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CakeInferno

CakeInferno

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CakeInferno posts

Bellydance - Preview 2

A second preview of the upcoming belly dancing mini animation that Disregard animated last month, this time with the big tummy~!

Rendering this out unfortunately takes a tiny bit longer due to the two versions. Each one has three different perspectives, so it's a total of 6 short sequences. Unfortunately rendering these until the end of June didn't pan out and they require roughly another 1 - 2 weeks to complete, apologies! ;-;

In the meantime work on Encounter 3 has also continue...

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Chloe Bellydance - Playblast

Disregard had some fun with Chloe and did a little belly dance animation with her! I've been polishing it in the recent days and set her up in her domain and now it's becoming its own mini animation that should be finalized early next month.

There's also going to be a big tummy variation. Alex actually provided me with one, but I ended up reanimating it since I needed everything within one scene. I used this opportunity to play with some more stylized lighting as well that I might reuse...

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Chloe's Tease - Alternative Angles (1080p/60FPS)

And here they are, the alternative night angles!

MEGA 1080p/30FPS: Link
MEGA 1080p/60FPS: Link

I didn't find the time to do the same level of post-production as on the main animation, so a couple of on screen effects are missing from this. The plan for t...

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Chloe's Tease - Alternative Angles (4k/60FPS)

And here they are, the alternative night angles!

MEGA 4k/60FPS: Link
MEGA 4k/30FPS: Link

I didn't find the time to do the same level of post-production as on the main animation, so a couple of on screen effects are missing from this. The plan for this mo...

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Alternative Angles - Preview 2

Here's another look at the alternative angles/lighting for Chloe's Tease, which will release here in a few days!

Making these wasn't a small tasks since it required re-lighting and re-rendering more than half of the original animation, which could only be done through a few shortcuts such as lowering the rendering resolution to 3200x1800 and reducing the amount of render-heavy volumetric effects.

2024-05-30 15:23:34 +0000 UTC View Post

Endless Desert Walk - Playblast

After making it through the Endless Forest, Space Hero is now making his way through the Endless Desert, oh well!

First playblast for Encounter 3, animated by Disregard! I'll probably touch it up a little animation-wise and change up the camera work for the render, so expect this to look a bit different when completed. Alex has already animated a good portion of the intro, which means that once I'm done rendering the alternative angles of Chloe's Tease, the overnight renders will contin...

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Chloe's Tease - Public Version

Here's a new animation with out new girl Chloé! Originally this thing was supposed to be just over a minute but I got pretty carried away, oh gosh!

Le Link: Link

This animation is a prequel for the much larger Encounter 3 animation to test the waters with the rig that Disregard made for Chloé and iron out some of its flaws. It's also my first animation that makes use...

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Chloe's Tease - Alt Angles Preview 1

The alternative angles to the recently released animation are currently rendering, so here's a small first look at them. I've also taken the liberty to change the time of day to night and change up the scene lighting quite a bit!

Rendering of these will take a hot minute, which is why they probably won't be done until the end of the month. I'll however make sure to squeeze in another preview of them in 1 - 2 weeks, depending on how far rendering has progressed by then!

2024-05-05 17:35:59 +0000 UTC View Post

Friendship ended with Loneliness

With the ongoing increase of production values with each new animation, it has become increasingly more difficult to produce these things on my own. This has manifested in constantly rising production times in especially the more recent animations, which didn't only make use of a modern rendering pipeline, but also significantly improved on the character models, their rigs, and their animation.

The character creation phase was already supported by Acidic and Disregard (Alex) who played ...

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Chloe's Tease - 4k Version

And here it is, the first animation with Chloé! <3

MEGA 4k/30FPS: Link
MEGA 4k/60FPS:
Link

Some users reported that Mega has a daily quota of 2GB, which is why the 60FPS version has been split into two 2GB parts.

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Chloe's Tease - 1080p Version

And here it is, the first animation with Chloé! <3

MEGA 1080p/30FPS: Link
MEGA 1080p/60FPS:
Link

Youtube 1080p/60FPS: [Check back later]

The 60FPS versions should be up in a few days! I'm curre...

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Chloe's Tease - March Preview (1080p)

Here's an updated preview of the updated animation! Apologies in advance for the very incomplete sound. I know my sound designer is a bit further into it than what this preview suggests, but I didn't get him to send me an updated version yet. I admittedly forgot it's Easter and most people are spending their time with their family. Speaking of which, Happy Easter! :D

Mega (1080): 2024-04-01 03:05:31 +0000 UTC View Post

Chloe's Tease - March Preview (4K)

Here's an updated preview of the updated animation! Apologies in advance for the very incomplete sound. I know my sound designer is a bit further into it than what this preview suggests, but I didn't get him to send me an updated version yet. I admittedly forgot it's Easter and most people are spending their time with their family. Speaking of which, Happy Easter! :D

Mega (4K): 2024-04-01 02:55:53 +0000 UTC View Post

More Render Previews (Not Mobile Friendly)

Rendering is still ongoing and currently at 3800 of roughly 6000 total frames, admittedly still lacking behind in progress a bit, which is mostly due to me having made the decision to re-render some previous shots. 👀

I was a tad unhappy with the previously shown lick sequence, which is why I partially rendered it again. I thought I went a bit overboard with the tongue displacement shader and slightly dialed it back, while also increasing the wetness look of it a little. The sequence ...

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Chloé's Tease - 2 minute preview (1080p)

As promised, here's an early look at the upcoming animation! This preview is admittedly a bit rougher that usual and lacks sound, music, and a lot of post production, which is in part due to the render going quite a bit slow. The last 30 seconds are basically fresh out of the render rig and have literally been added in the last hour, which means that there's been no image treatment done for this. It's also missing all the screen effects such as the tongue on glass, water droplet and lens fogg...

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Chloé's Tease - 2 minute preview (4k)

As promised, here's an early look at the upcoming animation! This preview is admittedly a bit rougher that usual and lacks sound, music, and a lot of post production, which is in part due to the render going quite a bit slow. The last 30 seconds are basically fresh out of the render rig and have literally been added in the last hour, which means that there's been no image treatment done for this. It's also missing all the screen effects such as the tongue on glass, water droplet and lens fogg...

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Spyglass Confiscation - Playblast

Oh well, I had actually hoped to be done with all the animation already at this point, but I'm somehow still posting playblasts as this thing becomes longer and longer.

Yet again, this spyglass scene was supposed to be a short, casual scene to transition into the animation's outro, but seeing how much longer this animation had already become I decided to expand this one as well and make it a bit more showy, so much so that it justified having its own playblast. The runtime is already we...

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Hand Nom - Playblast

The feeding of our queen continues, this time a bit more sensual than last time around~!

This scene will be accompanied by a small cut that shows the inside of Chloé maw as she suckles on our protagonist's hand. I'm going to tackle this scene once the main animation is done however, which I'm estimating to be somewhere in February! At the moment I'm animating the last third of the animation, while the second third of it is being rendered overnight. Fingers crossed that I'll get it all ...

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A little more sensual - Playblast

Chloé continues with her instructions, though this time wants our POV protagonist to be a bit more sensual, which will lead to their hands getting stuck in her mouth, oh dear~!

This little bit of Chloé drawing her finger over her tongue wasn't actually in the script, but since the animation is turning out much longer than expected I've decided on adding a few more teasing bits here and there! I'm already a bit further with the animation, but the scene I'm currently working on is still...

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Feeding Chloe - Playblast

Chloe obviously hasn't gobbled up her grapes yet, but luckily you're here to help her with that! :D

First post of the new year! Apologies for still being a bit behind with the regular posting schedule, I didn't quite get as much work done as I'd have liked throughout the Christmas holiday due to some family shenanigans! However, since the beginning of January I've back to my usual working schedule!

After giving the viewer a few licks, Chloe decided to get up with them. Looks like ...

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Sensual Licks - Playblast

Oh wow, Patreon finally comes with a dark theme! Looks like the gods have listened. My eyes certainly are thankful! <3

Here's another playblast with one of the recently animated scenes! As announced in the last post, I didn't get quite as much animation done since I spent the first week of the month preparing the last sequence for rendering. It can now render while I'm asleep for maximum progress efficiency! :D

I managed to optimize the scene enough to render at a full native 4...

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Face Slurp Playblast & Teleport VFX

Even after all this time animating, I still get the occasional sequence I struggle with and in this case it was something rather simple like Chloé leaning herself down over the viewer. While I got it to look good in third person, it somehow looked off from the POV perspective. I was able to fix it by exaggerating the movements and making them a lot snappier, which in turn made it look weird in third person, but right from a POV angle. Well, I think I'm going to keep it like that!

Looks...

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An admirer? - Playblast & Chloe Voice Preview

Looks like Chloe wasn't particularly happy being spied on, but finding a potential new admirer her anger vanishes rather quickly!

This sequence has admittedly taken quite some time getting right, mostly retiming things and making sure she isn't clipping through the tent. I actually had to make the tent a little taller since Chloe's nearly 10ft size was quite hard to cram in there, but luckily for the major part of the animation she'll be down on the ground and close to the viewer. I'm s...

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Spying on Chloé - Playblast (Rough)

First time I'm animating Chloé and it had to be a walkcycle, oof! Here's the very first playblast of Chloé Tease, the first animation that will feature our new anubian jackal!

The premise is fairly simple. There's a POV character spying on Chloé from a nearby cliff outpost. She'll be quick to realize she's being spied on, prompting her to do a *teleports behind u* and join the peeping admirer under the tent. This is going to be a fairly short animation with only a runtime of 1 - 2 mi...

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Chloé - Showcase

Took a little while longer, but the work on Chloé has finally been completed! I've used the time to make a couple of wallpapers to test out the model and its features, and see how her fur and materials react to various lighting conditions. The wallpapers were all rendered at 8K resolution and can be downloaded at the bottom of the page, just like Disregard's animation.

This expression test should already show a good deal of her functions, including her more furious state, where her eye...

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Chloé's Domain - Encounter 3/Prequel Environment

Well phew! This admittedly took a good week longer than planned, but I think the environment came out quite alright!

What you're looking at is Chloé's Domain, the environment where most animations with Chloße will take place. This environment will be used for the upcoming prequel animation, and both parts of the full Encounter 3 episode. Furthermore I've planned on using it for a number of bite-sized bits that Disregard has already animated, including the expression test you saw in th...

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Polishing Chloe and more environment progress!

I'm happy to report that Chloe's model is almost finalized! At the moment I'm doing the last finishing touches, which include setting up her fur to be dynamic, while also adding some saliva strands to her mouth, for uhh... reasons. :D

I rendered out Disregard's animation test once more to test how the fur behaves and everything is working as intended, which is quite the relief after having to deal with the previous fur plugin's constantly flicker. Unfortunately I had to significantly re...

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Watery Tummy - Mini Animation (1080p60)

Here's something a bit more experimental that utilizes fancy fluid simulation on multiple levels! I always wanted to do an animation that places the camera within the stomach water to show what it looks like below the surface, something I might actually reuse in the future Encounter animation!

I did a couple of variants of this, including a blue version, as well as one that has the regular low amount of fluids, though this one is using smoke simulation instead! All of these also utilize...

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Watery Tummy - Mini Animation (4k60)

Here's something a bit more experimental that utilizes fancy fluid simulation on multiple levels! I always wanted to do an animation that places the camera within the stomach water to show what it looks like below the surface, something I might actually reuse in the future Encounter animation!

I did a couple of variants of this, including a blue version, as well as one that has the regular low amount of fluids, though this one is using smoke simulation instead! All of these also utilize...

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Encounter 3/Prequel - Environment WIP

Next to Chloe and another mini animation I've also been working in a new environment where Encounter 3 and it's upcoming prequel will take place. This is going to be quite a change in setting, as we're taken away from the lush forests and into an Egypt-inspired desert landscape!

There's still a lot of work that has to be done here, but I'm mostly done with the blockout of the sandy landscape! The building to the front left will be the main location where most of it takes place, where in...

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