A Hong Kongese Asian girl with some new clothes.
Yes, I am aware that the hair looks out of place. If you know of a solution that won't kill the performance of multiple characters on screen on a GTX970, please let me know.
2017-11-14 19:00:01 +0000 UTC
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Build 0.2.0.33
A dark skinned beauty. Physics not yet implemented for this character.
2017-11-13 22:00:00 +0000 UTC
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Build 0.2.0.33
I am going to start filling the world with the backlog of girls. The plan is to have a city filled with people interacting. So, in order to increase the performance, the new girls will have most of the morphs removed. I'll still keep around a fully morphable girl in sandbox mode though.
While I got her into the game, she doesn't have physics and controls yet. I'll still need to figure out the control scheme for multiple girls at the same time. However, I will do a few smal...
2017-11-12 08:03:57 +0000 UTC
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Build 0.2.0.32
The latest patch now includes a way to exit the house and go to the city. There isn't much to do in the city yet, but eventually it'll be filled with a bunch of cool things to do.
Also redid some of the lighting to be medium quality. I'll spend some more time baking once I have some more free CPU time.
2017-11-11 01:23:57 +0000 UTC
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Build 0.2.0.31
After a few days, I've finally finished baking this city. It will tie all the places together. The house, the bowling alley, and perhaps even the video rooms. After that, I can start adding some story and some game elements. However, I'll keep the sandbox mode around, perhaps similar to how Illusion games does it with "Studio".
2017-11-10 17:13:00 +0000 UTC
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I am going to separate the patcher from the game to increase stability. It's possible you may have to download the latest build again.
Okay, the new build has been uploaded. It's much bigger because I added a new city scene that will connect all the various places together. It's not yet accessible.
2017-11-08 08:11:40 +0000 UTC
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Automated Build 0.2.0.28
First iteration of the penis on the male character. In the previous builds, the penis was attached to the VR HMD. This time around, I am attaching it to the male character because in the future you can play as third person or possess the character for first person action.
Press "P" to whip out the penis
2017-11-04 08:00:01 +0000 UTC
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Automated Build 0.2.0.27
The goal is still 90FPS on GTX970 by default. So, I disabled a few things on the main branch. i.e. cloth physics and floor reflections. I will look at some VR specific reflection shaders some point down the line. I will also move the cloth physics to an experimental scene that can be accessed from the menu for those who have the processing power to handle it. Eventually though, I want to optimize it enough so that the majority of us can handle it so I can include it ba...
2017-11-04 00:00:01 +0000 UTC
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Automated Patch Build 0.2.0.27
OK, how about this Japanese hair style?


Also in this patch, fix a bug where if you teleport, you don't end up where you are suppose to be.
2017-11-02 23:50:43 +0000 UTC
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Automated Patch Build 0.2.026
Press 'C' to toggle clothes on and off.
The male character now has the same clothing manager as the girl. However, since there isn't a lot of clothes for him at the moment, it'll just be a simple toggle to turn the clothes on and off. I am working on getting some hair for him.
2017-11-02 07:30:05 +0000 UTC
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Automated Patch 0.2.0.24
Fix a critical error where the GUI on the hand was not showing up.
2017-10-31 22:57:54 +0000 UTC
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Download Latest Build
Technically, you should only need to download this build once since subsequent releases will be automatically patched. However, if there's an issue with the patch, you can use the link below to download the latest build with all the patches already applied.
2017-10-31 06:40:21 +0000 UTC
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Build 0.20.0.23
Dynamic lighting and various lighting conditions. Realtime and Baked Lights. Still need to add an interface to change the color but otherwise the feature is in.
Press "L" to toggle between various lighting conditions.
2017-10-31 06:33:37 +0000 UTC
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Build 0.2.0.23 (Automatic Patch Build)
Made some changes to the baked lightmaps. You can now switch between morning, noon, evening, night time lights off, and night time lights on.
Baking the lights takes many hours, so the lighting will be improved upon over time.
Realtime GI lighting will probably be an option in the future for those who have the processing power. Right now, I am just playing with baked lights to see how much we can get away with without affecting the frame...
2017-10-30 07:44:04 +0000 UTC
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To show the graphics settings menu, hold "SHIFT" then double-click PornflixAndChill.exe
You should see this menu:

From there, you can select the graphics level depending on how fast your computer is. Here is an example of the fast setting:

Here is an example of the Fantastic setting:
2017-10-29 22:49:52 +0000 UTC
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Automated Patch Build 0.2.0.22
Another small update to test out the automated patching system: skin shaders on the male character. Looks much nicer now.
Change Log:
- Updated Skin Shaders on the male player character
- Bugfix: male and female jaws don't hang out anymore
2017-10-28 05:37:12 +0000 UTC
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Build 0.2.0.21 (download the patch build and this should update automatically)
As part of the story line, I am adding a third person character who will be used as the protagonist. Some highlights:
- You can control him with WASD and the mouse.
- The display on the monitor will be like a third person game.
- The display on the HMD will be like usual but you can see t...
2017-10-27 18:28:00 +0000 UTC
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Just reduced the build time from 100+ seconds to 23.5 seconds. Doesn't sound like much, but it helps quite a bit with my sanity. But what's awesome for you guys is that you no longer need to download over a gigabyte each time I make a release... well except for this one last time. :p
Subsequent builds will be automatically patch to the latest version on launch. If it's code changes, it's typically < 10KB update. But I don't imagine the patches going over a couple hundred MB anymore.
T...
2017-10-27 17:32:53 +0000 UTC
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Hello folks! I've been playing around with ARCore from Google. But mostly as a smaller project to test out dynamic updates. I am still restructuring Pornflix and Chill to work with the new update workflow and this small ARCore prototype should let me test out how well it works.
The initial download should be 30MB, then on launch, it should download a bunch of smaller files totaling 42MB. I'll probably make...
2017-09-23 08:57:41 +0000 UTC
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Hi folks, the build is getting pretty massive and it's getting a bit unwieldy to update. So, I am restructuring the project a bit. After I am done, the benefits should be quicker and automated updates. So instead of downloading 1+ GB every time I make a release, the game will only require downloading just the delta (maybe 10 to 100 MB). This should also drastically cut down on the time it takes me to build the thing, which means quicker iterations. yay!
2017-09-15 16:46:19 +0000 UTC
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I needed to take a break from all the math involved with getting the physics clothing to work. So I spent some time creating the Story Editor GUI. Some of you already know that it is possible to script stories using JSON definitions. In the near future, it should be much much easier. The Story Editor GUI will have dropdowns for all the commands that is possible in the game and you can just connect them together to create a story that is playable in the game.
This is first iteration but it's co...
2017-09-02 07:08:14 +0000 UTC
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Experiments diverge from the main release so I can test out some things that may or may not make it into the final iteration of the release. But rather than just testing them out by myself, I am using this section to share with you. Generally, if you choose to download and play with the experiments, please keep in mind that it may not integrate well or at all with the rest of the game. Thanks.
2017-08-29 17:41:49 +0000 UTC
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The clothes are now tighter against the character's skin and doesn't clip as much. I am still getting > 90 FPS, but I'll release a build sometime tomorrow so you guys so you guys can try it out before I convert the rest of the clothes.
Note: The hands bleed through because it's just one collider in this video.
2017-08-23 08:31:19 +0000 UTC
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I was cleaning up my disk and found a very old build (6 months ago!). I created a gigantic model so I can test out genital physics.
video on twitter
Because this build is so old, it doesn't have many of the features that I've added since then.
This scene isn't part of the main build but I will keep it downloadable in the new experiments tag for histo...
2017-08-16 18:59:05 +0000 UTC
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Download
Hold on to the coconut to erect your penis. You should then be able to have sex with the girl, while holding onto the coconut. This is obviously not fully baked yet... when it comes time for the official release, you should be able to attach it to a tracker or the left hand like the dildo. The arousal method would be the chick...
2017-08-09 22:00:28 +0000 UTC
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All these people fucking coconuts, makes me want to try. But all these bloody stories scared me off. So, I decided to do the next best thing! Add a functional penis and a coconut to the game and do it in VR! ;-)
Feature Description:
Player currently gets aroused (erect penis) when holding the coconut. Right now, it's just the coconut, but I think it makes sense to also add that logic to the girl's body parts. :)
2017-08-09 02:40:56 +0000 UTC
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Someone on reddit had a fetish with The Ring (scary lady coming out of the TV to kill you), so I thought it might be a good idea to work on some hair physics first.
2017-08-02 17:06:04 +0000 UTC
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http://downloads.adultvrgames.net/public/builds/PornflixAndChill_Build214_1a2952f87f85fecf30faa12e05a15117.zip This is a build with a few features bundled in. By default, the windows desktop is mirrored. That means you can play games or watch DRM material on the big screen. You control the desktop as you normally would, with the mouse and keyboard...
2017-07-23 18:03:38 +0000 UTC
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I want to change things up a bit to have a quicker and broader feedback loop.
There will now be two types of downloads, one tagged as "Builds" and another tagged as "Releases". Releases are integrated and tested. Builds are experiments, new features, tweaks, and other things that I am currently working on that I would like some feedback on. Sometimes Builds will break existing features (i.e., trying out a new clothing engine, experiment with desktop streaming, support for Vulcan instead ...
2017-07-19 22:07:55 +0000 UTC
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When reality is different than preconceived notions...
For some reason, I always thought that boobs are stiffer than they should be -- that they don't bounce that much. However, looking at my previous post, there's just something really off about the way the boobs bounce.
So, I decided to do a little research and I found this:
https://xhamster.com/movies/1209634/bouncing_and_ju...
2017-07-18 08:07:03 +0000 UTC
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