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Mini-Series - Dev Interview #3

Hey there Patrons! We've had an ongoing mini-series for a while that gives you a better glimpse into the lives of the yuzu developers! This time around, yuzu developer epicboy, a fairly new addition to our team, shares a little bit about himself and his yuzu brainchild, our NVDEC implementation.

If you haven't caught our preview interviews, check them out:

Mini-Update: Web applet rewrite, audio fixes, and mouse support!

Hey Patrons! Happy December! The developers of yuzu are here with another batch of exciting updates, available in the latest Early Access builds of yuzu! If you didn't catch our other Mini-Update from just a few days ago, you can find it here.

First and foremost, one of the biggest changes in the past few days has ...

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Mini-Update: Memory, accuracy, and performance improvements!

Hey Patrons! Thank you for your incredible support these past few months! We wouldn't be able to work so hard on yuzu without it.

We've heard feedback that you'd like to hear more updates from the team, so we wanted to share some of the other great progress we've been making. While we released a major update to our renderer only a few days ago, there have actually been even more great changes to y...

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New Feature Release - Texture Cache Rewrite

Hey Patrons! We hope that you’re all healthy and staying safe! This time around, we have another HUGE update for you!

We’re very excited to offer you one of the biggest code rewrites in yuzu’s history: The Texture Cache Rewrite! Now available to our Early Access members. This release fixes tons of graphical bugs and greatly improves performance and stability. It also paves the way for some exciting new features that many of you have asking for! Hop right in, to read more about it!...

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Progress Report October 2020

Hey there, Patrons! We hope that you are all doing well and finding time to enjoy your favorite Nintendo Switch games! This time around, we bring you another update on yuzu's steady progress, covering the month of October.  We've got lots of exciting improvements and fixes to share, so dive in!

Continue reading this progress report on our website!

As always – thank you!! We w...

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New Feature Release - NVDEC (video decoding) emulation!

Hey Patrons! We hope that you’re all healthy and staying safe! This time around, we have another long-awaited update for you!

We've added support for NVDEC emulation - which allows in-game videos and cut-scenes to be played! This was a massive undertaking driven by yuzu developer epicboy. Expect many games to now have properly working videos, often accompanied by great performance and audio.

2020-09-29 19:21:56 +0000 UTC View Post

Progress Report August 2020

Good day, Patrons! We just wanted to spread the word that we've got yet another yuzu progress report for you. This time, we are covering all of the great work that happened in August!

Continue reading this progress report on our website!

As always – thank you!! We would not be able to work on this as much as we do without all of your support.

- The yuzu development team ...

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New Feature Release - User Input!

Hey Patrons! While things may have seemed a little quiet lately, we've actually been working on a bunch of exciting new features for yuzu! This time around, we’re introducing a complete rewrite of our user input management, which includes a totally revamped controller configuration UI, and a rewrite of the HID (Human Interface Device) backend!

This feature introduces many exciting improvements which shou...

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Paper Mario: The Origami King Playable on Release!

Hey Patrons! We hope that you’re all healthy, staying safe, and continuing to enjoy all of the latest updates to yuzu! In the past few weeks, we have added a ton of exciting bug fixes and features! Among these changes have been:

  • A rewrite of our audio backend, Project Apollo, which should add near perfect audio in many games!
  • Pokemon Sword and Shield weather is fixed when using RomFS mods!
  • Asynchronous shader compiling (significantly reduces st...

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Progress Report June 2020

Good day, Patrons! While things have been seemingly quiet the past few weeks, our Early Access subscribers probably know that there have been a torrent of bug fixes, performance improvements, and new features! We just wanted to make a quick plug that we've posted a new progress report on our website, covering all of these updates for the month of June!

Continue reading this progress r...

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Progress Report May 2020

Good day, Patrons! We just wanted to make a quick plug that we've posted a new progress report on our website, covering updates for the month of May!

Continue reading this progress report on our website!  

As always – thank you for your support, and stay safe!

- The yuzu development team 

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New Feature Release - ARB Shaders

Hey Patrons! While work is ongoing with multicore, we’ve got a new batch of exciting yuzu improvements just around the corner! This time around, we’re introducing an ARB assembly language backend for our shader decompiler, which should greatly improve shader compile times for NVIDIA users! This feature significantly reduces shader stutter, even when you do not already have a shader cache.

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Xenoblade Chronicles: Definitive Edition Running on Release!

Hey Patrons! We hope that you’re all healthy, staying safe, and continuing to find interesting things to do while stuck at home! We've got another exciting update for you –  Xenoblade Chronicles: Definitive Edition is running well in yuzu on release day! There are a few graphical and audio issues, but our developers are already hard at work fixing them.

Check it out in our latest yuzu ...

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New Feature Release - Prometheus

Hey Patrons! We hope that you’re all healthy and staying safe! This time around, we have another HUGE update for you! That thing you've heard rumors about... that you've all been waiting for..... that THING is here!

Ladies and gentlemen, we introduce to you Prometheus! What is Prometheus, you ask? It's a much desired feature that has been in the works for a long time – Thanks to the efforts of yuzu developer 2020-05-09 01:45:54 +0000 UTC View Post

Progress Report March 2020

Good day, Patrons! We just wanted to make a quick plug that we've posted a new progress report on our website, covering updates for the month of March! We have on our plate a couple of bug fixes, some graphical improvements, the first "performance win" for Intel GPUs, a really serious case of serendipity, and some groundwork for amazing improvements that will be coming to you in a "near-ish" future!

2020-04-20 16:40:59 +0000 UTC View Post

Pokémon Sword and Shield Softlocks Fixed!

Hey Patrons! We've got a HUGE update – At long last, we have fixed the softlocks in Pokémon Sword and Shield! This game should now be fully playable in yuzu! This fix is available in the latest yuzu Early Access build.

After so many hours debugging this game, we were quite certain that this elusive bug was something tricky buried deep in yuzu's core code. What we didn't expect is that it ...

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Animal Crossing: New Horizons Playable!

Good day Patrons! We’ve got another exciting update for you – we’re now booting Animal Crossing: New Horizons, and it’s working pretty well! You can expect the game to be fairly playable at reasonable performance on good hardware! Coupled with our very recent Memory Manager release, you can also expect this game to use a very manageable amount of RAM!

As a disclaimer View Post

New Feature Release - Memory Management!

Hey Patrons! We hope that you’re all healthy, staying safe, and finding interesting things to do while stuck at home! With our extra time indoors, and your generosity toward yuzu, several of us have been able to work on the project full time! And with that, we’ve got some pretty exciting updates for you to enjoy this weekend!

Today, we have a particularly major change for you: We’ve heard over and over again that some of our users have had problems with game stability and performa...

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Super Smash Bros. Ultimate Playable!

Good day Patrons! We hope that you're all safe and healthy! We've got another quick update that will hopefully brings you a bit of excitement - Super Smash Bros. Ultimate is now playable in yuzu Early Access! This was just as much a surprise to us, as it probably is to you.

Developer bunnei fixed a somewhat minor and seemingly unrelated issue<...

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Major graphics fixes for Pokkén, Donkey Kong and more!

Hey Patrons! Another quick update - Our resident GPU expert Rodrigo has made some more great fixes! This time, he has implemented Transformation Feedback, a fairly advanced GPU feature that is necessary for rendering games such as Pokkén Tournament, Donkey Kong Country: Tropical Freeze, Hellblade: Senua's Sacrifice, an...

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Pokémon Mystery Dungeon is Playable on Day 1!

Hey Patrons - In case you missed the news, we just wanted to make a quick post to let you know that Pokémon Mystery Dungeon: Rescue Team DX, which released today, is fully playable and looking great in latest yuzu Early Access releases! Check it out and let us know how it works for you!

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February 2020 Progress Update

A good day to you all yuzers out there! It has been a while since we put out a report, but if you've been following us closely on GitHub or Discord, you definitely know that progress hasn't ceased. The year has been off to a great start – we've had over 100 Early Access updates so far in 2020!

While our 2020-02-23 18:49:10 +0000 UTC View Post

New Early Access Installer – Please Read!

Happy New Year, Patrons!

We just wanted to send a friendly public service announcement that we recently released a new version of the yuzu installer that should help with previously reported update bugs. Unfortunately, this requires you to manually download and run the new installer. If you find that you are stuck on yuzu Early Access 92, this is likely your problem.

Instructions:

New Feature Release - Vulkan

You can download this release through the installer Early Access release channel.  

A very good day to all you yuz-ers out there. The curtains are up and the most awaited feature of yuzu is finally here! The Vulkan renderer for yuzu is now available for our Patr...

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Introducing yuzu Early Access

A very good day to you all out there! Today, we are excited to announce a new yuzu official release channel for our Patreon subscribers — yuzu Early Access. It comes with all the perks you’re already accustomed to, and then some!



This new release channel includes all the same daily yuzu updates that you are accustomed to, plus the early releases of features that you ...

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October 2019 Patreon Preview Release!

NOTE: This release is now considered outdated. Patreon subscribers should download newer releases through the installer using the Early Access release channel. 

Hey there yuz-ers! Curious about what we have in store for you? It's the October Patreon preview release! This build showcases the new game in town, The Legend o...

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September 2019 Patreon Preview Release!

NOTE: This release is now considered outdated. Patreon subscribers should download newer releases through the installer using the Early Access release channel.  

Good Day yuz-ers! (yeah, that’s sticking!)  We hope everyone had an enjoyable and re...

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Developer Interview Series Part 3: Bunnei!

A very good day to all our Patrons!

As part of our Developer Interviews segment, we have been interviewing our developers every month to give you guys a sneak peek into their lives. And this month, we bring you an exclusive look into the life of the author of two popular and successful emulators - Citra (3DS) and yuzu (Switch) - bunnei!

It was very hard to get hold of this man, for he is always ever so busy. But af...

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July 2019 Patreon Preview Release!

NOTE: This release is now considered outdated. Patreon subscribers should download newer releases through the installer using the Early Access release channel.  

July 4, 2019 Update: We've released a new build which fixes the in-game keyboard! You can no...

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June 2019 Patreon Preview Release!

NOTE: This release is now considered outdated. Patreon subscribers should download newer releases through the installer using the Early Access release channel.  

June 14, 2019 Update: We've released a new build with several accuracy and performance impro...

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