As promised!
Heres the first official alpha build of my fighting game. Please leave me some feedback, positive or negative, everything will help me to improve my content to your taste:>
Download (Windows)
2025-02-09 10:01:05 +0000 UTC
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Hello there,
based on the results of the latest content poll, I'd like to suggest the following roadmap for the coming months and I would like to do this final poll whether to roll with it or to suggest something else. The two major takeaways from the poll are:
Since Mutant Alley was my main project for over 2 years now, I would ...
2025-02-07 09:22:14 +0000 UTC
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Hi there,
im currently trying to get a better picture and an overview where to improve my content, it would be nice if you could take minute to take this poll.
2025-02-05 17:03:08 +0000 UTC
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Hi there,
I just realized that I have over 2k followers on Patreon but only around 500 supporters. I would like to ask you guys what I can offer / do to make you change your minds. Please let me know:)
2025-02-05 11:20:11 +0000 UTC
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Hello there,
this week started / ended with a huge bummer for my. My currently employee is firing tons of people because of the economic situation (including me). I don't have any doubt finding something new soon but I was working mostly in the home office in the last couple of years which allowed me to have more time to work on my own projects as well plus I used my windows notebook to create Unreal builds. Before all this I was able to polish my fighting game even more and I want to r...
2025-02-02 09:28:02 +0000 UTC
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Hello there,
next week im going to release the first alpha build of my fighting game. Due the huge positive comments I hope to get a lot of feedback from you guys to let me know what to improve and where the project should head to. Please keep in mind that I rely on your feedback so please to hesitate to write me your ideas and suggestions.
2025-01-26 10:41:29 +0000 UTC
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Hey there,
this week I was mostly working on the fighting game. Im done with the first finisher and now working on the second one plus polishing the controls. I basically play fighting games for an hour and then try to make my game feel like them (which is painful work:P) but I feel that the final game will benefit every much from it.
2025-01-19 10:22:53 +0000 UTC
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He there!
Due to the overwhelming amount of new patreons and the fact that my inbox nearly exploded due to the amount of positive feedback, I ws working mostly on my fighting game this week. Im almost ready to release a prototype but before I release it I. want to make sure that the fighting mechanics are polished to the max. Here are some not yet published WIP screenshots. You can find some in game footage on my X account as well. I soon also will do a poll based on what you would like...
2025-01-12 12:27:02 +0000 UTC
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Hello there,
this week I will work on finishing the first prototype of my fighting game. im currently fixing up a few things and adding the last special moves. I also have a very cool idea which was never seen in other games as well but I might run into problems with my support platforms so I have to check on some legal things first before I announce it (or simply don't implement it). Currently im researching a bit on classic fighting games, I don't wan the game to be super complicated ...
2025-01-05 09:52:59 +0000 UTC
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I wish you all a happy new year! May all your dreams come true and have a safe and healthy 2025!
2024-12-31 16:41:40 +0000 UTC
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Hey there,
initially I wanted to take a few days off from game dev but working on the fighting game was so much fun and ive had to learn som cool new unreal features so I couldn't stop. I decided to give the game a more medieval look and I really like how it turned out. besides fully destroyable outfits the characters now also have damage/wound textures, which can be deactivated later on. check out my X where I frequently post in game footage.
2024-12-29 16:54:35 +0000 UTC
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Im glad I can finally announce a project that was on my list for several years now and which I have working on in secret for the last months parallel to mutant alley district and my books. The game has no title yet but its going to be a primal rage style furry/anthro fighting game with pretty...nsfw moves;)
Here's an early WIP in game preview and YES, it really has local multiplayer support:>
2024-12-14 00:55:08 +0000 UTC
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Hello there,
the year is slowly coming to an end and while working on / planing the next MAD features, I will take most of the time of the remaining weeks to learn some new unreal features, especial fur and stuff. MAD isn't my only game project for 2025 by the way:) Also, there will be 2 new books and new models.
2024-12-08 18:13:11 +0000 UTC
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Hello there,
this week im taking my tie to do a bit of research for some upcoming MAD features. Also, my new novel Mutant Alley - Daedalus is available on Amazon and Fusselschwarm now, if you enjoyed the first novel you'd probably love this one even more:>
You can get t here:
https://www.tailsup4tyranno.com/mutant-alley-daedalus
2024-12-01 16:26:29 +0000 UTC
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Added rats
Added hydrant
Added hydrant / washing action
Added homeless people
Added provocation action
Added push away hit collisions
Added portable signs
Removed cleaners from vending machine
Added bulge/erection and random hornieness
Updated interaction / action indicators
Updated alley design
Optimized kick/punch system...
2024-11-27 08:58:50 +0000 UTC
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Hello!
This week the next alpha build of Mutant Alley Districts will be released. Im currently only waiting for the last few voice overs and as soon as I receive them I will create a build and upload it:)
2024-11-24 16:28:25 +0000 UTC
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Hello there,
This week I will continue to work on Mutant Alley Districts. The next alpha is a bit overdue burning still waiting for all the Voice recordings I used the waiting time to add in more and more mechanics and improvements so prepare for a huge update:)
2024-11-16 20:08:31 +0000 UTC
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Hey there,
just wanted to share this. The next alpha builds will have a fully accessible and of course destructible convenience store as well. The first NPCs are already done and working, just waiting for the voice audio. The game gets more fun by the second:)
Heres a short clip of the WIP store base on X:
https://x.com/TailsUp4Tyranno/status/1855669569991725288
2024-11-10 17:54:49 +0000 UTC
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Hello there,
wanted to share this news a bit earlier than normal. I massively worked on Mutant Alley Districts and the next alpha build will feature the first NPCs as well as bulge/erec** growth and tons of more new features. Im currently only waiting for the last voice recordings which will take a few days.
And another reminder: If you've purchased/read my Mutant Alley Novel please don't forget to leave me a star rating:)
2024-11-08 13:09:04 +0000 UTC
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Hey there,
this week I will continue to work on MAD. Im currently adding the first NPCs and working on the AI, I also will have to commission some new Voice Overs
2024-11-03 16:49:45 +0000 UTC
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Changelog
Worked on alley
Worked on drone AI
Added penalty notifications
Upgraded to Unreal 5.4
Fixed trash can / step on bug
Added climax comments
Added penalty comments
Added shopping carts
Improved graphics
Added object grab / push away
Bug fixes
2024-11-01 10:56:06 +0000 UTC
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Hey there,
weil working on the next alpha of MAD I just wanted to show you something that ive always wanted to have in a game and now I finally got the chance to implement it. Besides interacting with the world you now also will be able to pick up and throw / push away objects for even more fun with the stage physics. I've attached a shot demo clip
2024-10-31 11:13:54 +0000 UTC
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Hey there,
this week I will continue to work on MAD. I already implemented and polished plenty of new and existing features and the next release will be the last release before I add in the first human NPCs. If you have ideas / wishes for environmental interactions / items please let me know so I can add them too.
2024-10-27 08:01:31 +0000 UTC
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Hello there,
this week I will work further on Mutant Alley Districts, besides of that im preparing the promotion for the second Mutant Alley Novel, which will be released on December first but already can be pre-ordered here:
2024-10-20 11:23:19 +0000 UTC
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Heres the first release! Please leave some feedback:> Please keep in mind that this is ALPHA software so its still very early in development.
Currently implemented:
While waiting for the voice audio ive implemented punching/kicking AND added fire crackers to the vending machine:
Video
2024-10-16 08:00:43 +0000 UTC
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Hello there,
I'm done implementing the first alpha build of the new Mutant Alley Districts, im currently waiting for the first voice recordings and once I've added them I will release it.The next step will be to implement the punch and kick system. Im going implementation phases here in order to not ending up in having to add too much VA content once every single feature is in there. This way you will always have a polished and in its own "complete" version of the game and new features ...
2024-10-12 09:44:38 +0000 UTC
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Hey again,
Just another friendly reminder reminder: if you’ve purchased and read m MA novel on Amazon, please take a few seconds to leave a rating (not even a review) it would realy help me out. Thanks!
2024-10-10 18:34:27 +0000 UTC
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Hey there,
im done with the menus and the basic functionality (Phase 1). Besides of making prank calls I also added the possibility to ring door bells and messing with the home owners:) im currently waiting for the voice recordings and once ive added them I will release the first pre-alpha build. After that im going to work on the punch/kick mechanics.
2024-10-10 13:43:57 +0000 UTC
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Hey there,
to give you guys a quick overview of the development state of MAD, I decided to make a list instead of writing a long text because this will be way more understandable:>
Done with
Environmental design, lighting and assets
Basic player controller and animations / talking
Stage physics (Trash cans)
Interactables (Trash bags, dumpsters, phones, vending machines, cars)
Talk/...
2024-10-08 12:59:35 +0000 UTC
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