CreatorsOk
MystikoGames

MystikoGames

patreon


MystikoGames posts

In regards to 0.0.2

Putting this on top too in case you don't want to read: Planned release date for 0.0.2 is set to 24th of May. =)

No worries, this isn't some super bad news post.
However, I've chosen to instead of making 0.0.2 the last public version, I'll make 0.0.3 the last public version. (Which is kind of good news?)

This is mainly for one reason; I have to delay combat to 0.0.3. And the minimum I want to share with the public, is a taste of combat. I've never liked the idea of walking sim...

View Post

Optimization

Using impostor billboards and LOD groups in order to optimize the game.
While of course you can see that the billboard is lower quality than the standard model, the billboard uses hogs MUCH less performance! Just see the difference between the two wireframes!

I am trying to balance the distance for when the billboard activates in order to balance between performance and quality.



View Post

Meet: Arbora! (WIP)

I've been working on this for 19 hours straight, thus even if it's not done yet, I've been dying to show it off.

Considering that I've set up world streaming plus created the entire terrain for the world to take place in (Still WIP but the main "island" so to speak is there.), I've had to recreate Arbora. 

Doing so, I've made sure to create a more definitive version of Arbora for 0.0.2 compared to the beta version in 0.0.1.

Arbora

Arbora is to...

View Post

Animated vs Still image

What do you prefer? You can choose multiple options.
Personally I plan to do mostly the still 2D images with slight background changes, but I'll change to a bigger mix of animated 2D & still if people like the animated stuff.

I tried to do an example of this in the bathhouse Alys + Fem PC oral scene in case you need a reference. It was my first attempt though, so eventually it'll go a bit better.

Then once I get enough funding, I also would like to make certain scenes high ...

View Post

What do you think the frequency of adult scenes should be?

View Post

Updated patreon tiers

Hey!

Today I've updated all Patreon tiers to make every tier more beneficial to everyone. Please take a look if you're interested.

View Post

Fast Travel

Don't like walking all the way to a quest you have to do and just want to get it over with and spawn there?

Meet Fero!
This NPC in Arbora will be able to let you travel with him to different quest sites for only a small price. As an example of where you could travel to.. the first dungeon; The Gobbo Cave!

In regards to travelling to other cities/towns, I intend for this to only be possible when the town has already been visited.. Unless I don't feel happy yet with the amount o...

View Post

Lugdunia: The Rift 0.0.1.7

Tips: If you think your computer can handle it, set graphics settings to ultra in the graphics options, as it defaults to normal quality instead of ultra.

Hey everyone!

I am not planning on releasing multiple builds in one month all the time, however, I didn't want to exclude windows 7 users from the experience.

Considering that it's only been one day since 0.0.1.5, there is obviously not a lot of difference between the builds. However, small changes have been made.

- ...

View Post

Deleted the 0.0.1.6 upload

Looks like I messed something up!
Will upload a fix in a bit.

View Post

Planned kink/ races list

Main protag:
Female

Possible temporary protag (in the future):
Futanari

Main focuses:

-Futanari x female
-Female x female
-Male x female

List of very likely kinks with no particular frequency (I'll make sure to not over saturate a kink. E.g. have one in every scene)

-Monster girls
-Muscles
-Tentacles
-Inflation
-Furry
-Futa/trans (Considering this is the main focus, you'll likely see this in at least 50% of the scenes)
-Impregnat...

View Post

Quick patch 0.0.1.5

Don't worry, this doesn't count as the second patch I was talking about. 0.0.2 will still be a public release. I wasn't planning on adding a 4th digit but here we are. haha

However, this patch allows the player to set their graphics/audio settings and fixes some small stuff.
I figured the settings were fairly necessary for some people with weaker PCs or just people who prefer different settings from me.

View Post

Public 0.0.1 release (Alpha)

PLEASE READ. PLEASE READ.
Save/load currently does not work. (Didn't want to spend too much time on it yet as there's not THAT much content etc, I preferred working on laying extra groundwork for content so I could work on that for the next update better.)

Gallery does not include all the scenes (I didn't think there were enough for me to really work on the gallery as of right now.) Will be done in 0.0.2

Quality settings not yet included- will do so in a bit. The next update wi...

View Post

Release is almost there... In the meanwhile, meet Leana!

Might will probably be up after I am done sleeping considering it's 1 AM here, however I'll work till 3 and see how far I get. In the meanwhile, meet Leana!

An experienced adventurer that loves hanging out in Arbora. She has quite some combat experience and has the scars to prove it. She loves booze and she's preying on the innocent and inexperienced.. Beware! :p

View Post

Trello

As preparation for release, I've set up a Trello. It's still a work in progress, but it should allow you to keep an eye on what I am working on better!

https://trello.com/b/mHyv1mAs/lugdunia-the-rift

View Post

Some teaser images

Working out some last bugs before release of the first version!
Note: I've already removed the black background of the cauldron to keep things consistent.

View Post

Expectations for 0.0.2

I've made a post like this before, however I'd like to update it for specifically 0.0.2.
In 0.0.1 (The version that releases within the next two weeks), you can expect:

-Ability to talk to NPCs
-Basic quests (Talk to X, Bring item Y to character Z)
-Basic inventory management (You'll be able to have items in your inventory and buy/sell things at shops)
-Ability to close/open doors and pick up interactables.
-6 Scenes + 2 Repeatable interactions (not counting variants.. t...

View Post

Expected release date first demo!

Hey!
I hereby officially announce.... the first demo will be up anywhere between now and the next two weeks!

View Post

Special Scene available..

Should help identifying when you can find something new!

View Post

Cleaning things up!

Sometimes to earn money, you have to help out villagers. One of the ways you could do that is cleaning of course.

View Post

Slight visual updates

As you may notice, compared to my earlier teasers.. the visuals might have improved a liiiiittle bit. Hope you like it!

Figured I'd show a bit more, considering I haven't shown anything for a while.

View Post

Priorities...

Being a perfectionist and 0 funding at the moment (which is normal because I don't have anything to get played yet) I often have to prioritize real life over creating this game, thus it's taking far longer than I had hoped for this alpha version to release.

However, I am still working hard, whenever I can!
To keep you more up to date of what I am doing; I am working hard on conversations (Which is hard, considering I suck at writing) and on getting scenes in etc.

Either way...

View Post

Image when sleeping

Figured I'd drop another small teaser considering the fact that I've been away for a while.
This image is shown when you start sleeping, if you happen to be alone that is. =)

View Post

Haven't posted for a while

Hey guys, sorry for not posting for a while!
I worked on the game still, but I just haven't found the time to post on patreon. (And honestly I didn't have that much to show considering most of the work done was done on non-visual things)

Based on the screenshots, I can explain a few things I've done however.
-I've added particle effects to objects you can pick up to better visualize what you can pick up, causing players to wander around for no reason less.
Note: Secret items wi...

View Post

Lugdunia: The Rift Teaser

Hey guys! 

It's not the highest quality teaser, but I figured I'd put something together.
I hope you like it.

View Post

Some character updates

Most of the work I've done over the past week has been going into conversations, however I felt the need to update the visuals to some characters for now to fit both more with the story and to just make them visually more interesting.

View Post

Meet the huntress

One of the characters that recently came into town for mysterious reasons...
Go and say Hi in the upcoming beta.

Plans are that she'll teach you how to shoot a bow in the second beta.. and perhaps more? Who knows!

View Post

(Major) Towns

Hi!
Today I wanted to share some information about my plans in regards to important towns, villages and the like. (Which is an thing for the future)

Every town/village will have either a chief or a king ruling over it.
Depending on the town, the village chief will allow the player to pay for certain features.
This could range from building a shipyard, to a brothel, to city walls to a barracks and many more!

In the future, I am planning on events where certain towns can be...

View Post

Plans for the upcoming few demos.

IMPORTANT: First demo will be public. The second demo will be patron $5 and up..
After the fifth patch, this will increased to $10 and will remain at 10 for the rest of the development.
Note: Every "fifth" patch, I'll dedicate to mainly bugfixing and optimization and adding content depending on the amount of bugs/optimization I've had to do.

The first demo that I am aiming for release later this month will include the most basics.
This being:
Version 0.0.1
-Basic Movemen...

View Post

Secret scenes

Every update, there will be a secret added to the game.
These secrets are not meant to be easily found, since I like the idea of the community working together to find these kind of secrets.
At the start of every update, I'll release a single image that has to do with the secret as a hint and depending on the amount of content that the secret unlocks, I will gradually give more information as the month passes.

More content = more hints
Less content = less hints or even no hint...

View Post

Charming

Even though I started a 1-month's work kind of project, I didn't sit still.
I've already made more progress on the project than I used to have.

More information follows!

View Post