Hello everyone, Corintio here!
This week I was working on tasks based on the result on this poll about morphs now I'm almost done with adding morphs to all the clothes. The only ones left are the rags and the leather armour. But something interesting to show is that now that I can actually control how the character's chest will look like depending on the value that the player put on the slider, clothes ...
2019-12-03 04:31:01 +0000 UTC
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Hello patrons!
Yesterday your fellow patron Steiner was asking "how to activate breast physics in the game" and I explained to him that this feature was "done", but not available yet. But still, I came up with the idea of making this build here so you could check what we are working on. Keep in mind that this has the problem I mentioned here related to character customisation and how bad the physics look like...
2019-11-28 22:57:01 +0000 UTC
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Hello everyone!
The last post left no questions about whether you would like it or not for us to change the way the breasts will work on character customisation in order to add physics on them. So here I am to show you the minimum and the maximum values you will be able to interpolate while customising your Kaly =)
Minimum Value
2019-11-28 19:59:23 +0000 UTC
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Hello everyone!
We have just released version 0.8.11b, to fix the crashes you might have experienced during the sex scenes in case you tried to pause the game.
2019-11-28 18:23:10 +0000 UTC
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Hello patrons!
Now that we are wrapping this 0.8 version, we will focus on the new content that will come in version 0.9. So this post is for you to ramble about what are the things that you like about our game and things that you think we should improve, add or change.
Few free to ask questions in case there is something you don't understand so we can make sure that we are all on the same page on this new page of our project!
=D
2019-11-28 02:03:02 +0000 UTC
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Hello everyone, Corintio here!
Today is finally the day that we will patch what was supposed to be a Hotfix for the save/load bugs, but since we changed version numbers it caused so many trouble that at the end, the patch notes will be smaller than all that we have done during the month and patching to our patrons. But before we jump on the changelog, let's just talk about the plan for next month:
- Review on the combat, leveling and skill system
- A Safe Haven, a house...
2019-11-28 01:44:37 +0000 UTC
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Hello patrons!
2 days ago we released the preview 3 of the latest version. Did you had any problems that crashed your game, gave you bad experience or made you stuck and unable to progress?
As soon as we know that version 0.8 is stable, we will be able to move on to develop version 0.9, with a new combat system, 2019-11-27 16:56:03 +0000 UTC
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Hello everyone, Corintio here!
When I was testing the game and trying to solve a problem reported by one of our patrons, I realized that when you make the beasts bigger than the default value, they look uncanny without any motion. So I set down and managed to make the breasts physics, but there is a big but.
The problem is that I can either activate the breast physics or keep the three controls that you have on the character creation related to its size, mass and separation,...
2019-11-26 21:35:38 +0000 UTC
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Hello everyone!
With this patch we hope to make the game stable enough to go public again, there are only 2 problems that we need to solve and the next patch might be the actual public 0.8.11 public.
Fixes
- Breasts should no longer slide to the side if you increase their size on character customisation
- Kalyskah and Merishya will stop moving when the dialogue is done.
- Fixing bugs when talking with NPCs that were not looking to Kalysakh ...
2019-11-25 23:55:01 +0000 UTC
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Hello everyone!
It seems that the first preview was not even close to being as stable as we intended, so we had to make a decision to enable DirectX 12 as default to prevent some crashes. We are still gonna release it just to the patrons because there are other things that need polishment here on the 'known issues'. So turns out that even though version 0.8.10 has the save/load problem, it might still be more stable than version 0.8.11
Fixes
- Collision ...
2019-11-23 05:07:19 +0000 UTC
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Hello patrons, neonates and above!
In order to release version 0.8.11 preview as a stable version number, we need to be sure that it will work properly once it hit the big public. So please, answer this poll and let us know if you find any problems. Knowing that everything is working out we will be able to focus on creating new content to release version 0.9 preview hopefully, this month =)
I thank you all in advance =D
2019-11-21 02:59:34 +0000 UTC
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Hello everyone!
As already said on an early post, we have changed the version of Unreal Engine that we where using to develop the game and a number of unforeseen problems appeared this time. We were forced to rework the way our animation state machines and other programming stuff are handled. This was supposed to be just a hotfix patch for the save/load system, but because of the time it took for us to finish to fix everything, we had to push other tasks forward and you might notice tha...
2019-11-19 02:29:36 +0000 UTC
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Hello everyone, Corintio here!
This is what I've been working on for the next hotfix patch. Something that might help to make the story easier to understand. Keep in mind that this is a work in progress, more emotes and facial expressions will come in time, the ending has also been cut short so I could finish at least enough to patch it.
The only thing between the release of version 0.8.11 and you now is that yesterday, when I was going to publish it, I tested and noticed that the...
2019-11-14 00:13:41 +0000 UTC
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Hello everyone, Corintio here!
If you remember my last posts, you probably already know that we are just making some fine tunes on version 0.8 before we focus on polishing and finishing the new content and quests for version 0.9 to be released to our patrons this month...... But when I was left alone with the project during part of this week I started to get a bit too excited about a few old ideas and once the programmer came back and we managed to fix the save\load bug, I had already prep...
2019-11-09 08:23:38 +0000 UTC
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Hello everyone!
Corintio here, I'll just drop this picture without context as a very, very early WIP preview =)


2019-11-06 17:26:18 +0000 UTC
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Hello everyone!
Before start working on version 0.9 for patrons with the new combat system, Vulkan and RTX support, we will release a hotfix for the save\load menu. But there is a tricky thing: I finished to implement the new animation system and I have until monday to work on the project before Astutejoe, the head programmer, comes back from his travel and we fix the save system to release a new patch.
I could use the weekend to fix the gallery of the game or add to the open-world s...
2019-11-01 20:38:31 +0000 UTC
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Hello everyone, Corintio here!
Just a head's up that we are aware of the save\load and gallery problems on the current public build. We are working on fixing it to release an stable version 0.8.11. There will be some tweaks like the female\female animations working with the same system that the female\male ones have, with a few more poses that iung did.
Once we are done with that, we will start to rework the whole combat system in a way that will be a mixture of Senua\Witcher\Dark...
2019-10-31 03:09:29 +0000 UTC
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Hello evryone, Corintio here!
I have a very important question to ask you today, but first I need to give you some context:
- We have gone 3 months without releasing a public demo of the game, and many people that reviewed our posts on forums and things of the sort have said that we "take forever" to release content, even though here, on patreon, we have been releasing steady updates.
- The current state of the game is not shaped to what we want as a first imp...
2019-10-29 18:49:50 +0000 UTC
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Hello everyone, Corintio here!
I have a very important poll for you today. We have received a lot of good and a lot of bad feedback regarding our current combat system... Well, since people on forums and things of the sort usually comment when they don't like something instead of when they do, we might be receiving more negative than positive reviews regarding this matter =P
So I think it's time for us to make a poll to see what can be done about it. I'll leave here some options w...
2019-10-28 23:22:20 +0000 UTC
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Hello everyone!
We cannot put in words how happy and excited we are about this patch, even though it doesn’t have many quests yet. This is the first step of a huge breakthrough that will mark the beginning of a new era on the development of Kalyskah: Make the game look less like a “dungeon crawler” and more like the RPG we want. With this patch, our future ones will now be able to add more minutes or maybe even hours of gameplay to the game, instead of tweaks in...
2019-10-25 11:55:05 +0000 UTC
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Hello everyone, Corintio here!
For the last three months, we have been releasing new patches for the game almost every week. And now we are close to packing all of those things that we have been doing to release the next public version, this time with the open world!
There is only one quest on the open-world for now, but there are some nice scenes that we have been working on that can help you to give you a feeling of the direction we are going!
Many refinements are still neede...
2019-10-24 00:49:59 +0000 UTC
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Hello everyone, Corintio here!
This time to show you a new hairstyle that we are doing based on the design of Night, a very generous patron who pledged us the Night-hunter tier!
This is an early WIP picture just blocking out the volumes and general flow
=D
2019-10-21 21:07:31 +0000 UTC
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Hello everyone, Corintio here!
Today I spent a huuuge part of the day working on a new cutscene for the game (And streaming it on discord). This will be Kalyskah preparing to bite someone that is falling unconscious. On the game, she will be wearing whatever the player is wearing when the scene happens.
This is just the first part of this scene. Basically she will be kinda holding him with her legs because they will be having a dialogue. I hope you enjoy, even though it's not done...
2019-10-19 01:15:18 +0000 UTC
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Hello everyone!
A while ago I've made a poll asking about whether we should work on straight animations or on the lesbian ones. So, we worked on the failure\success animations for the female\male animations and also added 3 new variations of the blowjob loop + 2 interactions for each. With that in mind, now we only need to kinda direct these new poses for the straight animation to make them look as classy and sexy as we want with some camera effects and adding a background and context to i...
2019-10-18 16:36:17 +0000 UTC
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Hello everyone!
We are working on a quest where basically Kalyskah will go to a tavern/inn and look for information about her blood gem. She will learn that she will also gonna be able to find work there, either as an waitress or courtesan.
But then we thought: What can she do with that money? Especially at the tavern.
Drink alcohol?
She is a vampire, she doesn't drink or eat normal food... To get her drunk she would probably need to drink the blood of a drunken pe...
2019-10-18 06:46:22 +0000 UTC
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I laughed at the voice Kalyskah made, I think you will appreciate this
2019-10-14 19:08:12 +0000 UTC
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Hello everyone, Corintio here!
Today I'm bringing you a few pictures of what we have been doing on the game development on the last weeks!
There is a lot of stuff going on the animation area so we can finish (At least the general blocking out) of some cutscenes and dialogues that will be important to give a better notion about what happens after Kalyskah gets out of her former temple and also to put her on a place that she will be free to roam around the place dealing with her bus...
2019-10-12 02:30:35 +0000 UTC
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Hello everyone, Corintio here!
Just a small heads up because we have changed the name of our page from "Lustful Illumination" to "Kalyskah Team". The reason for that is because lustfull illumination was the name that Vergil, who haven't been working with us for over a year, had before to post his nudemods and things of the sort together with helping on the game development. But since we are no longer working together for so long, we thought it was best to change the name of the page so ...
2019-10-05 16:43:38 +0000 UTC
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Hello everyone, we are often asked about "how big" will the game be. So I decided to make this post to talk a little bit about the plans;
But before we move on, a quick note about release schedule:
We had a small situation that slowed down the process of making the cutscene, so we will probably have the reschedule it for the first week of next month in order to get everything right. The idea is th...
2019-09-25 19:58:55 +0000 UTC
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Hello everyone, Corintio here!
As explained in this post, we are now making the preview of the open-world available to our Neonate-tier patrons. And the updates on this last week of September will happen together for the Royal Blood, Vampire and Neonate tier, since there is only version 0.8.10 left for us to say that the open world is stable enough to be released to the public at the sec...
2019-09-20 03:17:39 +0000 UTC
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