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thehypnotizator

thehypnotizator

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thehypnotizator posts

Nex(e)us Institute v0.04.2 - Patron Release!

The latest version of Nex(e)us Institute is now available for all Patrons! Here are the new contents of this version of the game:

  • The "A Really Sweet Voice" side quest is now completable.
  • 2 new Bad Ending.
  • 1 New Random Event with Sarah.
  • 1 New Random Event With Diana.
  • 1 New Random Event With Gracie.
  • 2 New Random Events With Melody.
  • More than 250 new images.
  • It is now possible to skip the Bad Endings that will occur when...

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News (October 24, 2022)

Very well guys, let's start by answering the most important question right away. The new Nex(e)us Institute update will be available from October 30th and will contain a new secondary mission and several extra events scattered around the school.

Finally I have the chance again to dedicate myself quite constantly to the Nex(e)us Institute and the work is progressing very well. In particular, I'm currently working on the finishing touches on the new game update View Post

News (September 1, 2022)

Hi guys, this is just a quick update to let you know that from next week I will finally be back to having all the time I need to work at Nex(e)us Institute and a new game update will arrive in the coming weeks. Meanwhile, here are also a couple of preview images of the next version of the game.

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News (August 1, 2022)

Very well guys, I'm back from the "world of the dead". As you have surely noticed, over the last few months I have practically disappeared and since several of you have rightly asked for information on the status of the work, I want to take advantage of this post to update you on the situation.

A couple of months ago, due to a work accident that didn't specifically affect me, I was asked to cover the shifts of a colleague of mine, which significantly decreased my free time. The situatio...

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News (May 24, 2022)

Very well guys, it's time to update you with some news for Nex(e)us Institute.

I recently started working on the next big game update. Specifically, I'm working on new dialogues and new maps for what will be the next main quest. But as the quests needed to progress through the game's main story take a lot more time and work to get ready, I'm also continuing to work on some additional updates that will come over the next few months.

<...

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Nex(e)us Institute v0.04.1a - Public Release!

The latest version of Nex(e)us Institute is now available for everyone! Here are the new contents of this version of the game:

  • A new scene related to the side quest "Pro Gamer" (after completing the quest, if you have Diana, talk to her at the castle. In case you don't have Diana after her quest, in order to access room 610 you will need a save prior to the conclusion of the "Pro Gamer" quest. You can use any save before the last interaction with Abigail, which le...

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Nex(e)us Institute v0.04.1a - Patron Release!

The latest version of Nex(e)us Institute is now available! Here are the new contents of this version of the game:

  • A new scene related to the side quest "Pro Gamer" (after completing the quest, if you have Diana, talk to her at the castle. If you don't have Diana, go to the dorm).
  • Introduction of a “Bad Ending” gallery (to access it, after completing the first main quest, talk to Sarah and Gracie at least once, then talk to Abigail and choose the "Build" option).
  • ...

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News (April 20, 2022)

Very well guys, here I am with a lot of juicy news on Nex(e)us Institute. I will start immediately by thanking you all for your patience and informing you that in half an hour a new small update will be released for the game which, in particular, will contain a feature that many of you have requested.

Speaking of the state of the project and its future, there are several news. The last few weeks have been quite complicated, but now I finally have more time that I will u...

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Nex(e)us Institute v0.04 - Public Release!

The latest version of Nex(e)us Institute is now available for everyone! Here are the new contents of this version of the game:

  • The "Pro Gamer" side quest is now completable
  • Two new characters.
  • 4 new bad endings.
  • more than 450 new images.
  • The chase in the dungeon with the lights has been slightly simplified.
  • Various bug fixes.

P.s. With this new update, side missions only become available after you have completed the first ma...

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News (January 31, 2022)

Just a little peek at an event that will be in the next update. After all, no quest is complete without a reward...

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Nex(e)us Institute v0.04 - Patrons Release!

Well guys, the new update is finally ready. In the last few weeks I have taken a bad flu (fortunately without Covid), but now that the worst is over I have tested the new version of the Nex(e)us Institute.

Also, in the next weeks I will be releasing some minor updates to introduce some new features and extra in-game events that I am already working on.

Here are the new contents of this version of the game:

  • The "Pro Gamer" side quest is...

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News (November 29, 2021)

So guys, last post before the new update. In the last few weeks I have been busy making all the new images needed for the next release (a few hundred) and I have fixed some problems that you have highlighted since the last release (among them, the dungeon with the lights has been slightly simplified, especially the 'last phase, which would seem to be the one that gave more problems)

At this point I just have to make the latest images, make sure everything works and at that point I will ...

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News (October 8, 2021)

Hi guys, it's time to give you some news on Nex(e)us Institute. As you may have noticed, during September I remained silent but this doesn't mean that the work on the game has stopped, far from it.

As I told you some time ago, right now I'm focusing on some of the game's side quests. What was supposed to be a little extra, however, has grown a lot in recent weeks (initially there was only one bad ending for the side quest I'm currently working on and all the events had to be contained i...

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Lights, lights everywhere...

So guys, quick poll. After the release of the latest game's version, some of you warned me that the dungeon with the lights seemed a little too difficult. Since several complained, I wanted to get a clearer idea and understand if it was a common problem or not. Did that section of the game seem too difficult?

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Nex(e)us Institute v0.03a

This is a small update to fix some bugs and typos found in the latest version of the game.

DOWNLOAD MEGA 

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News (August 21, 2021)

Hello guys, we're finally back with our Nex(e)us Institute's communication and news: I'm still working on it, and the final results are pretty cool!

After the last release of the Patreon's version (v0.03 ), I want to mention again the free release of it, for the fun of everyone else out there. At this point, I gladly thank you for your feedback, confirming the favorable response to this new version. All minor issues took to my attention by your declarations wil...

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Nex(e)us Institute v0.03 - Public Release!

The latest version of Nex(e)us Institute is now available for everyone! Here are the new contents of this version of the game:

  • The first main mission with two endings depending on your choices.
  • The introduction for five side missions that will be covered in the next updates.
  • Two new characters.
  • Several new explorable maps.
  • Introduction of the day-night cycle, with dedicated events.
  • 1 night event with Sarah (hypno route).
  • 1 nigh...

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Nex(e)us Institute v0.03 - Patrons Release!

The time has come, folks. Below you can find the link to download the new version of Nex(e)us Institute. I hope everything works out, but if any errors appear, please let me know and I'll try to take care of them. Here are the new contents of this version of the game:

  • The first main mission with two endings depending on your choices.
  • The introduction for five side missions that will be covered in the next updates.
  • Two new characters.
  • Several new explorab...

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News (July 20, 2021)

The wait is almost over. All it takes is the finishing touches, a general test of what has been added, and it will be ready. This will probably be the last post before the next release. In the meantime, enjoy some preview images.

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A little curiosity

I don't know how much this may interest you, but since I want to keep you updated on the project at 360 °, from time to time we must also talk about the "bad things"

Today I did some tests on the game and I realized that as soon as I opened the menu, regardless of the place and time, an error came out... by the way, this is the first real mistake I've ever run into, it was a terrifyingly magical feeling.

Half a day spent removing and replacing everything only to find tha...

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A world full of anime girls...

So guys, I propose to all of you a short poll for a personal curiosity. The student setting, the options offered by Custom Maid Order and some narrative details that will be partially mentioned already in the next release of Nex(e)us Institute are all elements that would allow me (hypothetically) to introduce in-game characters taken directly from the anime industry.

For now we are just talking about simple ideas, notes that I ...

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News (June 30, 2021)

So, what are the latest news coming from the Nexeus Institute? As I told you a couple of weeks ago, lately I've been mostly involved in writing the dialogues. All the NPC dialogues are ready and a good 90% of the script of the first main quest has also been written, including the bad endings you might run into during the adventure and the different narrative events you will have to deal with depending on the choices you make (yes, from time to time you will have to ma...

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News (June 15, 2021)

Hi guys.

Since this patreon has already reached numbers that I did not expect in the least, I want the whole project growth and development process to be as clear and well outlined as possible for all of you, so I will post weekly updates (or biweekly, depending on whether there are more or less news to tell you about) to let you know what I'm doing and what you can expect from upcoming releases.

So, what have I been doing these days? Well, after the creation of new maps, the addi...

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Quest hunter

Since Nex(e)us Institute will be a sandbox experience where you can move freely through the various maps available, it was particularly important to include a quest system that was sufficiently clear and orderly.

At first I wanted to take advantage of the options offered by RPG Maker MZ, but after two days of trying I gave up. Unfortunately, the development process turned out to be too cumbersome to carry out while the final result seemed parti...

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The Nexeus Institute expands

As I had previously anticipated, Nex(e)us Institute will offer several explorable maps, each with their own secrets to discover, many of which will lead to important news that will be explored in future updates, and these days I am taking care of that. Some maps are already largely complete while others I have just started making them. Meanwhile, I leave you a couple of preview images.

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What awaits us in the future of the Nex(e)us Institute

Hey guys, I want to use this post to clarify some doubts and curiosities about the future of the game. As you can easily imagine, despite the basic idea of what Nex(e)us Institute has to offer, its development has just begun and many mechanics have yet to be evaluated, so as to understand if they are worth implementing or not, although I already have clear ideas about some details.

First of all, I want to specify that in the game you will have two main tasks View Post

Nex(e)us Institute Public Release v0.02

Grab the newest release of Nex(e)us Institute at:

https://drive.google.com/file/d/1tdO4FZ4p0bcqb674Ge13P5_NQt3Pbn5v/view?usp=sharing

The current version of the game is set up as the introduction of the adventure and includes:

  • Over 300 images
  • Over 9000 words
  • 11 characters
  • 3 bad ending

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