beta for this one. We'll working on bug fixing and smooth the story telling after this.
We try to add a miniboss on this stage too. Since run...
2017-10-05 14:06:26 +0000 UTC
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Hi, everyone....
As you may already notice, the old video is pretty outdate. (It's from the 0.1 version of the game.) And from the feedback seem like the song on that one sound too sad.
So I just made a new one. ^_^ Which try to make it a little more fun and energitic. Also with some character introduction.
Anyways enjoy.... now back to work, see you in the next update. (^w^)
2017-09-13 04:59:33 +0000 UTC
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Hello, everyone. (^w^)/
It's a while after the last update right?. We still working on the 3rd stage of the game, which still need sometime to finish.
We have most gadget prepare, but still thinking about how Circeria would chase Feley from the story she should be faster than Feley so she would have to coming from a far. We're thinking about add some number showing how far she is ,but not sure if it would give enough feeling about being chase.
Anyways we plan to finish the 3r...
2017-09-05 08:50:22 +0000 UTC
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Hello everyone...
It's a while after the last update. Did you pass Pellucia yet? Now we're making progress to stage3 which we plan to be a kind of speed run stage. It would be less complex than stage1 and 2 but would longer.
The power Feley should get from Pellucia is done and some preparation. We plan to make her use this new power on the puzzle in this stage too.
The other thing I would mention this time is the new monster. Since Mew keep complaining that we sh...
2017-08-18 21:26:10 +0000 UTC
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Hello again.. Everyone.
Sorry for the bugs in version 0.13
Now we just made a 0.13b version to fix it. The download link is below.
https://drive.google.com/open?id=0Bza1xaJLP-LfNVB3SDVZSGMyeDg
Umm... That's all for this time...
See you in the next update as always. (^_^)
2017-08-09 09:37:57 +0000 UTC
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Hello again everyone.
Not so long from my recent post right? Since it's the time to give the game demo to supporters who come in july, so I think I should put some update. But, not much this time. just... add the Pellucia's winning cg. Then let name it 0.22b XD Since call it 0.23 by just adding 1 cg would be a bit strange.
Change logs.
-Pellucia winning cg added.
-Nerf Pellucia in easy mode, she will act slower.
-Fix the hit box bug in the 0.22 ve...
2017-08-05 01:31:08 +0000 UTC
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Hello again everyone. ^_^
It's a while after my last post, so seem like it's the time. Now version 0.13 version 0.22 and version NG02 available. This time, mostly it's gameplay update, and also some other progress.
I try changing the BGM of the first stage too. From the one that feel like inside an ancient ruin at first, to a new one that instead would show Feley's positive feeling, as she about to reach her go, and for giving somemore active feeling, and not so serene.
You can dow...
2017-07-22 04:00:40 +0000 UTC
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Hello, everyone. ^_^
From the feedback I got... Seem like Feley have to kick slime a lots, and spam short kick animation may feel boring.
So... I decide to add some combo kick to Feley. XP
And since that I think I should make the kick viable on boss too.
However shooting the boss would still the easier way, and for the boss that like to jumping around like Pellucia you still have to shoot her.
Just.... Want to have some patron post sometime...
I seem to post only ...
2017-07-10 18:49:08 +0000 UTC
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Hi everyone. ^_^
After release the 0.2 version which pretty buggy. (sorry for rushing in the last time.) So I decide to work on debugging before make other progress. Now version 0.21 is available. Not much change in visual this time.
Mostly bug fix for this one.
The change logs is here.
1. Fix the float when fall from ledge bug.
2. Fix Pellucia water lock bug.
3. Fix Pellucia bullet bug.
4. Easy mode damage nerf.
5. Teria spike n...
2017-07-03 14:17:50 +0000 UTC
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Hello everyone.
This time I'm just here to tell you Kinetic Chronicle is available on newgrounds now.
http://www.newgrounds.com/portal/view/695430
The version that on the newgrounds is version 0.12 I'm not sure I should call it 0.12plus or 0.12minus since there're a few update, but also somethings have to be cut off the make the file size within the newgrounds 100mb cap.
Anyways enjoy ^...
2017-06-24 05:25:13 +0000 UTC
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Hello again everyone. ^_^
According to the 0.2 update of patron version. Now public version 0.12 is available. Mostly it's bug fix and animation update.
The change logs are here
1. New run and break animation. (The same as patron version)
2. Difficulty selects available now.
3. Add continue menu.
4. Loading between scene will a little longer.
5. Feley max speed change to 15 from 19 (to prevent to ground si...
2017-06-16 15:23:11 +0000 UTC
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Hello, everyone...
Sorry for my late, the first beta of version 0.2 is available for patrons already.
like before, the link would be sent to all patrons who stay with me at least a month. So sorry for anyone, who just come this month, but you will have to wait till the next. -/|\-
But don't worry, you will get newer version as well, pretty sure I'll do some more update in the next week or two.
There're many updates from the last version... I think you already know...
2017-06-07 15:30:26 +0000 UTC
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Hi, there...
This week I have to apologize.
As we expect when we put every part of the game together, a ton of bug happens. We have already fixed them, but we encounter the new issue...
When we put all of them together the file is too big, and our pc got not enough memory to export it. TwT Then we would have to do the resource diet again. = =
In this case I'm sorry to say that the release of version 0.2 may be a little late, but no more than...
2017-05-26 03:36:50 +0000 UTC
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Hello there...
Um... I speak alone for pretty long, so I just put up a discord channel. If you happen to pass by, feel free to drop by and say hello. ^^
https://discord.gg/Xav4U7d
About the update... not much to say for this week.
Mostly what we do is put the graphic on the stage and coding some gadgets that, We would use, which take longer than the plan, due to my mistake. I miss a line of code and make Feley...
2017-05-19 02:25:21 +0000 UTC
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Hello again everyone...
Well... This is a weekly update as usual, last week we spend most of the time design the 2nd stage. but still, in non-graphic phase, and yes, we made it to the boss already.
As Teria said about her in the 1st stage, her name is Pellucia, an aqua spirit. and she will fight with water. We think, we would make her use the waterfall nearby to hide and teleport around as she fight.
beside that other update are.
1. Harpy h-scene has done already.
2017-05-11 11:19:17 +0000 UTC
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7 days is pass, Hi everyone... ^_^ seem like I'm able to call it a weekly update this time.
Like I told you last time, we're working on the stage 2 of the game, along with fixing error, and balance the difficultly.
Here's our progress so far.
- The programing rework to load external cg is finish already. We will put the cg and the mainmenu in the folder in version 0.2 to avoid confusing.
- 2 new monsters added to the game harpy and electric jelly fish.
- Some progress o...
2017-05-04 12:58:16 +0000 UTC
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Well, since it's not 7 days yet from my last post, so seem like I can't call it a weekly update.
Beside the bug fix, here's our work progress so far.
- The new run sprite is done
- New scene will be added to the 1st stage to help players understand about ledge jump mechanic ,and its potential.
-The H-scene when Feley beat Teria is finished already.
However ,when we add it to the game, we encounter a little problem, the animate cg is so big, and make the...
2017-04-27 13:07:45 +0000 UTC
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Hello, everyone.
Currently we're working on version 0.2 ,which would release only for patrons within this May.
This update would complete the 1st stage of the game. As well as the Teria winning CG which still not finish yet,
And also add the 2nd stage, new boss, and new monsters...
Feley's run sprite would change too. However the old run sprite would use in her sprint mode with she would get after her defeat the 3rd stage boss.
Well.... , seem like that's all f...
2017-04-22 04:32:40 +0000 UTC
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