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Patreon Build 1.0323.0505

Another new portrait.

New Background (again).

New Kiaria lore scenes.

New Matthias engineering scene.

Less bugs (probably, possibly, maybe not?)


>Get it here!< 

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May 2023 - First Weekly Poll

As promised, earlier, here is our first weekly poll! Lieutenant+ patrons can vote for a which character's scene they want us to work on. Next week, you'll get to vote on what kind of scene you would like us to work on for this character. Both this and next week's poll is only available  to Li...

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Patreon Build 1.0323.0428

More Portraits

New Background

New Old Kiaria

Less Bugs

>>>Download<<< 

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Devlog 2023-04-28

It's Friday!

I'm technically on leave from yesterday until Tuesday, but I've slipped away to put some time in to get the build ready for today!


It's mostly additional graphics and the odd bug fix. We added some more awesome portraits to the game (You have all the awesome Patrons that pledge on the Captain tier to thank for the portraits, as each Captain gets to add their own custom MC portrait to the game!)


2023-04-28 15:24:47 +0000 UTC View Post

Heads Up for new weekly polls from next month!

I'll be trying something new from next month. I love collaborating with all of you, and I love including your ideas and suggestions in the game!

I'm going to be hosting weekly polls from May, and I wanted to create an outline so everyone knows how it works. Each month, you'll help decide what content I'll be focusing on for the following month. We'll pick a character, the type of scene it'll be...

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Devlog 2023-04-21

It's Friday! ::shoulder wiggle::

I've been continuing to write dynamic content and working on the scenes I mentioned in last week's Devlog. (It had some very cool teasers about the two new Cephilusk Characters)

A small teaser from one of the snippets I've been working on:

Her desk display was filled with gruesome pictures of corpses, and morbid curiosity compelled me to take a closer look. It seemed like Kiaria had been doing research on various ways to dispose ...

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Patreon Build 1.0323.0421

You can now scroll with your mouse while interacting with the Portrait Picker, we've added some more portrait variations, and your portrait is now showing up when your Mah'Abeu speaks. Their expression doesn't change though, and it's not a bug.


>>>Download<<< 

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Cephilusk Teaser

Just sharing some of the new Cephilusk you'll be meeting down the line as a thank you for everyone's support! <3

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Devlog 2023-04-14

It's Friday.

I'm working from a coffee shop today because of reasons.

We're at that weird development stage where lots is happening, without being able to share anything interesting about it. So today will focus briefly on what I've been busy with, and then we'll look at a few upcoming things that I'm excited about!

We've made some progress with enhancing the story controller running in the background. I honestly can't thank Trix enough for all of her help. She's been amazin...

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Devlog 2023-04-07

Happy Easter Friday to those of you that observe!

I made another week of progress. Everyone seems to be enjoying the new content. I haven't any player created stories yet, so if you do end up creating something, let me know so I can tell everyone else about it!

I've been working on some behind the scenes boring admin stuff, and Trix has been helping me rebuild the entire story controller. If you ever run into her on the streets, please give her a sincere hug and a high-five.

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Devlog 2023-03-31 (NEW BUILD IS HERE!!)

It's Friday, and it's available on ITCHIO and Steam.

Not sure if I should even bother writing anything more? Whelp. For those of you who didn't immediately click away, you can expect to see all the new character sprites in the latest build.

There's also a little surprise at the end (after the...

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Patreon Build 1.0323.0330

Bugs be gone. This build includes all the bugfixes that everyone reported during the BETA.

The biggest fix was calming Khalil down, and teaching him how to dress himself again.

>> DOWNLOAD << 

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Devlog 2023-03-24

Happy Friday!


Work got a little busy today, hence the later-than-usual devlog post.


The Beta feedback has been great, and I fixed a ton of bugs and spoilers in preparation for the public release at the end of this month. I'm happy to say (sad to say?) that the Khalil Easter "Eggs" bug has been fixed, and the naughty little peeper is no longer peeping out from beneath his uniform!


I wanted to release the fixed version today, but we've started ...

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Upcoming Cephilusk character needs your votes!

Tae has been continuing to do amazing work, like this new Cephilusk Pirate. You'll soon get to meet her and her twin brother, but first, we need your help in deciding on a skin color.

I'm having a hard time deciding between the two. The original brief was to have her be more silverish, but the cool blue just worked. Tae was gracious enough to give us a darker tone as well, but we need to pick o...

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Devlog 2023-03-17 (Patron Beta Testing)

Happy Friday!

It's an extra happy one because the Patron BETA test build is finally here!

It's got new words and new choices, it's got new music, it's got freshly redrawn characters, bug fixes, and perhaps my personal favourite– It's got a little something special at the end, after the credits. It's taking all of my restraint not to spoil the surprise!

(It's still not spoiled,...

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Beta Build 1.0323.0316

It's got new words and new choices, it's got new music, it's got freshly redrawn characters, bug fixes, and perhaps my personal favourite– It's got a little something special at the end, after the credits. It's taking all of my restraint not to spoil the surprise!

You can download the beta from here. Remember to give feedback! Good (yass!) or Bad.

Here you go!...

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Progress Update - Episode 3

It's DONE! Episode 3's story is officially finished and will be available for Patron Beta Testing this Friday, with a public release following short on its heels, (probably by the end of the month.)

I still have a few days left before Friday to add some surprises to the Beta Test build... But first, a well-deserved celebration break tonight, and then back to work tomorrow!

As of right now, the Beta Test version of Infinite Stars is roughly 1/4 the length of the en...

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Devlog 2023-03-10

Another Friday. (It's crazy how fast the weeks fly by when you use something like weekly devlogs to mark the rollover occasion.)

All things considered, I'm well, and I hope the same for all of you.

I've been working my butt off (Almost literally, I think I need a new chair to work from) to get the next release ready, and it looks like we should have a Beta Test version ready by next week Friday.

Storywise, we've added Lochem's long-awaited intimate content. (Around 8K words)...

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Devlog 2023-03-03

This Friday is a sneaky one! It crept up on me!

It's been a productive week, considering. (You wouldn't believe me even if I told you!)

I managed to (mostly) finish the sub-scenes for Cleo, Lebeny, Khalil and Kiaria. Lochem's intimate scene is also mostly finished and coded. It still needs some polish and music though.



We've been making progress in implementing...

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Announcing IF THEN ELSE and FREE assets for our Commander+ Tier.

With the slow transition from publishing as an individual, to publishing as an Indie Studio, I've decided to spread awareness of IF THEN ELSE Interactive Fiction through a crazy early bird special.

This one isn't for everyone, but if you are a game developer yourself, you might want to continue reading!

As a special thank you to our loyal patrons, everyone on the 2023-02-27 16:38:31 +0000 UTC View Post

Devlog 2023-02-24

Friday. Again. (Yay!)

I usually start of the devlogs with something personal but I'm going to take a break from doing so. It's nothing personal, but not everyone appreciates it.

Which means I now get to talk about Infinite Stars!

It was a productive week, with quite a few changes being made. We did some livestreams while we worked, specifically while coding Lochem's scene. It still has a way to go, but we're making progress!

Mayvheen, Lochem, Veera, Kiaria, Raymond, Kh...

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Devlog 2023-02-17

Friday!! Yay! FriDAY! FriDAY!

As always, on the personal side, all has been well. The little one is healthy and growing and it's surreal to think that we'll have a new family member in a couple of months! <3 Power outages are still a thing, and they will continue to be a thing for at least another year if not longer, but life is life, and I'm still privileged enough to have a roof over my head, and a laptop with a battery that generally lasts throughout the outages, which is more th...

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Devlog 2023-02-10

It's an EARLY morning Friday devlog! It's still 7:00AM(ish) while I write this.


I wanted to start by apologising for not posting a devlog last week. We were without water for 3 days from Thursday to Saturday, and I had to shuffle priorities like standing in a queue for over an hour to get water from a tanker.


My whole week has been like that. We were without power for 50+ consecutive hours from Monday, and there is a Reddit post out there on the South African...

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Devlog 2023-01-27

Friday! Is it me, or are the weeks getting shorter?


Not much to report on the personal side of things. Life has been busy, but nothing out of the ordinary, so let's get to it! Infinite Stars!!


Another busy, mostly admin and technical stuff week, which still felt productive. I've managed to hit my daily writing goals almost every day this week while surviving my day job!


Tae has been working on the Cephilusk crew, and the results are gorgeous!...

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Lore: Cephilusk Clothing

Over the years, there have been a few questions about the Cephilusk's clothing choices and why it is so revealing, and I thought it would be fun to do a deep dive into the lore.

Fashion is rooted in culture, culture is formed from collective experiences and experiences are filtered through our perceptions, which in turn are dictated by our frame of reference.

Having a different frame of reference has a knock-on butterfly effect on all the other aspects of the fashion development ...

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Devlog 2023-01-20

Can you believe it's Friday again??


Thanks for everyone's words of encouragement over the past week! Mom was released from the hospital earlier this week and is back to enjoying her first full calendar year of retirement at home, and I felt my first little baby kick last night. All-in-all, a perfect week!


I'm still working around the power cuts, and it's becoming a part of life. All sources (government and private sector) agree that it's going to continue lik...

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Design Insight: Mess Hall

It's time for another design insight post!

Most design choices in Infinite Stars took a lot of research and planning. The mess hall is no different. Shout out to those of you who can still remember our "Space Cuisine" post from 2020 that heavily influenced the look and feel of the Aeroponics section on the ship. It's been a few years, but we can finally share where all this delicious food is bei...

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Devlog 2023-01-13

It's Friday! It's also the first devlog of 2023! Double yay!


I hope everyone is well-rested and ready for the year ahead! It's been a busy week with its fair share of challenges. (Mom was admitted to the hospital yesterday, severe ongoing national energy issues etc) But you know me, challenges aren't excuses, so I power through.


I've been back at work since Monday, and it's been great being able to work on Infinite Stars again!


We've made a t...

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Devlog 2022-12-24

To those of you who celebrate Christmas, I hope it’s a merry one! To everyone, I hope you have a blessed and peaceful time! And I pray your family doesn’t drive you insane.

I’m looking forward to spending some quality family time (we’re blessed in the sense that we’re spending it with loved ones who all get along and care for each other!)

I’ve had a more relaxed week after caving to the demands of some of the regular fans on Discord, and we’ve all been playing some S...

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Devlog 2022-12-16

Hey, it's not Friday, but Friday was a public holiday, hence my missing the devlog, and the power cuts have been worse than usual. Today is particularly bad. I have 3.5 hours of power– which is ridiculous. (As a side note, I am super passionate about Infinite Stars, and not posting a weekly devlog does not mean I haven't made progress! <3)


Anyways, onwards to the actual progress we've made!


Stoffies has been working on the mess hall background for the Ta...

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