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Familiars Finished

Well, that's familiars done.  Finding out the actual skill points possessed by familiars was the tricky time consuming part, especially for outsiders which get 4 additional (unlisted) class skills.  I also had to program in a new way to deal with familiar stacking archetypes, as the old method for animal companions was too simple, and a new stat block printing method which showed familiar specials. slas etc properly.  The next piece of work will be to apply those new methods fo...

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Update Again

I'm currently working on Familiars for Pathbuilder 1e.  Should be done in a couple of weeks time. 

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Update

Hello Patrons.

As ever, thanks for your continuing support.  Just a quick post to let you know what I'm doing.

I spent the last couple of weeks working on Master Summoner - allowing the stat blocks to be created from scratch with templates/augments applied to them. 


Edit: I've changed my mind of this.  Apparently Kyle Olson is actively developing Combat Manager again, so I'm stepping back from the DM tool plan to refocus on Pathbuilder.


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Possible Pathbuilder 1e Redesign - Your thoughts?

Hello Patrons.

I'm considering redesigning Pathbuilder 1e to be a bit more like the 2e app, allowing to act like more of an in game character sheet/reference tool.  The principle changes would be:

1) Two modes - build mode and play mode.  Switching between the modes would be a simple swipe or press action.

2) Build mode would cover classes/feats/specials/traits/abilities etc and be pretty much as it is now with level by level selections.

3) Play mode would co...

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July 2016 patron supported

Thank you so much for the support this month!

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June 2016 patron supported

Thank you so much for the support this month!

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