Life is a collection of plugins intended to essentially awake a character, let him/her come to life. Central part so far is the audio-synchronized breathing, which can be used to drive complex animations.
Another tiny maintenance update, sorry about that. However, when our Supreme Lord (MeshedVR) reports an issue, you fix it...especially, if that version is supposed to be shipped with the next VaM version :P
Changelog
- Fixed silent exception / log spam ...
2020-08-19 17:23:57 +0000 UTC
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Life is a collection of plugins intended to essentially awake a character, let him/her come to life. Central part so far is the audio-synchronized breathing, which can be used to drive complex animations.
This is just a tiny maintenance update:
- Making sure breathing morphs are reset to default when disabling/removing the plugin. This is to avoid unnecessary dependencies to my Life VAR. Since Life is now used in the new VaM 1.20 default scene,...
2020-08-15 12:34:34 +0000 UTC
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These are your most essential MacGruber tools in a convenient single VAR package. Version 5 fixes PostMagic support and has some smaller new features for SuperShot and SuperVideo. Check the version 4 post for more details on what this plugin package is good for.
Changelog for Version 5
- SuperShot: Fixing compatibility w...
2020-08-13 15:03:58 +0000 UTC
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These are your most essential MacGruber tools in a convenient single VAR package. Version 4 introduces two new plugins, SuperShot and SuperVideo, which replace the old SuperResolution plugin and bring a huge amount of improvements over the old plugin.
Overview
- SkyMagic: Allows you to create cubemaps within VaM to be used for customized global illumination and ReflectionProbes. This can immensely improve shiny material...
2020-08-09 20:30:16 +0000 UTC
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This is an EarlyAccess release! Download will be available for free under CC BY-SA license after August 30, 2020
2020-08-09 20:29:27 +0000 UTC
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Time for another monthly report! This time there is also a poll at the end, I would appreciate if you could take the time to answer it!
I'm posting a report like this near the end of each month, reporting on what I worked on behind the scenes and what the vague plans for the next month are. It is intended to help you decide if you want buy-in on the coming month o...
2020-07-27 19:33:35 +0000 UTC
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The tutorial was updated with new screenshots to match the new UI and and cover the new features. Also added 2 more pages giving some background on Bézier curves and a tips & tricks section. I hope it helps a bit those who had trouble understanding how the plugin works.
Find it here: https://hub.virtamate.com/resources/idleposer-introduction.63...
2020-07-19 18:19:31 +0000 UTC
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IdlePoser is a solution for idle animation, part of the Life plugin collection. This new update brings a number of usability improvements and some new features:
- Improved curve debug render, now with colors to highlight the different state groups! Transitions can also be rendered now.
- Improved Bézier evaluation using Bernstein polynomials for better pe...
2020-07-19 18:10:18 +0000 UTC
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Hi! I'm posting a report like this near the end of each month, reporting on what I worked on behind the scenes and what the vague plans for the next months are. It is intended to help you decide if you want buy-in on the coming month or not.
As indicated in the release of IdlePoser v3 last week, I will continue working on that. There are various improvements I have in mind. Probably only one or maybe two of those will make it in the next version:
2020-06-28 09:10:39 +0000 UTC
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Since the response to IdlePoser was a bit slow, I assume it might not be clear for many what it can do and how to use it. Hence a short 7 page tutorial!
The tutorial is a free download....shameless advertisement for IdlePoser, which is still in EarlyAccess. As usual, it's released under 2020-06-24 19:19:17 +0000 UTC
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In the last few weeks I continued working on my idle animation solution, called IdlePoser. After the prototype released a few weeks ago, it's time to make a proper release. There have been countless bug fixes and usability improvements. Morph capture and debug rendering have been implemented. Obviously I also spend some time on a demo scene and making a video. However, it's still a standalone plugin, it is still not properly integrated into my Life plugin suite.
I...
2020-06-21 20:31:40 +0000 UTC
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This tutorial gives you an introduction on how to add custom breathing audio and matching animation data to the Life#Breathing plugin. Adding audio to the plugin is a bit complex and most importantly, very time-consuming. This is because we want our animations nicely synchronized to the audio, which requires some data that can’t be gathered automatically.
The tutorial covers:
This is just a tiny free update for those of you who would like to add custom breathing audio. It is adding the breath debug tool mentioned in the custom audio tutorial. This allows hot-reloading the JSON database without having to rebuild the AssetBundle and manually queuing of specific audio files. Also fixes the rhythm damping setting in the Life01 scene.
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Hi! I'm posting a report like this near the end of each month, reporting on what I worked on behind the scenes and what the vague plans for the next months are. It is intended to help you decide if you want buy-in on the coming month or not.
This month quite some time went into an unplanned project...which is Meshed's new hub site, of course. It's probably going public in the next few days, you probably saw the announcement on Discord. Many of the major VaM creators had...
2020-05-28 17:51:56 +0000 UTC
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Life is a collection of plugins intended to essentially awake a character, let him/her come to life. Central part so far was the audio-synchronized breathing, which can be used to drive complex animations. This month I started working on an idle animation solution, called IdlePoser.
Today I'm releasing an early standalone prototype of this, more like a proof of concept. I recommend to not yet use it for larger scenes, as the file format might still change. A...
2020-05-25 19:10:33 +0000 UTC
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These are your most essential MacGruber tools in a convenient single VAR package.
Overview
- SkyMagic: Allows you to create cubemaps within VaM to be used for customized global illumination and ReflectionProbes. This can immensely improve shiny materials like metal, latex, leather, etc.
- SuperResolution: Take ultra-high resolution screenshots using VaMs build-in screenshot tool. This improves image quality a LOT, especially sha...
2020-05-01 17:48:02 +0000 UTC
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Hi! I'm posting a report like this near the end of each month, reporting on what I worked on behind the scenes and what the vague plans for the next months are. It is intended to help you decide if you want buy-in on the coming month or not.
Note while I will of course continue to release stuff, I will have to reduce my VaM time a bit, as the time I put in was not long-term sustainable. Most people don't realize how much time quality takes. The monthly ...
2020-04-27 19:18:57 +0000 UTC
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SecretRoom is not just one environment, its an AssetBundle containing a kit of matching parts you can use to build your own custom playroom room. A couple of scripts help with keeping everything aligned nicely. Here is a video showcasing what can be customized.
New in Version 3
- New set of heavy metal handcuffs and anklecuffs with baked ambient occlusion. Of course these come with the matching he...
2020-04-25 12:41:31 +0000 UTC
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(MacGruber Essentials Plugin Package v2)
This one is NOT an April Fools post :P During the extended Easter weekend I had another attempt at my trial&error research for making custom global illumination work in VaM. I had a new idea to try. After already wasting a weekend on this back in September, this time there was glorious success!
Now you can not only import cubemaps from Unity, you can also bake a custom cubemap from within VaM! This allows you to setup a...
2020-04-13 09:04:18 +0000 UTC
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(April Fool Joke)
Hathor is a FULL replacement of VaM's render pipeline with some of our NextGen engine tech. This runs in REALTIME, actually slightly faster than a common VaM scene! More details and FREE download here:
Hi! I'm posting a report like this near the end of each month, reporting on what I worked on behind the scenes and what the vague plans for the next months are. It is intended to help you decide if you want buy-in on the coming month or not.
March has been a busy month which has seen 3 releases of the Life plugin! That was mostly because I had some vacation to burn that was left over f...
2020-03-27 19:15:31 +0000 UTC
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Life is a collection of plugins intended to essentially awake a character, let him/her come to life. Central part so far is the audio-synchronized breathing, which can be used to drive complex animations.
This version focuses on adding mouth breathing and a new orgasm system. Find a fancy video here.
New features
- Added 36 new mouth breathing sounds!
- Implemented Orgasm sup...
2020-03-27 16:56:55 +0000 UTC
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- MacGruber.Life.6.var (via MEGA)
- This is an EarlyAccess release! Distribution is NOT allowed before April 10, 2020. Afterwards this will be under CC BY-SA license. However, you are allowed to reference this package in your own VAR packages, even if they are paid or use a dif...
2020-03-27 16:55:51 +0000 UTC
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